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Showing content with the highest reputation on 08/16/2023 in all areas
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1 point
Version 1.0.0
4,654 downloads
Good afternoon. I worked very long on these textures. I can call them one of the best of my works. The archive contains 2 textures: the texture of the woman's form and the shape of the man. The resolution of the textures is 2048X2048. This resolution allows you to carefully draw each piece of equipment. Attention was paid to everything: rivets, buckles, shadows, cloth, chevrons. Enjoy. -
1 point
Version 1.0.0
12,218 downloads
This mod will replace and update AstromechHD texture files. To Install 1. Download: AstromechHD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. -
1 point
Version 1.0.0
1,342 downloads
This mod will replace and update texture files. To Install 1. Download: Duros HD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. -
1 point
Version 1.0.0
1,155 downloads
This mod will replace and update Dia texture files. To Install 1. Download: CommF HD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. -
1 point
Version 1.0.0
933 downloads
This mod will replace and update texture files. To Install 1. Download: Uthar HD.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. -
1 point
Version 1.1
8,242 downloads
This mod replaces all Mission Vaos textures. She will have an updated skin which has a bit more detail. I tried to smooth the seams. Work Quanons, edited by Dark Hopa. The head has not been published. It contains materials from another author. I can send it in a personal message. -
1 point
Version 1.0.0
4,324 downloads
The archive contains 2 textures: the texture of the woman's form and the shape of the man. The resolution of the textures is 2048X2048. This resolution allows you to carefully draw each piece of equipment. Attention was paid to everything: rivets, buckles, shadows, cloth, chevrons. Enjoy. -
1 pointYes, I'll go there next and see what I can do. Edit: The model has some flaws on the desk in the final room, but technically this can be covered by a placable, or even removed completely with the omission of that room. Thor110 has converted the K1 module to TSL, and I inspected it and it's nice! Here is m21aa for TSL, all the necessary files are in the .MOD, although no changes were made to it yet. The way the desk and screen are covered depends on what you plan to use the area for. KORd01.mod
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1 pointI've got the TSL conversion that isolates the lost temple and the walkmesh in question. Further research and experimentation might benefit from this progress. https://drive.google.com/file/d/1aB8zE3fSlqWMfYTvn3ANMhsPAnEpM6I8/view?usp=sharing ^ This archive converts Lehon to Tatooine and connects to the Dune Sea and the cave/lost temple. The Landing Zone module is not included because it's on Lehon beach as 201TEL. I have renamed it "TAT00L". TAT00L.mod It's not so much the walkmesh as the model being incomplete, so reversing it to an editable form in blender or 3dsmax is very important.\ Is there a way to take K1 and TSL models each and decompile them to editable format? It would be nice if it was a Blender process, but 3DSMax knowledge here is also good.
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1 pointThese implants should work correctly: the Bavakar Cardio Package does +2 Constitution, the Bavakar Reflex Enhancement does +2 Dexterity, the Bavakar Memory Chip does +2 Intelligence, they all have unique icons and they all cost 2000 credits. Whilst the Bavakar packages do work, I have found a few items which one could consider 'broken' in a way... A common pattern with armor items for example is that the item ID will be called something like "g_a_class4001" and each time the value goes up (4001, 4002, 4003 etc.) the armor gets stronger and more expansive. Though this doesn't seem to be the case with the cut Cinnagar Weave Armor item which has a Defense Bonus of 6, a price of 2000 and the item ID "g_a_class4004" whereas the Massassi Ceremonial Armor item which has a Defense Bonus of 5, a price of 3000 and the item ID "g_a_class4005". Those two items are inconsistent, if it were consistent I believe the Massassi Ceremonial Armor should have a Defense Bonus of 7 instead of 5... though obviously that's just my educated guess so this might be a feature of the Unofficial K1CP Tweak Pack instead of RC-K1CP. The reason I bring this up is because the Bavakar packages are entirely consistent with the other implants, the +1 Attribute Implants cost 1000 credits, the +2 Bavakar Implants cost 2000 credits, the +3 Attribute Implants cost 7500 and the +4 Attribute Implants cost 15000. The jump in price between the +2 and +3 Attribute Implants is quite steep though it does make sense considering how much stronger a +3 in Attributes is when compared to the +2. And one final thing about inconsistent stats for cut items, the cut Cinnagar Plate Armor and Mandalorian Armor both have the EXACT same stats with a Defense Bonus of 10 and a Sonic Resistance 25 even though the Cinnagar Plate Armor cost 4000 credits and the Mandalorian Armor costs 9000 credits. This is made worse by the fact that Mandalorian Armor is a class 8 (g_a_class8004) armor whilst the class 9 (g_a_class9003) Mandalorian Battle Armor with a Defense Bonus of 11 costs 4000 credits. But to actually answer your question; the Bavakar Reflex Enhancement shall drop from one of the Kashyyyk Dark Jedi. The Bavakar Cardio Package actually already drops from Sasha the Selkath if you kill her, I may add a 2nd Cardio Package so Light Side players may obtain this item. And finally, I do not have any evidence at this time to prove that the Bavakar Memory Chip was intended to drop in-game like I can the Reflex Package... I'll decide at a later date an appropriate area in the game where this item may be found. I hope to pick a location that makes sense, so that when the player realizes it's a restored item they'll go "Huh, I never noticed!"
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1 pointWell there goes my hope in convincing you to part with it! LOL Glad you like it and the rest of the package though.
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1 point
Version 1.0.0
20,194 downloads
This mod will replace and update DrdWar texture files. To Install 1. Download: C_DrdWar.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.