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Showing content with the highest reputation on 08/08/2019 in Posts
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2 pointsOrder of Installation. Installed BEFORE take the shuttle to Telos Surface (Restoration Zone). ------------------------------------------------- 62 - Effixian's Zeison Sha Jal Shey Reskin 2010 v1.1 By @Effix https://deadlystream.com/files/file/951-effixians-zeison-sha-jal-shey-reskin-2010/?tab=details Statement: One of the armors most useful -and used- but I was already a bit boring to see the same, so, good and welcomed work. 63 - Kotor 1 Texture to Kotor 2 Game Bridge 1.0.0 By @Malkior https://deadlystream.com/files/file/1330-kotor-1-texture-to-kotor-2-game-bridge/?tab=comments Statement: I've only installed the files related with animals. Still at the gates of the zoo, nice fauna. 64 - More Vibrant Skies 1.0 By @Malkior https://deadlystream.com/files/file/156-more-vibrant-skies/?tab=comments Statement: If you are bitten by a cannok while you're looking the sky it's due you're looking something nice... (and you forgot to press the "Pause" key). 65 - Effixian's Bao-Dur Reskins v2 By @Effix https://deadlystream.com/files/file/1221-effixians-bao-dur-reskins/ You have the alternative 'Bao-Dur Reskin 1.0' By @Kaidon Jorn https://deadlystream.com/files/file/669-bao-dur-reskin/
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2 pointsNeed to unwrap and texture it first. I'll upload it once it is done. Edit: Here we go. Download: https://www.darthparametric.com/files/kotor/k1/[K1]_Gungi_Saber.7z
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1 pointI'm with Mellowtron11 on this, very neat idea. Haven't seen it done before. From the screenshots, there is not a red and green variant; any chance you could help my Christmas kotor mod build out?
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1 pointJust messing with ya. I thought I saw something like this before but the only things I'm seeing now are just a full Nihilus disguise. Good luck.
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1 pointFor me, Goto starts on a wrong foot with me due to his obnoxious attitude of "you're stuck with my company, and if you don't like it, I'll blow up this explosive inside me that I'm bluffing with". Ever since Kotor 1, I've been sick of people unpreventably getting access to my ship whenever they feel like it, on the writers' say-so. Like the idiot who infested it with gizka. If you do actually take him with you, he has a good deal of interesting interactions with the NPCs you meet. And Goto's backstory is kind of interesting, what with the Asimovian breakdown due to conflicting imperatives, I'll give him that. But in person he's basically a walking - well, floating - caricature of himself. He also remains annoying because he has no positive plan for helping the Republic, and if he says he does, he's full of sh#t. All he does is say "no": "No, Jedi, you can't go free, because you're disruptive, but I magically expect you to save the Galaxy anyway." "No, don't buy fuel for Telos from the Hutts, it'll hurt the Republic (and I offer no better plan to avoid the looming disaster, either)". And his Jedi bounty was so ill-specified that it led people to try to kill the Exile, mistakenly believing that a dead Jedi will also be paid for - even Slusk, who is an Exchange boss himself, believes this. All this makes me see Goto as basically a lot less competent than he should be, given his stated background. I still enjoy unlocking his story, but I never use him afterwards. And I unlock his story through negative influence, not positive, every time. (The only other character for whom it's true is HK-47, when I'm LS, but that's because it would be really hard for a Lightside character to get enough positive reactions out of him. Goto on the other hand I just prefer to treat like dirt.)
