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About This File

Restored Content for K1CP [DEMO]
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
0.7.0 Demo Release Date: 03.08.2024


Installation:
Please install the K1 Community Patch FIRST before this mod! No exceptions!

Once you click on the INSTALL.exe, you'll be given five options.

Main Mod- This is the installation which installs the RC-K1CP mod.

Lite NPCs Restored- This restores the Lite NPCs that were removed in the K1CP, install this option if you want these back in your game.

Restored Gloveless Clothing- Left over textures and pre-release screenshots suggests that the commoner clothing didn't always have gloves that hid the NPCs hands, with this option installed all the generic NPCs will have exposed hands that correspond with the skin color of that NPCs race (White, Black and Asian). This option is fully compatible with the K1 Clothing Pack but is incompatible with Dark Hope's Commoner Clothing reskins.

Restored Sith Officer Uniforms- Restores the unused Sith Officer uniform variants throughout the game, this option is incompatible with Heyorange's Sith Uniform Reformation.

Restored Party Dialogue- As of right now, this option restores unused lines for Canderous' dialogue about Korriban. This option is cripplingly incompatible with mods that edit "k_hcan_dialog.dlg" so don't install this option if that file is already in your Override folder.


Description:
The Kotor 1 Community Patch (K1CP) is the biggest bug fix mod for Kotor 1 and is arguably the number one go-to mod for Kotor 1, similar to TSLRCM for Kotor 2. The Kotor 1 Restoration (K1R) mod is NOT compatible with the K1CP and as such players have to pick between hundreds of bug fixes offered by the K1CP or the restored content of K1R, they couldn't pick both... until now!

Restored Content for K1CP is a restoration mod for Kotor 1 which has been developed for use alongside the K1CP mod, with this mod installed you shall experience restored content alongside the bug fixes of the K1CP mod.

This mod also does not follow the same "rules" as K1R, that means this mod might restore cut content that K1R didn't restore either because the original K1R Dev Team didn't want to restore it or because they didn't know about it.

This mod is an INDEPENDENT project developed by a single modder (and any future contributors) with no connection to the original K1R mod, everything in this mod was developed from scratch as getting permission to use K1R assets is impossible due to the disappearance of the K1R team leader. This mod is a DEMO meaning it does not restore all the cut content that K1R restores, future updates shall add more content and fix any bugs present in the mod. 

Whilst this mod is a Demo, it is not necessarily incomplete... what little restored content this mod has to offer is complete and will not standout as unfinished (in terms of the mod itself, your opinion on the cut content might be different).

If you have feedback or any bugs to report for the next update, I urge you to report these to me so that the Restored Content for K1CP mod may be the best it can be!

Spoiler

What RC-K1CP currently restores!:

General:
* Impossible and Very Easy difficulties.
* Gloveless Commoner Clothing. [OPTIONAL]
* Unique Blaster model & texture for Carth's Blaster Pistol.
* Integrated the Juhani Dialogue Restoration mod.
* Restored various unused item descriptions (Found either in the dialog.tlk or the archived swkotor.com website).
* Davik's War Suit is now upgradeable.
* Restored the cut Turret soundset for all the Turret NPCs in the game.
* Restored unused SFX for various soundsets.
* Restored the unused white Sith Soldier texture for most Sith Soldiers found throughout the game.
* Restored the Lite NPCs from the vanilla game [OPTIONAL]
* Expanded Canderous' lines about Korriban. [OPTIONAL]
* Restored the unused Sith Officer uniforms across various Sith Officers found across the galaxy. [OPTIONAL]

Endar Spire
N/A

Taris
* Alternative Sarna & Yun Genda VO in both the Upper City Cantina and Apartments.
* Alternative Calo Nord VO in Lower City Apartments.
* Alternative Canderous VO in the Upper and Lower City Cantinas.
* Restored Carth lines to the Alien Apartment Sith Raid (Audio created with AI).
* Restored a previously inaccessible Gurney line.
* Restored the ability to bribe Sarna or Yun Genda. You have to pay them to get to the party with them to acquire a suit of Sith Armor.
* Restored Zax's Unique Hutt VO.
* Restored Uriah's unique Twi'lek VO.
* Restored extra lines in the Hendar cutscene.
* Restored Shaleena's unique appearance.
* Restored the serving droids in the Taris Upper and Lower City Cantinas and the Bek Base.
* Restored the generic Vulkar NPCs in the Lower City Cantina.
* Restored the female commoner who listens to Gorton Colu in the Upper City.
* Restored a 4th Black Vulkar who threatens Calo Nord in the Lower City Cantina.
* Restored a Mercenary line to the Canderous encounter in the Undercity.
* Restored a Bullied Merchant line to the Bounty Hunter encounter in the Upper City.

Ebon Hawk:
* Alternative Carth VO for the Star Forge approach scene.

