Movie-Style Holograms for End Game Cutscenes 1.1

   (4 reviews)

8 Screenshots

About This File

This mod alters the (frankly terrible) holograms used in the cutscenes prior to boarding the Star Forge at the end of KOTOR to bring them more in to line with the style seen in the movies and TSL. For some unknown reason, Bioware decided to go with a weird texture-based approach that simultaneously looks both horrible and nothing like how Star Wars holograms are typically depicted.

Before:

 

 

After:

 

Changes:

  • Admiral Dodonna hologram model completely replaced with a new one based on her regular appearance. No longer has incorrect mirrored torso UVs.
  • Dodonna model split into sub-meshes for optimal hierarchical occlusion.
  • Vandar model given some mesh tweaks to remove some intersection issues.
  • Models now use mesh-based transparency rather than additive texture blending.
  • Custom keyframes added to animations to facilitate mesh-based alpha approach and added meshes.
  • New animated textures for Vandar and Dodonna created based on their regular appearance textures.
  • Minor alteration to one shot during the DS cutscene to prevent Dodonna leaping out of frame while Vandar is speaking.

Known Issues:

  • Because meshes do not self-occlude, there are some artefacts during certain shots. For example, seeing the neck through the chin.

Acknowledgements:


What's New in Version 1.1   See changelog

Released

  • Switched to module injection for better compatibility with other mods
  • Added the missing TSLPatcher exe from the first upload attempt (thanks to ThatMarkson for the heads up)
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wonderful idea, will test ASAP,. Looks WAY more neat/sharp according to videos. 

what about the color changes?  consequence of the new animated textures for Vandar & Dodonna or just result of tweaking with the original models/textures?? 

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As per the description, I created new textures for both based on their non-hologram appearances. These were desaturated and then tinted blue, then set up in a 2x2 flipbook animation with varied brightness to get the flickering effect.

The vanilla Dodonna hologram model actually uses different UVs, which you can see if you look at the original version videos. You can see the medals on her chest are mirrored. I created a whole new hologram model for her based on the regular appearance model, so it retains the proper non-mirrored UVs. Vandar's hologram model didn't change the UVs, but I did have to edit the eye meshes to accommodate the way they faked the blinking with textures (they animate brief swaps between two different sets of eyeball meshes). The intersection didn't play nicely with the mesh alpha approach.

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29 minutes ago, DarthParametric said:

As per the description, I created new textures for both based on their non-hologram appearances. These were desaturated and then tinted blue

so they can be tinted with any color alternatives, then??? (that blue tint looks great/appropiate anyway but just asking)

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18 hours ago, GNihilus2 said:

so they can be tinted with any color alternatives, then???

Yes. Unlike TSL, K1 has no specific hologram mode/effect. The colour is entirely derived from the texture just like any regular model. You could have pink holograms, if you wanted such an abomination.

K1_Pink_Vandar_TH.jpg

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On 8/21/2018 at 1:39 PM, DarthParametric said:

Yes. Unlike TSL, K1 has no specific hologram mode/effect. The colour is entirely derived from the texture just like any regular model. You could have pink holograms, if you wanted such an abomination.

K1_Pink_Vandar_TH.jpg

in pink?? hahaha.

thank you, great to know that's possible too. To see how it looks in blue first, right??

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These actually look LESS like movie holograms for being all-blue and lacking the glowing outline.

Seriously, go actually look at some screenshots of the holograms from the movies. While they're heavily color-tinged (usually blue), it doesn't override the original colors with blue like the TSL holograms do; you can still see that Yoda's skin is green, you can see reds and browns in Jedi robes, stuff like that. And they have a glowing outline similar to Force Ghosts (but are further distinguished by visible scan lines and other such artifacts).

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So something's happened that's causing this not to load properly and I'm getting stuck at a black screen when the scene is supposed to play. I thought it was because it was conflicting with the "Revisted End Game Cutscene" mod that I had installed alongside this one. I did a fresh install, and reinstalled all the other mods, except that one and kept this one. I don't have any other mods that would be affecting the files for this stage of the game. What could possibly cause it to not load like this?

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There's no way to know when you don't provide any actual information. Provide the following:

  • A list of every mod you have installed, and the specific order you installed them in
  • Attach the STUNT_42.mod and STUNT_44.mod files from your Modules folder
  • Attach a text file listing the contents of your Override folder (open a command window in the Override, -> dir /b > override.txt).
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On 12/2/2021 at 3:40 AM, DarthParametric said:

There's no way to know when you don't provide any actual information. Provide the following:

  • A list of every mod you have installed, and the specific order you installed them in
  • Attach the STUNT_42.mod and STUNT_44.mod files from your Modules folder
  • Attach a text file listing the contents of your Override folder (open a command window in the Override, -> dir /b > override.txt).