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1 pointThings like attachments are gone, but you can still get the archived forum posts: Tutorials: General Tutorials + Tools https://web.archive.org/web/20160210162357/http://lucasforums.com/forumdisplay.php?f=592 Tutorials: Skinning and Modeling https://web.archive.org/web/20160329203130/http://lucasforums.com/forumdisplay.php?f=595 Tutorials: .2da Editing https://web.archive.org/web/20160415132559/http://www.lucasforums.com/forumdisplay.php?f=596 Tutorials: Scripting https://web.archive.org/web/20150911120112/http://lucasforums.com/forumdisplay.php?f=597
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1 pointThis tutorial is to help someone out when they ever have to use this feature, especially since it took me a while to figure it out myself. I'm going to show you how to store and restore your current party any time you want in either game. An example from KotOR 1 where this is done is when you are at the Hrakert Station on Manaan and you travel through the airlock and back. You lose your party when you go out, but the people are restored to your party instantly when you go back inside. Similarly in KotOR 2, You can pick your party members at various points. The most notable is picking a team to go to Freedon Nadd's Tomb on Duxn. The game does the same thing here as it does on Manaan: programmatically adding people to your party. (All examples assume it's just you in the party before running them) The code for it is actually very simple. Say you wanted to add Bastila to the party : object oBastila = SpawnAvailableNPC(NPC_BASTILA, GetLocation(GetFirstPC())); AddPartyMember(NPC_BASTILA, oBastila); That seems simple now, but it took me the longest time to figure out that the number at the beginning of AddPartyMember was the NPC's place in the party table. On the Leviathan, I was just working with Bastila and Carth, so 0 and 2 still worked for party member slots (despite the fact that the PC should be in the 0 spot) and I didn't realize the number's meaning. Similarly if you wanted to add Juhani or Kreia, you'd use NPC_JUHANI or NPC_KREIA. But what if you didn't know who to summon? Investigating the Manaan airlocks and the Duxn Tomb's levels, I found that the NPCs' numbers are stored in Global Numbers. These numbers are then retrieved and used in the code above. Here's the code for the Duxn Tomb's OnEnter script: void sub3() { object object1 = SpawnAvailableNPC(GetGlobalNumber("403DXN_PARTY2_NPC2"), GetLocation(GetObjectByTag("sp_cnpc2", 0))); object object4 = SpawnAvailableNPC(GetGlobalNumber("403DXN_PARTY2_NPC3"), GetLocation(GetObjectByTag("sp_cnpc3", 0))); AddPartyMember(GetGlobalNumber("403DXN_PARTY2_NPC2"), object1); AddPartyMember(GetGlobalNumber("403DXN_PARTY2_NPC3"), object4); } In KotOR 1, there are two Global Numbers that you can use freely: "K_PARTY_STORE1" and "K_PARTY_STORE2". If you want to see if those have been used, the game (and you) should check and use the Global Boolean "K_PARTY_STORED". In KotOR 2, Those globals aren't available, so you can either make your own or you'd have to re-purpose the Duxn ones. Re-using the Duxn ones should be safe, since using them before Duxn will have them reset and using them after Duxn shouldn't be a problem.
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1 pointHere is my current build of my Mega-Mod which currently is at 115 mods & skins. I was a computer science major so doing a little deep diving and tinkering to make things work does not bug me. ! am doing the skins installs now and will pop back in when I get to the parts I still have questions on. Install Questions (in order of urgency) Visual Effects: What visuals effects do I want to not overwrite as they look better than the mods lower on the list of mods 36-38? Modules: I am using the mod a leveling fix so it takes