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Showing content with the highest reputation on 11/08/2020 in all areas

  1. 2 points
    Neat trailer, but now we can finally watch the red, green or blue ending in crisp HD:
  2. 1 point

    Version 1.0.0

    452 downloads

    Reskins Miner Uniform to look similar to Darth Bandon's armor from first KOTOR. Instalation: Copy "Override" folder to the main game folder.
  3. 1 point

    Version 1.0.0

    311 downloads

    Reskins Jal Shey Mentor, Jal Shey Advisor/Neophyte, Zeison Sha Warrior jedi armors. Reskinned Mentor armor and slightly edited other armors to remove their weird metal butt-capes. Instalation: Copy "Override" folder to the main game folder.
  4. 1 point
    Thanks for the comments! I can see what you mean with the structures in the docking bay, they do look smaller and that was actually unintentional. I only realised that when I put together the comparison screenshots. But I do think that overall the vista from the docking bay looks actually grander and larger than in vanilla (if you disregard the structures on the right). As for the blue glow. That's something I spent weeks trying to fix but it's caused by the games terrible bloom effect and this was the best I could do that looks otherwise realistic. In general I did go for a more realistic look than what Bioware may have done originally. I prefer a realistic look over something unrealistic even if it's more dramatic but that is of course up to personal preference. Edit: Well, I actually ended up making the structures on Manaan bigger. They're still not as big as in vanilla and I also kept the realistic perspective but they do look better now.
  5. 1 point
    Great work, @vZv! These make the JS/ZS armors have a neat uniformity to them!
  6. 1 point
    Thanks for this. No more workarounds to be able to read the files and I can finally switch to better software for audio editing.
  7. 1 point
    I just took 145 screenshots for the K1 High Quality skyboxes. There are a few duplicates in there but I have a feeling that I should sort some out for the mod page^^
  8. 1 point
    I just completed the last render for this project. Everything is now done! That does not mean the mod(s) will release today or even tomorrow or this week though. I still need to build the mod archives and installers, verify that everything is working as intended and make screenshots etc. None of that should take too long now that the bulk of the work is finally finished but I won't give a release date. It should be soon though. In the meantime, here's a screenshot of the last skybox I finished. It's for the Green Grass for Dantooine mod.
  9. 1 point
    Thanks for all the comments everyone. I think I will go with style 1 so that the screenshot page does not become a chaotic blinking mess. However, I will also provide a link to some sort of comparison that allows a manual switch between the two shots. And there will of course also be normal screenshots without any comparison that show the new skyboxes in full. Apart from that I've been making good progress. The main Telos render is now finally done and I'm also making progress verifying that everything is working as intended.
  10. 0 points
    You have to change the upgrade level on the jc_darksaber.uti item to 3 and ideally add a line for it to upcrystals.2da to prevent crashes. I didn't make it upgradeable for the mod release because even if you edit upcrystals.2da to prevent crashing, there's still some wonkiness with it on account of there only being a single hilt and no double-bladed or short options. I've considered making models for the other hilt types in a future update, and that's certainly been requested, but I have loads of lightsaber modeling projects that I haven't paid attention to for a while so I can't promise to do so any time soon.