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Showing content with the highest reputation on 11/06/2020 in all areas

  1. 2 points
  2. 1 point

    Version 1.00

    1,212 downloads

    Have you ever hated not being able to look straight up? I know I have. The player camera will now be able to look directly up while in First Person View, by default the keybinding is CAPS. VERSION 1: Zooms the camera in a bit, so that the camera angle is closer making it very similiar to the default Ebon Hawk camera viewpoint. The camera angle will remain the same during combat, providing a slightly different feel. The player is , also, able to look up and down. VERSION 2: Only modifies the player's ability to look straight up and straight down. If you have any High Quality Skyboxes or HQ texture mods for Kotor 1, then you might want to be able to see all of them without wasting time moving your player to the farthest side of the map, just to look up. Installation: Decide which version you want, copy and paste "camerastyle.2da" into the override folder. Uninstallation: Remove "camerastyle.2da" from override folder. I hope you enjoy it! Credits: Fred Tetra for making KT Deadlystream.com for hosting all of my mods!
  3. 1 point
    As far as I recall, no, that is not a local issue, but there's a reason for it. Most of Carth's dialogue has to be advanced before the Leviathan because he repeatedly broods about getting revenge on Saul. The Dustil quest is triggered when the global K_SWG_CARTH is set to 8, but the value must be at 14 after the Leviathan in order for the romance to continue along the romance branch "I think it's time we talked about me being Revan, don't you?" instead of the non-romance branch "We need to talk. About me being Darth Revan." And as you noticed, it is not possible to advance Carth's dialogue tree while the Dustil quest is active. I don't believe that editing k_plev_throwdown alone would solve the problem, however. It looks like the reason they set the global to 99 there is to make it impossible to advance the Saul-centric dialogue after Saul is dead, as the conditional scripts don't check for that: They only seem to check if the value of K_STAR_MAP is greater than whatever is relevant, so this would still be true. I'm also not sure whether it's feasible to allow you to continue advancing Carth's dialogue while the Dustil quest is active. It depends on the dialogue, I suppose. If I recall correctly, there is another potential issue in that you can't trigger the Dustil if you have already visited and completed Korriban. I'm not sure how this affects the romance.
  4. 1 point
    The CSLU Toolkit link has been updated with Windows 8/10 support. Installation instructions and use remain the same.