double the xp to level up and still want to hit level 20. I am using Brotherhood of Shadow:Solomon's Revenge and Tatooine Job Office with patch, & ORD Mandell. Does Yavin IV work with these mods, and do I need it to hit level 20 with double xp to level? If I don’t need it to hit level 20 is it good enough to get anyway? Dialogue Part 2: Will [K1 Taris Sith Base Dialogue Enhancement play friendly with K1 Restoration? Also mods 60-63 give options to kill or force choke charaters in dialogue will this work with K1 Restoration without manual editing, I don’t think I want to spoil the dialogue to edit them. If I move these files to the end of the install and remove them if I encounter a bug will my save game still work when the mods are removed? Tools List Kotor Mod Manager (KMM) DeadlyStream by Fred Tetra <manages installs of mods> TSLPatcher StarWarsKnights by stoffe <mod installer, helps with compatiblity of mods> 2DA Converter/Merger Tool StarWarsKnights by stoffe Kotor Tool DeadlyStream by Fred Tetra <to alter 2da files and scripts> Git for Windows git-scm by Git’s community as it is open sourced <cloning and version control of software installations - giving me the ability to go back to a stable build of installed mods> Additional Tools - If Needed KotOR Save Game Editor DeadlyStream by FairStrides <I will use this if I get in a mod bug bind during the game that the console cannot fix> JRL Merger StarWarsKnights by stoffe <compares and merges changes from two modified quest journal files together into one.> NWNSSCOMP port StarWarsKnights by stoffe & tk102 <complies scripts into .ncs files for KotOR & TSL Mod Build Color Key Blue: these mods are the cores of this modding build Green: Mod that I don’t believe will cause conflict, however I may be wrong Orange: Mod I am concerned with compatiblity with other mods, I would remove to make a blue/green mod work Pink: Mod I am concerned with Compatiblity and would remove to make any other mod work Mod / Program Install Order 1. Compatiblity Patch for Windows Vista/7/8 mss32.dll Deadly Stream post by Sith Holocron 2. Flawless Widescreen Flawlesswidescreen it works for many games and they accept donations 3. Reshade Effects DeadlyStream Lighting overhaul, setup guide and link to download is provided Git Base Snapeshot taken using TSL patcher as needed, no need to use KMM until retextures are done. Enviroment Graphics 4. Canon Galaxy Map for KotOR 1.1 DeadlyStream by Kexikus <retexture, select vanilla version, possible problems with new planets from mods> TSL Patcher 5. Ebon Hawk 2012 ModDB by XediiXarwarz <interior retexture> 6. Kashyyk 2012 ModDB by XediiXarwarz <world retexture> 7. Korriban 2012 ModDB by XediiXarwarz <world retexture> 8. KOTOR 1 Animated Galaxy Map DeadlyStream by Sith Holocron <not zoomed in retexture animated> 9. Star Forge 2012 ModDB by XediiXarwarz <world retexture> 10. Taris 2012 ModDB by XediiXarwarz <world retexture> 11. Tatooine OTE ModDB by XediiXarwarz <world retexture> extract to overide 12. Vurt’s K1 Hi-Res Ebon Hawk Retexture GameFront by Vurt <exterior retexture> 13. Unknown World ModDB by XediiXarwarz <world retexture> 14. Dantooine OTE ModDB by XediiXarwarz <world retexture> overwrite 6 Unknown World, 2 Taris & 1 Korriban textures(s). 15x. PLC2012 ModDB ModDB by XediiXarwarz install this before animated PANEL Overhaul animated Mass Effect Edition 1.5 Install program XnView Xnview <program to install next 4 retextures with animations> 15x. Mannan Complete Overhaul 3.0 DeadlyStream by Jorak Uln <world retexture with animations> overwrite any previous textures 16. Sith Base Complete Overhaul 3.0 DeadlyStream by Jorak Uln <world retexture with animations> overwrite any previous textures 17. Endar Spire Complete Overhaul 3.1 DeadlyStream by Jorak Uln <world retexture with animations> overwrite any previous textures 