JC's Fashion Line I: Cloaked Hybrid Robes for K1 1.0

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About This File

Summary

This mod adds cloaks to the Jedi robes worn by the player and many NPCs, combining the body of the KOTOR 1 robes with the cloaks of the KOTOR 2 robes in a hybrid model.

There are three texture options: 100% Brown, Brown-Red-Blue, and Brown-Red-Blue Alternative. The Brown-Red-Blue textures maintain the color scheme of the K1 Jedi Robes. The 100% Brown textures look more like K2 textures, with different (brown) designs for the Jedi robes instead of different colors. The Brown-Red-Blue Alternative uses the K1 color scheme, but gives the red and blue robes dark grey cloaks.

All styles come with or without gloves for your player character and some non-player characters. If you choose a gloveless option, your hands will be bare and match your usual skin tone.

Installation

Automatic Installation (Recommended)

  1. Extract files from the downloaded archive.
  2. Run Fashion_I_Cloaked_Hybrid_Robes_K1.exe.
  3. Select one of the six install options:
    a) 100% Brown
    b) 100% Brown (No Gloves)
    c) Brown-Red-Blue
    d) Brown-Red-Blue (No Gloves)
    e) Brown-Red-Blue Alternative
    f) Brown-Red-Blue Alternative (No Gloves)
  4. Click "Install Mod" and select your game directory (default name SWKotOR).

Manual Installation

  1. Extract files from the downloaded archive.
  2. If you do not have an override folder, make one in your game directory (default name SWKotOR).
  3. Select one of the three folders in tslpatchdata:
    h_bbb – 100% Brown
    h_brb – Brown-Red-Blue
    h_brb-a – Brown-Red-Blue Alternative
  4. Copy all files from the selected folder to your override folder except appearance.2da and the .ini and .rtf files.

The gloveless options require patching appearance.2da and are not supported by the manual installation.

Uninstallation

  1. Remove the installed files or replace from backups if necessary.

Uninstallation

  1. Remove the installed files or replace from backups if necessary.

Compatibility

This mod is not compatible with my Cloaked Jedi Robes mod; you have to pick one or the other.

This mod is compatible with my Cloaked Party Robes mod, if you install it after installing this mod.

This mod is likely not compatible with other mods that alter the Jedi robes.

This mod uses my Supermodel Port for K1. This makes it super cripplingly incompatible with any other mods that alter the game's supermodels (the S_Female and S_Male files) unless the other mods utilize my Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate.

This mod's supermodels include my Supermodel Fixes for K1. So you don't have to worry about using that, or if these files are overwriting those. Use this mod's files.

These supermodel edits somewhat alter some animations in the game. These adjustments were necessary to prevent the old stuff from clipping with the new stuff. It's essentially what Obsidian did when they added the new bones to the supermodel, but I've reversed the changes a bit to bring the animations closer to the original K1 style.

Some models aren't so happy with the new rig. I've made some hotfixes for such cases where I can, but they won't be compatible with other mods that alter these models. I've instructed TSLPatcher not to overwrite these.

P_JuhaniBB.mdl and P_JuhaniBB.mdx are two such files that will be skipped. If you use the Juhani Catlike Head Mod, I suggest that you use my version because I happened to fix the same thing that mod fixes anyway. You can copy those two files manually from tslpatchdata to Override.

The gloveless options only support appearances from the original game release. If you use a modded player appearance, they'll still wear gloves.

While this mod adds skirt bones to the player supermodels, at this time it does not add the bones or the necessary animations to the cutscene models. So the skirt flaps may appear stiff in scenes that use those.

Credits

KOTOR Tool – Fred Tetra
TSLPatcher – stoffe, Fair Strides
NWMax – Joco
KOTORMax & MDLEdit – bead-v
waifu2x – nagadomi

This mod contains assets ported from Star Wars: Knights of the Old Republic II - The Sith Lords by Obsidian Entertainment.

Permissions

I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason. I have uploaded a separate mod resource with essentially all of these assets free for anyone who wants to use them. But I want to keep them separate for simplicity's sake, so this release here is strictly a mod.

I have uploaded a separate mod resource with essentially all of these assets free for anyone who wants to use them. But I want to keep them separate for simplicity's sake, so this release here is strictly a mod.

Disclaimers

OBSIDIAN IS THE NEW BLACK. DON'T WEAR BIOWARE AFTER LABOR DAY.

Donations

If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.

For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.

I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

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Good day! I noticed an inconspicuous, at first glance, problem associated with the sharp animation (malfunctioning of the skeleton of the Jedi robes, possibly) of the right hand in female characters when using modifications of JC's Fashion Line I: Cloaked Hybrid Robes for K1, JC's Fashion Line I: Cloaked Party Robes for K1 and Jc'S Fashion Line I: Cloaked Jedi Robes for K1 (the latter, perhaps, because I'm not using it in this case):
P.S. One could ignore this, but, unfortunately, it is striking (but the modification is beyond praise, of course, I will use it in spite of this shortcoming). Although, perhaps, everything I said is just my personal quibbles and there is no problem.

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Yes, this is an issue with the robe animation from KOTOR 2. I'm planning to fix it in the next version when I have time.

In the meantime, there is a partial fix available. Open the relevant MDL files in a hex editor, search for pause1 and pause2, and overwrite those characters with something else of the same length, like xxxxx1 and xxxxx2. That changes the names of the animations, so the model no longer overrides those animations, so it defaults to the ones on the supermodel. That will get rid of the arm glitch, but the arms will clip through the cloak more.

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On 1/4/2021 at 5:34 AM, JCarter426 said:

Yes, this is an issue with the robe animation from KOTOR 2. I'm planning to fix it in the next version when I have time.

In the meantime, there is a partial fix available. Open the relevant MDL files in a hex editor, search for , search for pause1 and pause2, and overwrite those characters with something else of the same length, like xxxxx1 and xxxxx2. That changes the names of the animations, so the model no longer overrides those animations, so it defaults to the ones on the supermodel. That will get rid of the arm glitch, but the arms will clip through the cloak more.

Thank you!  Your recommendation worked, now I can continue the game :) The hand really cuts through the cloak, but it doesn't matter :)

Someone might want to play through the game right away with your Jedi robes mods, so I've attached the patch archives according to your mods until you find your own time to update the mods. Thanks again!

Female hand temporary fix for JC's Fashion Line I - Cloaked Jedi Robes for K1 v1.4.rar Female hand temporary fix for JC's Fashion Line I - Cloaked Hybrid Robes for K1 1.0.rar Female hand temporary fix for JC's Fashion Line I - Cloaked Party Robes for K1 1.1.rar

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All your robe mods are awesome! Would you be open to partnering with constantinople33 on integrating their  Qel-Droma Robes HD texture with this mod? Or a patch that would allow that mod to work with this one without a cloak?

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20210502184706_1.jpg?psid=1&width=1597&h

 

 

 

 

Unfortunately this mod only has problems with the Brotherhood of Shadow mod. Robes from that mod, including Revan's robes in the image above, are effecting the mod. As far as I know,  only this mod (and maybe JC's Fashion Line I: Cloaked Jedi Robes for K1) are having problems

Edited by Alex Star

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Would you be able to make this compatible with the robes in the Brotherhood of Shadow Mod so that in the very least it doesn't edit their models? It also seems to mess up the texture for the Ulic Qel-Droma robes which weren't adjusted to the model

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Hi sorry my bad english...if you could make a version with some clothes without robes some kinda of mixed...not just 100% with cloaks...would be cool because despite i really like the cloaks...sometimes i feel like i want to throw them away like Obi Wan and Any did in mustarfar.

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