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About This File

This mod addresses several issues with Jedi Malak's mouth in KOTOR II.

These fixes include getting rid of the white box in his mouth, correcting the texture used for his tongue, connecting verticies that had gaps, enlarging the upper & lower teeth, & adjusting the placement of all of the above. As pointed out by JC, Jedi Malak's model also used the wrong supermodel, which I've included as a fix in this mod as well.

All seriousness aside, my intention with this mod was to ensure that Malak's mouth would only remain a disaster post-contact with Revan's lightsaber.

Installation & Uninstallation

To install this mod, drag the "Override" files to the Override folder located in your game's directory. If prompted, select replace.

To uninstall this mod, delete n_jedimalek.mdl & n_jedimalek.mdx from your game's Override folder.

Compatibility & Known Issues

This mod will not be compatible with anything else that replaces this model.

Known issues: When entering the Korriban cave tomb, Malak's tongue will appear half white. This is due to the lighting where he's standing & most likely can't be fixed.


Fred Tetra, Kotor Tool
bead-v, MDLedit
Fair Strides, MDLOps
Symmetric, Purifier, & ndix UR; KotOR Blender
Blender Foundation, Blender

Thanks to JCarter426 for the help/troubleshooting & ebmar for the enthusiasm!


This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. 

Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. 

If you want to use this mod as a part of an external work, please reach out to me & ask for my permission first. If granted, just make sure to add the proper credit.

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