18. PANEL Overhaul animated Mass Effect Edition 1.5 DeadlyStream by Jorak Uln <retexture with animations> overwrite any previous textures 19. High Quality Starfield & Nebulas DeadlyStream by Kexikus <world skybox retexture> overwrite world textures> 20. High Quality Skyboxes 1.1 DeadlyStream by Kexikus After all world retextures <skybox skybox retexture> overwrite world textures 21. Green Pazaak DeadlyStream by Kexikus <color retexture> 22. Holocron Icon Replacement DeadlyStream by InSidious <Icons for Jedi & Sith Holocrons> Weapons Skins 23. Movie Style Lightsaber Replacement Hilts GameFront by Oldflash<retexture> 24. Double-Bladed Lighsaber Replacement Hilts GameFront by Oldflash <retexture> 25. Yellow and Red Double-Bladed Lightsaber Hilt Replacement GameFront by Oldflash <retexture> 26. Light Saber Blade Colors DeadlyStream by Jorak Uln After all Hilt mods <retexture> 27. Gaffi Stick Improvement DeadlyStream by Fallen Guardian <retexture> 28. Weapon Models Overhaul Mediafire by Toasty Fresh <retexture> 29. Weapon Mods Overhaul Texture Rework: DeadlyStream by Fallen Guardian After Weapons Model Overhaul <retextures> overwrite Weapons Models Overhaul 30. [k1]Vibrosword replacement pack DeadlyStream by DeadMan After Weapons Model Overhaul Retexture <is this better than Weapons Mods Overhaul & Retexture’s Vibroblades?> Character Models 31. Ajunta Pall Unique Apperance GameFront by Silveredge9 32. Bendak Starkiller Emblem armor: DeadlyStream by redrob41 After NPC Overhaul? <retexture> 33. Bith & Jawa Reskins LucasForums w/Medfire Download Link by Capibara <retexure> 34. Cassus Fett Armor DeadlySteam by Kainzorus Prime <retexture> 35. Desert Wraid & Shyark Texture Fix DeadlyStream by Red Hessian <retexure> 36. Droid 3 ModDB by XediiXarwarz does this retexture HK? <retexure, requires Xnview to install> 37 Helena - Bastila’s Mother Changes DeadlyStream by Shem <reskins Helena> 38. Individual Mandalorians GameFront by Kalos before K1 NPC Overhaul? <is this the best armor reskin?> 39. Juhani Head DeadlyStream by miro42 <this is reskins her head only> 40. K1_DP_HK_Droid Nexus Mods by DarthParametric after K1 NPC Overhaul <retexture> I just wanted the default color otherwise there is a configurable verison in the reduanant files with 8 color options. 41. Customer Party Member Portraits 2.0 DeadlyStream by Shem <alternative option available in redundant section at bottom, not sure which is better at 1080p> 42. Maleheadpack DeadlyStream by Inyriforge <adds addtion male head options for player> 43. Malalk Path of Corruption DeadlyStream by Kainzorus Prime <retexture> 44. Robes for Korriban Sith Students DeadlyStream by Shem 45. Master Uthar Revisited DeadlyStream by Marius Fett After NPC Overhaul <retexture> 46. Power Overwhelming GameFront by NiuHaka After Malehead pack <it replaces their asian head with a nice bald one and has 4 sepeate dark side transition options.> 47. Project Bastlia GameFront by Eddie the Lightbringer after K1 NPC Overhaul? 48. K1 Hood Male GameFront by Kha <ability to add hood to characters visually with no stats> 49. K1 Enchancement Pack (partial install Robes & Armor retextures only) Lucas Forums w/OneDrive by SpaceAlex after Armor Inventory Icons Overhaul? 50. Yuthura Sith Eyes DeadlyStream by Kexikus Git Snapshot 2 Animations & Effects 51. Bodies Stay DeadlyStream by Jonathan7 <let the bodies hit the floor & stay there> 52. Fixed Proficency/Focus Feat Icons 1.0 DeadlyStream by Kainzorus Prime <This is included in Classes, Feats Power & Skills Tweak> 53. Walking Animation Improvement GameFront by ZimmMaster 54. Med Hypo Animation DeadlyStream by Rtas Vadum 55. Complete Effects Overhaul alpha 0.1 DeadlyStream by Jorak Uln <Fireball (is it better than HD Fire & Ices?) Beam Effects, animated Force Storm, Life Drain, Heal, Force Stun, Adhesive Grenade, Various muzzle flashes> 56. HD Fire & Ice DeadlyStream by Cinder Skye <replaces fire & ice effects only should I still use this or instead just use Complete Effect Overhauls visuals. From the screen shot its looks like this ice effects are better.