About This File
Summary
This mod adds five new lightsaber colors to Star Wars: Knights of the Old Republic, including the colors that were introduced in Star Wars: Knights of the Old Republic II – The Sith Lords. The new colors are cyan, orange, pink, silver, and viridian.
The orange and cyan blades are similar to but visually distinct from Heart of the Guardian and Mantle of the Force. In KOTOR 2, the Heart of the Guardian and Mantle of the Force textures are simply reused, but I decided to retain the idea that these are unique crystals, so they are a little different from the standard orange and cyan.
There is one item drop for each new color.
Cyan: in some rubble near Juhani's haunt in the grove on Dantooine.
Orange: on the corpse of Shaela Nur in the Tomb of Naga Sadow on Korriban.
Pink: in the crystal cave on Dantooine.
Silver: carried by an elite Sand People warrior in the desert on Tatooine near the entrance to their territory.
Viridian: on the corpse of poor Nemo inside the ruins on Dantooine.
Additionally, Suvam Tan on Yavin will sell the new crystals. He will have at least one and up to three of each color when he restocks his store. I thought it would be weird if he sold only the new colors, so for extra flavor he will also sell crystals in the original colors (blue, red, green, yellow, and violet).
I have also swapped the placement of the other crystals in the cave around so they match the appearance of the crystal formations from which you receive them better. The blue crystal comes from the crystal formation that looks blue, etc.
The lightsaber blade textures are based on the template I developed for my Lightsaber Visual Effects mod. I suggest that you also use that mod for aesthetic consistency.
There are two versions of the mod: one that uses the original hilt models, and one that uses Hi Poly Tin Cans courtesy @VarsityPuppet.
Installation
- Extract files from the downloaded archive.
- Run Extra_Saber_Colors_K1.exe.
- Click "Install Mod" and select your game directory (default name SWKOTOR).
- Optionally, copy the files from the Alternate Viridian folder to Override if you want to use the alternate version that is closer to the original KOTOR 2 viridian texture, replacing the previously installed files.
Uninstallation
- Remove the installed files or replace from backups if necessary.
Compatibility
Ths mod uses TSL Patcher for compatibility, but various subtleties may make it incompatible with other lightsaber mods or mods that affect the same areas.
This mod patches the following:
- upcrystals.2da
- danm14ac
- danm14ae
- korr_m39aa
- liv_m99aa
- tat_m18aa
This mod must be installed after any non-TSL Patcher mods that edit those.
On Tatooine, one instance of g_tuskenmale003 (Elite Warrior) has been replaced by a new creature file so only one of them will drop a silver crystal. The other instance of this creature is unaffected
This mod utilizes the following model variations for lightsaber crystals and hilts:
- 200
- 206
- 207
- 208
- 209
This mod is compatible with my Darksaber mod.
Credits
KOTOR Tool – Fred Tetra
TSL Patcher – stoffe, with updates by Fair Strides
ERFEdit – stoffe, with updates by Fair Strides
K-GFF – tk102
NWNSSCOMP – Torlack, stoffe, & tk102
Saber – Andrew Kramer & VideoCopilot.net
tga2tpc – ndix UR
Permissions
I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.
If you would like to include any part of this mod in anything, then please contact me for permission.
Disclaimers
IT'S SO DENSE, EVERY SINGLE IMAGE HAS SO MANY THINGS GOING ON...
Donations
If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.