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Showing content with the highest reputation on 12/30/2021 in all areas
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2 pointsGOOD NEWS: the new adapter for my main laptop has arrived and I am now back in business so I should be able to resume work on my mod and get it released in the next month or so.
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2 pointsSo after more than one year here I am posting again. I'm still working on my machinima but I wanted to show and release something for this new 2022. @Liserg asked me once again to port Darth Sion to K1 so I did and I plan to release him just like I did with the other Sith Lords in the past. He even has his own unique walking animation! I also recreated his iconic rage healing Force Power with a custom effect: As for the Vorn issue I mentioned in the posts above, I managed to fix it. It seems I was looking into the wrong dialogue. Apparently tat18_vorn.dlg is the own conversation for that NPC but it's not the one it plays in the cutscene when you have to face him. tat18_vorndroid2.dlg is the one that plays instead. And if you notice there is a TALK_FORCEFUL animation set for Vorn in that one. So that explains why he wasn't playing the nomal talking one when I changed the modeltype but the thugs were (as they don't have anything specified). Apparently the engine sets the TALK_NORMAL animation by default when the S modeltype is set. But if you change it to F and specify another dialogue animation then it defaults to the PAUSE1 animation. So I thought I would create one TALK_FORCEFUL animation for the piggies (I don't know if this is worth it, dunno if there are any other moments where they use it but whatever) and this is what I got: If you think this is decent I can release a pack for the Gamorreans animations in the downloads section. Hope you all have a fantastic New Year!
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1 pointMost people aren’t aware of this, but there was a cancelled novel called ‘Supernatural Encounters: The Transformation & Trial of Arhul Hextrophon’ which more closely details the origins of the Star Wars universe. It was cancelled largely due to a dispute over licensing with LucasArts, but it’s the closest we’ll get in Legends material to explaining the background of things. With that in mind, I found their explanation for the true origins of the Rakata quite interesting (the whole book is in online PDF format for free). According to this, a number of species were created by beings called the Bedlam Spirits who in turn were created by a Celestial named Wutzek, who was a rival of the Mortis trinity (the Father, Son, and Daughter from the Clone Wars). One of the spirits he created was named Tilotny and she and her siblings created a number of the known species by twisting the 80 or so species initially created by the Celestials and experimenting on them to create abominations of all sorts, including some new sentient species, to use to fight both each other and the Celestials in order to secure their domination of the galaxy. She created the Rakata by abducting Ongree from their homeworld of Skustell as well as Gungans from Lehon (yes, Lehon a.k.a. Rakata Prime was the actual original homeworld of the Gungans according to this book). She unleashed the Rakata on Lehon and then massacred the Gungans who it turns out were helped by the Kumumgah (the ancient ancestors of the Sand People and Jawas who were technologically advanced) of Tatooine who rescued them (presumably aided by portals and/or Force-powered ships given by the Celestials) and resettled them on Naboo. The Rakata were fiercely loyal to Tilotny and spread across Lehon making it their home and their descendants came to worship her as the goddess Onrai in their religion. They also were originally three sub-species called the Ikalik (red-skinned, lived in the forest and glades), the Groot (blue-skinned, lived in the tidal coves), and Bukesek (black/gray-skinned, lived in the volcanic and/or sandy areas) but there was much intermarriage as the tribes eventually united into one people again through conquest. At some point the reptilian Kwa or Kwoth species came to Lehon and educated the Rakata in the Force but the Rakata used them and their technological knowledge for evil and eventually united and drove the Kwa to extinction, basically taking over much of their former holdings across the galaxy. They invented Force-powered hyperdrives and conquered much of the galaxy, the rest is history in Legends. So yeah, the Rakata are related to the Gungans and Rakata Prime was the original Gungan homeworld. This was interesting. Please share your thoughts, and a link to the page on the book in PDF where this is mentioned is included here: Supernatural Encounters. : Joseph Bongiorno : Free Download, Borrow, and Streaming : Internet Archive
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1 pointI think we can only speculate about some of that, but I haven't read anywhere that the Massassi are some kind of spawn from Sith alchemy. I think it's more like our genus (homo), you had several different sub-species walking the Earth at the same time. Humanoid doesn't exactly mean "look the most like a human", it's more like "2 legs, 2 arms and a head", so the Massassi are also humanoid. "To have fully evolved" is also something that's open to discussion, an ant is great at what it does and the species thrives. From what I understand, the ones that call themselves Purebred are actually quite deluted genetically, ironic.
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1 pointToday the Operations Center of the Jedi Enclave Sublevel began to take shape. Here, the Jedi work in cooperation with Republic aides to track fleet deployments, ongoing missions, and can communicate directly with Republic Command via the holo-table. My thinking here is the holo of Admiral Dodonna could be used as either background detail with republic soldiers talking to her out of earshot, or a quest designed with speaking to her being a part of it. Having issues getting the Jedi to spar like the Mandalorian recruits do on Dxun in TSL. In the meantime they've been set to min 1 hp and to different factions just for displaying the idea Jedi will be sparring and dueling within the sublevel to give the impression they are doing all they can to be prepared for the war. I'd like to set up a dedicated dueling room where the player can practice against other Jedi and even the Masters as there is dialog I found from the main level of the Enclave that indicates at one time we were meant to beat Jedi like Zhar in a duel to progress in the questline
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1 pointOhh my, I love the look of this, I hope this and the one you are recommending work well with a darker peragus, because I want to make things look darker, and look better too. My last playthrough the holograms looked awful, consoles and the like were terrible, course this was before I found deadly stream and the people here, what few mods I had didn't do justice to the game. *Shudders* I was a Panda Queen who was going without a game that had not been spiced good and proper! The horror lol
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