Dantooine:
* Restored footlockers and unlocked the static footlockers in the Jedi Enclave.
* Restored the ability to make an indecent proposal to Rahasia or Shen, depending on gender.
* Expanded the Star Map scene with restored VO.
* Restored unused Jedi appearances in the Enclave.

Tatooine
* Restored extra Bastila lines when talking to Maana Demknot.
* Restored the second guy helping guard the gates to the Dune Sea.
* Restored Senni Vek to the GenoHaradan fight alongside Hulas.
* Restored the Chadra-Fan, Ithorian Miner, Maintenance Drone and Dewback in Anchorhead.

Kashyyyk
* Alternative Mandalorian Commander VO in the Shadowlands.
* Alternative clothing for Eli, these new clothes were present in his inventory.
* Restored the original loot drops for the Kashyyyk Dark Jedi trio.
* Restored the party dialogue about the Kashyyyk Star Map.

Manaan:
* Restored Commander Grann's replies to the Sith Security Officer.
* Restored the name "Sith Commoner" to refer to off-duty Sith Officers on Manaan. [OPTIONAL]

Korriban
N/A

Leviathan
N/A

Unknown World:
* Mission will beg Carth not to run away moments before he runs away [Dark Side ending].
* Restored the 5th locker of the Rakata temple armory (which contained an unused weapon).

Star Forge: 
* Expanded Zalbaar's Betrayal cutscene [Dark Side ending].
* Restored unused Jedi appearances and soundsets on the Star Forge.


Known Bugs:
This mod shouldn't have any bugs but if there are please report them to me on Deadlystream.


Incompatibilities:
To be added!


Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.


Thanks to:
SithRevan (RIP): Beginning the restoration effort for K1!
K1R Team: For developing the original K1R mod!
A Future Pilot: For kickstarting the K1 Community Patch mod!
DarthParametric and JCarter426: For maintaining the K1 Community Patch with ongoing updates!
DarthParametric and th3w1zard1: For pointing out the syntax errors in the old TSLPatcher, their help led to fix!
Salk: For valuable feedback!
Sith Holocron: For the mod logo!
Leilukin: For granting me permission to integrate her Juhani Dialogue Restoration mod into the RC-K1CP!
A Future Pilot: For making the Sith Soldier Texture Restoration mod and allowing modders to use it freely!
ElevenLabs Website: For the custom AI VO service!
Bioware: For such an amazing game
Fred Tetra: For Kotor Tool
Stoffee: For TSLPatcher
Everyone who downloads the mod!


Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 0.7.0   See changelog

Released

0.7.0

Bug Fixes:

* Fized the transparency issue with Carth's Unique Blaster Pistol.

* Fixed the broken stats of Davik's upgradeable War Suit.

* Fixed the expanded Star Map scene on Dantooine.

 

Changes:

* Gloveless Commoner Clothing is now an optional installation.

 

Restored Content:

General:
* Expanded Canderous' lines about Korriban, this is an optional installation.
* Restored the unused Sith Officer uniforms across various Sith Officers found across the galaxy, this is an optional installation.

 

Taris:
* Alternative Canderous VO in the Upper and Lower City Cantinas.
* Restored a Mercenary line to the Canderous encounter in the Undercity.
* Restored a Bullied Merchant line to the Bounty Hunter encounter in the Upper City.

 

Ebon Hawk:
* Alternative Carth VO for the Star Forge approach scene.


Dantooine:
* Restored unused Jedi appearances in the Enclave.

 

Kashyyyk
* Alternative Mandalorian Commander VO in the Shadowlands.
* Restored the party dialogue about the Kashyyyk Star Map.

 

Manaan:
* Restored the name "Sith Commoner" to refer to off-duty Sith Officers on Manaan, this is an optional installation.

 

Star Forge: 
* Restored unused Jedi appearances and soundsets on the Star Forge.

  • Like 12



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Should I install this mod first or the NPC Diversity Pack and K1 Clothing Pack first if I'm using them together? What about K1 Loot Overhaul? For some reason, when I have both this mod and K1 Clothing Pack installed, Shaleena doesn't have her unique head. I try to install another mod to restore that, but then she's wearing the gloved beige K2 Commoner clothing. Is this a bug or did I just install it in the wrong order? And I did install both installation options in the K1 Clothing Pack after I started a new game. Forgot to install the latest version, then downloaded it and did an install on top of it. 

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15 hours ago, JasonRyder said:

Should I install this mod first or the NPC Diversity Pack and K1 Clothing Pack first if I'm using them together? What about K1 Loot Overhaul? For some reason, when I have both this mod and K1 Clothing Pack installed, Shaleena doesn't have her unique head. I try to install another mod to restore that, but then she's wearing the gloved beige K2 Commoner clothing. Is this a bug or did I just install it in the wrong order? And I did install both installation options in the K1 Clothing Pack after I started a new game. Forgot to install the latest version, then downloaded it and did an install on top of it. 

