About This File
This mod addresses several issues with Jedi Malak's mouth in KOTOR II.
Fixes include getting rid of the white box in his mouth, correcting the texture used for his tongue, connecting gaps, enlarging upper/lower teeth, & adjusting the placement of all of the above. As pointed out by JCarter426, Jedi Malak's model also used the wrong supermodel, which I've fixed in this mod as well.
All seriousness aside, my intention with this mod is to ensure that Malak's mouth is only a disaster post-contact with Revan's lightsaber.
Installation & Uninstallation
To install this mod, drag the files in "Override" to the override folder in your game's directory.
To uninstall this mod, delete n_jedimalek.mdl & n_jedimalek.mdx from your game's override folder.
Compatibility & Known Issues
When entering the Korriban cave tomb, Malak's tongue will appear half white. This is due to the lighting where he's standing & most likely can't be fixed.
Credits
Fred Tetra, Kotor Tool
bead-v, MDLedit & KOTORmax
Symmetric, Purifier, & ndix UR; KotOR Blender
Autodesk, 3ds Max
Blender Foundation, Blender
Thanks to JCarter426 for the help/troubleshooting & ebmar for the enthusiasm!
Disclaimer
This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement.
Questions, etc.?
Contact me on Deadly Stream or via the unofficial KOTOR Discord if you have any questions, comments, suggestions, or the like.
If you want to use this mod as a part of an external work, you must receive my permission. This mod should only be found on Deadly Stream or Nexus Mods. No user may upload it to another modding site.
What's New in Version 1.1.1 See changelog
Released
Updated the readme now that this mod's available on another site. If you already had v1.1.0 installed, you don't need to download again.
Files affected: None