> 57. High Rez Beam Effects 2.0 & FL + DF DeadlyStream by InSidious <replaces Force Drain, cold ray, ion, and neural pacifier beam effects with higher resolution versions and the Death Field or Force Lightning effects effects. 58. Visually Distinctive Weapon Types DeadlyStream by Malkior After High Rez Beam Effects <disruptor, ion, bowcaster. Is there anything that I shouldn’t overwrite from the previous 3 mods?> 59. Realistic Visual Effects (Speed Blur Removal partial install) DeadlyStream by Shem before K1 Restoration <Speed Blur 2da only, might use more later.> Dialogue, Bug fixes, Restoration & Rebalance 60. KotOR Dialogue Fixes 2.0 DeadlyStream by Salk <only fixes grammar and puncation> 61. PC Response Moderation 1.01 DeadlyStream by Kainzorus Prime after Dialogue Fixes & before K1 Restoration <this file just slightly alters the text to make the Paragon less overenthuiastic and the dark side to have some subetly. To my understanding dialogue trees remain unaffected as it is only rewording.> 62. KOTOR Bug Fix Attempt 1.0 DeadlyStream by danil-ch before K1 Restoration? 63. K1 Restoration 1.1 (KR1) DeadlyStream by ZM90 <Lynch pin of mod order, generally before everything else unless there is a reason, I intend to use the Insane difficulty> 64. HardCore 2011 Talchia Style GameFront by Qui-Gon <now the game will be insanely difficult> 65. KotOR Skills Reblancing Mod DeadlyStream by Thrak Farelee <will do a slight alternation on droid part> 66. A leveling Fix DeadlyStream by Canderis <double xp to level> 68. Bastila on Korriban KR1 DeadlyStream by Fair Strides After K1 Restoration 69. Party on Leviathan KR1: DeadlyStream by Fair Strides After K1 Restoration <script in the tslpatchdata folder called "k_plev_freecs2.ncs" that will need to be manually moved to the override folder.> Cutscene 70. Bastila Romance Enhancement GameFront by Swfan <cutscene> 71. Juhani Romance Enhancement 1.0 DeadlyStream by Kexikus <cutscence> 72. Hideweapons in Cutscences 1.0 DeadlyStream by Darth Hayze <alterations on specific cutscenes> Audio 73. Blackvulkar Soundfix: DeadlyStream <does K1 Restoration 1.1 still need this?> 74. Cutscence Sound Improvement ModDB by AK151 75. Mannan Selkath Door Relief Geocities by Darth333 <removes the unending and highly disturbing warning> 76. Korriban/Manaan Music Fix 1.0: DeadlyStream by Kainzorus Prime <fixes the wrong music from playing> 77. Music Enchance K1 GameFront by Star Admiral <remastering of the orginal soundtrack> 78. Saber&Melee weapon sound mod: DeadlyStream by DeadMan 79. Ultimate Sound Mod: DeadlyStream by Shem after Saber & Melee overide its saber sounds Content & Modules Part 1 80. K1 NPC Overhaul (Maybe a partial install, I will see what can be saved if anything) DeadlyStream byKainzorus Prime before all reskins of characters, equipment & weapons <includes a patch for the Sunry Murder Recording.> 81. Vulkar Coward Redux 1.1 DeadlyStream by Fair Strides <I honestly have no idea if I should use this> 82. Brotherhood of Shadow: Solomon’s Revenge DeadlyStream by Fair Strides after Restoration & NPC Overhaul and any dialogue adjustments too. It is KR1 compatible. 