It's probably a bug on my own end, I'll have to see what's going on here but I know only the generic NPCs would have gloveless hands whereas unique NPCs (like cut Shaleena) have the gloves.

 

I've been busy as of late, though when I get the chance I'll see if it's either the RC-K1CP or the K1 Clothing Pack that's causing this.

 

And no, the new K1 Loot Overhaul wouldn't cause this.

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14 hours ago, N-DReW25 said:

It's probably a bug on my own end, I'll have to see what's going on here but I know only the generic NPCs would have gloveless hands whereas unique NPCs (like cut Shaleena) have the gloves.

 

I've been busy as of late, though when I get the chance I'll see if it's either the RC-K1CP or the K1 Clothing Pack that's causing this.

 

And no, the new K1 Loot Overhaul wouldn't cause this.

Good luck! And May the Force be With You finding this bug and others. 

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On 3/7/2024 at 5:39 AM, JasonRyder said:

For some reason, when I have both this mod and K1 Clothing Pack installed, Shaleena doesn't have her unique head.

So you have RC-K1CP installed, RC-K1CP appears to be working elsewhere in the game and for some reason Shaleena has her generic head from the vanilla game?

 

On 3/7/2024 at 5:39 AM, JasonRyder said:

I try to install another mod to restore that, but then she's wearing the gloved beige K2 Commoner clothing.

You mean like the one on the left here?

 

def.png.f99d6870b3c7cc873bfab33c5ab60b41

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5 minutes ago, N-DReW25 said:

So you have RC-K1CP installed, RC-K1CP appears to be working elsewhere in the game and for some reason Shaleena has her generic head from the vanilla game?

Correct. She wears the K2 gloveless refugee clothing with her generic head. K1 Clothing Pack gives her the K2 refugee clothing, while RC-K1CP makes it gloveless. 

9 minutes ago, N-DReW25 said:

You mean like the one on the left here?

def.png.f99d6870b3c7cc873bfab33c5ab60b41

Yes, but the female version, of course! She isn't turned into a man. 

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I think there might be an issue in changes.ini. I keep getting these errors regardless of how I install the mod. A fresh install of KotOR with just the Community Patch and this mod doesn't resolve them either. 

Capture.PNG.bbe6f7f2d0425b7dcccee6d1a259b8f4.PNG

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Hey, thanks for the work! New to modding KOTOR. I tried to install this mod, but i got the tar_m09ab.mod error. I see that the mod was updated recently and you mention it includes tar_m09ab.mod, but I still get the error.

Here is what I get:
\par \cf3  \bullet  Warning: Unable to copy file "tar_m09ab.mod", file does not exist!
\par \cf4  \bullet  Error: Unable to locate archive "D:\\Games\\Star Wars - KotOR\\modules\\tar_m09ab.mod" to modify or insert file "footlker001.utp" into, skipping...
\par \cf3  \bullet  Warning: No valid footlker001.utp file was opened, skipping...

Will there be an issue if I ignore this error?
Thanks!

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9 hours ago, fossil95 said:

Hey, thanks for the work! New to modding KOTOR. I tried to install this mod, but i got the tar_m09ab.mod error. I see that the mod was updated recently and you mention it includes tar_m09ab.mod, but I still get the error.

Here is what I get:
\par \cf3  \bullet  Warning: Unable to copy file "tar_m09ab.mod", file does not exist!
\par \cf4  \bullet  Error: Unable to locate archive "D:\\Games\\Star Wars - KotOR\\modules\\tar_m09ab.mod" to modify or insert file "footlker001.utp" into, skipping...
\par \cf3  \bullet  Warning: No valid footlker001.utp file was opened, skipping...

Will there be an issue if I ignore this error?
Thanks!

It should be fixed now.

 

 

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great job bro, this looks very promising, I would like to ask you a question, you see I tried to port the content restoration mod for the xbox kotor 2 and I even supported some corrections in the version that ended up being released, if I would like to try to port This mod is also for Xbox, should I also try to port the community patch? Or do you think it would not be necessary? Greetings and sorry for my bad English, I use translator

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6 hours ago, jacd28 said:

great job bro, this looks very promising, I would like to ask you a question, you see I tried to port the content restoration mod for the xbox kotor 2 and I even supported some corrections in the version that ended up being released, if I would like to try to port This mod is also for Xbox, should I also try to port the community patch? Or do you think it would not be necessary? Greetings and sorry for my bad English, I use translator

This mod is for Kotor 1.

 

I don't have an Xbox so I wouldn't know how to mod it or make mods for it. As the Xbox version is very unstable when it comes to modding, I can only suggest buying a PC and modding Kotor there.

 

The K1 Community Patch is a big mod, even if a modder were to get it working on Xbox I bet the game would lag down to to a snails pace.

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