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Showing content with the highest reputation on 05/16/2022 in all areas

  1. 1 point
    Thanks for the feedback, the emitters definitely make it feel more like the vanilla forcefield doors. I like the end result (although the still screenshot doesn’t quite capture it), and I have updated the forcefield version with the emitters. I have also added a subtle plane of static similar to mydoor2. Instead of adding duplicate emitters, I actually increased their Y dimensions to fit the opening height. I also ended up tweaking a few parameters to suit the larger opening. (Side note, it looks like the emitters on mydoor2 are actually not symmetrical, although I can’t say that it’s noticeable in-game.)
  2. 0 points
    I appreciate the kind words, this is a silly argument that never should have gone beyond my first explanation. Like DrMcCoy, I have to feed the capitalist machine. And like many, I have real life concerns. I'm havinng to dealing with the aftermath of two deaths and two attempted suicides, so I'm not amused when someone has a meltdown over a video game.
  3. 0 points
    Just chiming in to say I'm sorry to see two valuable contributors arguing over something that should be a common interest and passion. I barely understand a fraction of the whole problem but l know both of you put lots of effort and time into your work and it seems to me that the great divide is mostly a formality but again... I might have misunderstood it all.