83. Tatooine Job Office 2.4 DeadlyStream by TimBob12 <3 new quests now compatbile with BoS:SR> Dialogue Part 2 84. Endar Spire Dialogue DeadlyStream by CarboCation After K1 Restoration <this mod does change sequencing of dialogue> 85. Manann Force Choke Options LucasForums by XXXX <opens new dialogue options with Force choke so only useful for plays going darkside> 86. [K1] Taris Sith Base Dialogue Enhancement 1.0 DeadlyStream by CarboCation After K1 Restoration <this mod does change sequencing of dialogue> 87. Kill Janitor GameFront by XXXX <dialogue option to kills him/her on Mannan> 88. Kill Gorton GameFront by Mindtwistah <dialogue option to kills him/her on Mannan> 89. Kill Star Forge Jedi GameFront by Sareth145 <options to go Anakin Skywalker on some younglings> 90. Kill Yuka Laka Geocities by Darth333 <dialogue option to kills him/her think this is also on Mannan not 100%> Content & Modules Part 2 91. ORD Mandell Mod v1.2 Jumpstationz by RedHawke <conflicts with Korriban Crystal Caves?, possibly Temple mod as temple mod will not work with Korriban Crystal Caves either> 92. Yavin IV (TSL Patcher Update) GameFront by Master Zionosis <new planet> Gameplay 93. Energy Shield Damage Fix DeadlyStream by R2-X2 <bug fix> 94. Health Regeneration DeadlyStream by Shem <adds passive health regen like KotOR 2 outside of combat> 95. Star Forge Workbench Mod JumpStationz by Redhawke <just adds a workbench at Starforge> 96. Proper Manann Quest Endings 1.0 DeadlyStream by Kexikus <removes quests from questlog that stick around> 97. Sandpeople Disguise Drop Fix DeadlyStream by Kexikus <bug fix> 98. Sherruk - Attacks With Lightsabers DeadlyStream by Shem <this makes things significantly harder I hear and with Tashis Hardcore mod it might be over the top. Let me know if this is a bad idea.> 99. Better stealth toggle Deadly Stream by Daemonjax <don’t even need it buy why not add another mod> 100. Camera Angle Options DeadlyStream by InSidious <I am assuming with the low poly models having camera further away will make game look better.> Weapons with stats 100. Ajunta Pall’s Swords Revamped 1.0 DeadlyStream by Rece <use the WotOR compatible variant> 101. Bryar Pistol and Bryar Rifle 1.1 DeadlySteam by Inyriforge <new guns with new stats & models> 102. Enhanced Standard Lightsabers Jumpstationz by RedHawke <gives basic lightsabers a buff mainly in blaster bolt defection as my character will not a be a guardian and Tashis Hardcore Style 2011 will make defecting difficult> 103. Kain Sword GameFront by Darth333 <new vibrosword added into the story> 104. Weapons of the Old Republic GameFront by T7nowhere,svösh,Mono_Giganto After all weapon retextures this creates no weapon varients with mostly similar or dentical stats, just more visual variation> "Weapons of the Old Republic will probably overwrite a bit of the stuff from Weapon Models Overhaul and the Vibrosword mods, and you will need to delete several .utc files (I'm not sure which ones, you'd need to ask Malkior) to work on the Leviathan and some spots afterwards." - Fair Strides “The UTC files you are referring to are bastila02.UTC through bastila06.UTC” - Malkior Equipment with stats 105. Armour Inventory Icons Overhaul Armour GameFront by Marius Fett after Individual Mandalorians? 106. Canderous Mandalorin Items DeadlyStream by Sithspecter <gives Canderous unique equipment> 107. Crimson Sith Templar Items Artifacts Jumpstationz by RedHawke <adds new items, requires Redhawkes The White/Star Forge Booster Pack> 108. Alternate Texture Canderous Mandalorin Items DeadlyStream by xander2077 after Canderous Mandalorin Items <retexture> 109. Improved Sith Artifacts Jumpstationz by RedHawke <makes ancient sith artifacts have stats that reflect what they are> 110. Revan/Sith/Bastila’s Item Pack Jumpstationz by RedHawke 111. Blasters/Armor/Droid/Misc Item Pack Jumpstationz by RedHawke 112. Revan The White/StarForge/Booste Pack Jumpstationz by RedHawke <requires previous two mods> 113. Crimson Sith Templar Items Jumpstationz by RedHawke <requires previous three mods> 114. Calo Nord Inventory Fixes Freewebs by Kexikus <fixes a situational glitch where his loot drop is missing> 115. Malaks Unique Apprentices DeadlyStream by Malkior after Robes for Korriban Sith Students Mods Unused/Removed Due to Overlap 1. Bastila romance glitch fix modKOTOR Bug Fix Attempt 1.0 2. The Romancing of Bastila GameFront since 2 of the 5 mods now have a KR1 edition I used those instead. 