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Showing content with the highest reputation on 04/17/2023 in Posts

  1. 3 points
    Verison 1.4 has been released. I have made several minor edits, but there are two significant changes. The first is that I have created a new texture for the airlock doors so that they look less like knockoffs of the Sith base doors: Thanks to Thor110 for encouraging me to try creating a more unique door texture back when I originally released the mod. If you prefer the old door appearance, I have still included it as an alternate option. The other major change is that I have added actual geometry behind the permanently locked doors, which gives them more depth than the fuzzy 2D vanilla backdrops: If you have already installed one of the previous versions, you can upgrade by installing version 1.4 directly over it. However, you may then need to reinstall any other mods that also edit m50aa.git. I also recommend using a new save from before visiting Yavin Station for the first time to avoid graphical glitches with the new airlock doors.
  2. 2 points
    True, that could eliminate the problem altogether, yeah. Regarding pronunciation though, the games themselves aren't even consistent with how they pronounce worlds like Taris or Nar Shadaa. (Nar Shadda, anyone?) so it could be a non issue. However, if you're certain you absolutely want that specific version of the speech, you could try something like Mah-Non which I believe most computer voices can pronounce properly.
  3. 2 points
    Counterpoint: The conversation takes place on Manaan so isn't saying "on Manaan" putting a fine point on it when it clearly isn't needed? Just remove the words "on Manaan" from the quote and you have it made!
  4. 1 point
    You could even go so far as to eliminate "here on Manaan", and it still would be proper grammar.
  5. 1 point
    Thank you for the suggestions, but I'm afraid both suggestions did not yield significant results. I'm fine with leaving the botched VO as it is for the moment as, even though it does clearly mispronounce "Manaan" the mispronunciation, in my opinion, sounds very natural which is not what I'd expect out of an AI (whereas everyone's suggestions didn't sound natural upon hearing it). But if anyone wants to have a shot of producing a more natural sounding "Manaan", the Eleven Labs website is free for anyone to use. Just click the imbedded link I attached in my above post and anyone reading this thread will be able to make their own AI VO (with a 10,000 word limit for free users). The mispronounced quote can be found here: Now that that's out of the way, I have a few things to announce: 1) My April Fools mod! I uploaded a "joke" mod on April 1st for April Fools Day and as of April 17th that mod still isn't approved, I guess the Admins know better than to approve one of my April Fools mod after the 2022 April Fool's Return to Tach mod! 😎 My 2023 April Fool's mod was called "Saving Private Ulgo", a parody of the movie title "Saving Private Ryan". If you haven't watched Star Wars Rebels (and I don't blame you if you haven't) then the mod's title image might not make much sense, but trust me it's a reference to a major plot point from Star Wars Rebels as found here: https://starwars.fandom.com/wiki/World_Between_Worlds What does the mod do?: It swaps the head models of Carth and Trask so that, from a certain point of view, Carth is the one who dies on the Endar Spire whilst Trask goes on to take Carth's place as your companion. It's really just a stupid joke mod, I updated the readme to say as such so that if it gets approved it should be known that it's just a joke mod. 2) NPC Diversity Pack bugs! Development into the next update goes well, but I've discovered some bugs in the latest version. The bugs are as follows: * Selven's Powered Battle Armor replaces her mask item instead of her Battle Armor, since Selven drops the mask Item it is possible that she might instead drop overpowered armor instead with this bug. * The Taris Cantina Bounty Hunters had weapons equipped but didn't have the proficiency to actually hold them, the K1CP mod fixes this but the NPC Diversity Pack replaces their equipped weapons with their intended armor and since armor cannot be equipped in the hand slot it just deletes their weapons instead. * One of Canderous' Undercity Mercs had a mask item equipped, the same bug with Selven is replicated here where their mask is replaced by their new armor. * Davik Kang is supposed to wear default clothing when you first meet him and Battle Armor in the Hangar, in the most recent version he is wearing Outcast clothing so that needs to be swapped over for regular commoner clothing. Any bugs reported by users or bugs that I discover shall be fixed as soon as I'm able to, I would like to remind any potential players that this mod is still considered a "Beta" mod so it's best to be vigilant for any possible bugs.
  6. 1 point
    It won't work for players without creating a disguise item. I have no plans or interest in making one.
  7. 0 points
    You might want to check the rules regarding porting first....
  8. 0 points
    May the force be with you always ✨️ 🙏