Larger Text Fonts for KOTOR 1.0.2

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About This File

WARNING: 11/29/22 - It appears that the "big" font size category is causing crashes for people attempting to open certain lockboxes in the Taris Undercity. Other sizes, such as "verybig", are unaffected. I will be working to recreate and fix this issue over the weekend. For now, I recommend players either choose a size that isn't "big" or uninstall this mod until the issue is resolved. Sorry for any inconvenience!


Have you tried playing KOTOR 1 at high resolution? Then you may have noticed the text does not scale properly. As a result, text can look  embarassingly small.

Fortunately, this mod contains an assortment of font files that the game can use. They are organized by various sizes with the 3 kinds of text the game uses; they are also interchangeable!

Using these files should give players an easier time when playing in high resolutions, customizable to everyone's needs. Hopefully everyone who wishes to play KOTOR 1 in high resolution will have a more enjoyable experience, and that one of the more common problems facing the community has been properly addressed.

The attached file is a compressed archive that contains a ReadMe file, and a folder containing each set of fonts.



The ReadMe contains an important explanation of what each font folder is, and instructions as to how to properly install the mod.

Improper installation could lead to very unreadable text!



  • You will NOT be able to see small numbers, the count of grenades for example, via the HUD.

This is a problem with the game itself & how it handles larger text inside smaller HUD elements; I am unable to fix this. The game is simply too old and we don't have access to its source code (yet).

  • This mod is NOT compatible with KOTOR 2 TSL.

This mod only exclusively works with KOTOR 1. If you are using the Steam or Mobile versions of KOTOR 2, you shouldn't be experiencing this problem anyways.

  • As far as I know, there are no compatibility issues with other mods.

However, if you come across any problems or something not working as intended, please let me know here or via my Discord: Xela#6419

  • If you are only playing the game at 1080p or less, this mod may not be necessary.

Text only stops scaling up to 1080p resolution (as far as I know). It's possible this mod will only cause issues if you play the game at less than 1080p resolution.

  • These fonts were NOT my creation!

They were found and extracted from the Russian  🇷🇺  version of KOTOR which inexplicably has larger fonts with a variety of sizes, on top of being able to work in English as well. I was also not the first person to discover these files, that credit belongs to user Drazgar!

  I do not claim these files to be my own, I simply uploaded them here to share with the community after not finding them anywhere else.


What's New in Version 1.0.1   See changelog


The ReadMe has been updated to address common concerns that I have been contacted about since initial release.

There are no functional changes, as the font files remain unchanged.


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   2 of 2 members found this review helpful 2 / 2 members

Thanks a lot, it works great! :respect:

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· Edited by EbonHawkStowaway999

   1 of 1 member found this review helpful 1 / 1 member

Thank you so much for finding and uploading these high-resolution fonts, they are wonderful not only in 4K, but in 1080p as well (even the "Dialogue_Description_Very Big" that creates a small issue with the inventory screen). This fix should have been included by Aspyr in the Steam update of KOTOR 1 for modern systems that they've never bothered to release. I'll always use your mod in my mod builds from now on.

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   1 of 1 member found this review helpful 1 / 1 member

To anyone wanting to use this, use any of the fonts besides the "dialogue description" font; anything beyond the default of this and the inventory quantity disappears. Use the other font sizes (Menu and Name) and you're golden. This works great with the HD Menu mods otherwise.

Response from the author:

I'm sorry for the inconvenience! Unfortunately this problem is not fixable unless someone were to decompile the game and access its source code (or have BioWare patch this game like Obsidian did with K2).


If a UI element is too small of a box for a character to fit inside, it will simply just not display the character. 

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Using the "Very Big" font has been a lifesaver for me, and it's worked flawlessly for me. Thank you ^^

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