3. Restored K1 BIK Movies using K1 Restoration 1.1 4. Biges Difficulty Mod using Tachia’s Harcore Mod 5. Alternate way to get Sith Uniforms K1 Restoration 1.1 6. Revan Cutscence Fix KOTOR Bugfix Attempt 7. Sith Armor Pack: Armour Inventory Icons Overhaul 8. PLC2012 ModDB by XediiXarwarz using PANEL Overhaul animated (Mass Effect Edition) 1.5 by Jorak Uln 9. Endar Spire 2012 by XediiXarwarz using Endar Spire Complete Overhaul 3.1 by Jorak Uln 10. Mannan 2012 by XediiXarwarz using Mannan Complete Overhaul 3.0 by Jorak Uln 11. Sith Base Cerberus by XediiXarwarz using Sith Base Complete Overhaul 3.0 by Jorak Uln 12. Deadeye Duncan on Manaan by Darth333 using K1 Restoration 1.1 13. Realistic NPC Portrait Pack for KotOR Nexusmods by jcoolZombie <labeled Alternate Party Portraits> 14. Sunry Murder Recording DeadlyStream by Fallen Guardian <cutscene, compatibliy patch with K1 NPC Overhaul for this> This is redundant with KR1 15. Revans Items: DeadlyStream by ChAiNz.2da After NPC Overhaul <will conflict with RedHawkes Mods> 16. Revan’s Cape & Belt Fix: DeadlyStream by Sithspecter After Revans Items <only works with Revan’s Items> Removed due to conflict or not needed 1. Korrbian Academy Workbench 2.0 DeadlyStream by InSidious adds workbench at Academy <removed by advice from Fair Strides> Can cause conflict with one of my mods might have been Restoration 2. Xiskio’s Holster Weapons Mod v1.1.7 4Gamers by Xiskio <uses an armband slot not sure about that, This mod is compatible to most other mods except those who changed Carth's (Filek_hcar_dialog.dlg) or the AI Master script (File: k_ai_master.nss/ncs).> Probably not worth it 3. Xia Terashai Set DeadlyStream by ChAiNz.2da Includes RedHawke’s Bastila Clothes by RedHawke removed by advice from Fairstrides Never use this 4. Temple Mod GameFront by Quanon <not compatible with Korriban Crystal Cave andI believe that make ORD Mandell> 5. Tomb of Exar Kun DeadlyStream by deathdisco says it takes place Yavin IV so <probably not compatible with Yavin IV mod> 6. Tomb of Jesset Dal’Kest GameFront by Darkkender <think I have enough content> Thank you for reading my wall of text, even if you just glanced at it.
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1 pointSince you are a computer science major, I highly recommend using version control (I use git) to manage your installations. If something does go wrong, it's easy enough to revert the changes. Also, without looking too closely at things, do the Environment Graphics directly after the patch, Widescreen and reshade effects. In fact, anything that is purely a "reskin", should be done first.
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0 pointsFirst off, I'd like to formally apologize to Darth P. What I said was way out of line, and there was no need for me to behave the way I did. I felt insulted, but instead of keeping my cool I lashed out at you in spite, even though you were just helping me. I realize how strange it looks having someone come into your community acting super friendly and grateful for receiving help, only for that same person to pull a 180 and start spewing hatred at a you. I'm sorry. I have no excuses as to why I did what I did, the next time I get upset I will just stay quiet. And I apologize to the people here on deadlystreams, what I posted was despicable, I made a horrible decision doing that. Sorry everyone. Since you guys don't know me yet, I feel like I should explain that this is not how I typically act, and this is not how I will act in the future, period. Usually when it gets to the point when I think an argument or confrontation of any kind is about to happen, I will see myself out immediately. I hope to show you all that I am better than this as time goes on.