Operation kill Bastila remade is updated to 1.7. Due to the nature of this update you either have to start a new game or not yet have gone to the Upper City North.
Aaaand another. I'll slow down when I'm dead, alright?
Version 1.6 features a new mechanic, combo feats. Whirling Blade Combo, Thunderous Blade Combo and Heartstopper Combo are here.
I finally updated the first post to my topic for the Expanded Galaxy Project both yesterday and today to include the latest information and links for the project.
N.B.: Although uploaded for TSL, this mod may be used for either KotOR or KotOR II: TSL.
This mod alters the default camera angles used by the game so that outside dialogues
and cutscenes, your character will be viewed more distantly, as is more common in RPGs
like 'NeverWinter Nights', 'Dungeon Siege' and 'Diablo'.
There are four different options to choose from:
Option I, No Combat - This option gives you a camera angle slightly closer to the
character than normal which will show the upper half of your
character from an angle above the player, but does not affect
the camera angle while in combat.
Option I, Combat - The same as above, but does affect the camera angle while in combat.
Option II, No Combat - The same height, but a greater distance from the character,
showing the whole of the character. This option does not affect
the camera angle while in combat.
Option II, Combat - The same as above, but this option does affect the camera angle while in combat.