My mods listed in order of install (and mostly alphabetical) and are currently all compatible with K1R without issues (mostly):

  • Spoiler

     

    • Improved Dialogue Fix
    • K1R 1.2 (the whole thing)
    • HD Menu and Art
    • Main Menu Widescreen Fix
    • HD UI menu Pack
    • KotOR HUD Fix
    • Loadscreens and UI fixes
    • Hi-Res Menus
    • HD Icons
    • Very Nice Loadscreens (modded, personally)
    • HD Movies
    • DV's Revelation Cutscene Cinematic remake
    • Kotor Widescreen Fade Fix
    • Random HD UI Elements (Planets icons only)
    • JC's Vision Enhancement Mod (K1R compatible)
    • Animated Cantina Signs
    • Animated Ebon Hawk Screens
    • Animated Galaxy Map
    • Animated Swoop Screens TSL Port
    • Animated Manaan Signs
    • Bastila Romance Scriptfix by Markus Ramikin
    • Bek Control Room Restoration by N-Drew
    • Bendak Alternative Dialogue (No DS points for bounty)
    • BetterMaleFace04 by CatharLioness 
    • Black Vulkar Base Engine Lab Bench fix
    • Control Panel for Kashyyk Shadowlands Forcefield
    • Darth Malak Appearance Fix 
    • Darth Bandon Unique Appearance Mod
    • Diversified Jedi Captives (Star Forge Only)
    • Diversified Wounded Soldiers on Taris
    • Ebon Hawk Camera Fix
    • Endar Spire Hull Repairs
    • Female Armor Collar Fix
    • Hi Poly Tin Cans
    • High Quality Blasters
    • Hi-Res Beam Effects by Darth Insidious
    • Weapons Models Overhaul
    • Weapons Models Overhaul Retexture Pack
    • Weapons Base Stats Rebalance
    • K1 Party Model Fixes by RedRob41
    • K1 Fixed Feat Icons
    • Vanilla Masks Overhaul
    • Elder Droids Unique VO
    • Lightsaber Icons 2k19
    • Movie Style Holograms for End Game
    • Movie Style Holograms for Twisted Rancor Trio Puzzle
    • Movie Style Rakatan Holograms
    • Placeable Specularity Tweaks (mods to Computers removed as it conflicts with the next mod)
    • Animated Panels and Placeables pack (files for computers removed and for doors on Endire Spire)
    • Ultimate Endar Spire 2.0 (textures only)
    • Ultimate Taris Upper City
    • High Quality Skyboxes II
    • High Quality Cockpit Skyboxes XL
    • HD Military Droid Carrier and Armed Freighter
    • Star Forge Door Fix
    • Remove Force Power Restrictions on Armor
    • Repeating Blaster Restoration
    • Republic Soldier Fix
    • Republic Soldier New Shade (for fix above)
    • Rodian Messenger Restoration
    • Senni Vek Restoration
    • Taris Dueling Ring Arena Adjustment
    • Taris Escape Sequence Adjustment
    • Taris Upper City Cantina Entrance Fix
    • Korriban/Manaan Music Fix by Kainzerous Prime
    • Unknown World Missing Lights Fix
    • Mysterious Music Box Mod for Unknown World mod by Leiluken
    • Workbench Upgrade Screen Camera Tweak
    • Balanced Pazzak 
    • HD Pazzak Cards
    • Better Genoharadan Items
    • Bodies Stay
    • Carth Republic Flight Suit
    • Classes, Powers, Feats, Skills Tweak
    • Force Powers Gain Fix (I like the FP gains here more)
    • Custom Starting Equipment
    • Cup of Caf and Oil Bath items
    • Custom Selkath Animations
    • Czerka Amor and Appearance Fix
    • Dantooine Training LS Fix
    • Description Fixes for K1
    • Desert Wraid and Shyrak Texture Fixes
    • Ebon Hawk K1 Fixes
    • Emperor Turnip's HD Hutts and Gizka
    • Emperor Turnip's HD Calo Nord
    • N-Drew Vrook and Zhar fix
    • N-Drew Ending Fix
    • Energy Fields Damage Fix
    • Infinite Shields Mod (which makes the last mod redundant but I like it all the same)
    • Infinite Droid Utilities
    • Improved Grenades by Jc2
    • Gaffi Stick Improvements
    • Gamorrean Battleaxe Icon fix
    • Imporved Korriban Loot
    • Korriban Academy Workbench addition
    • Leviathan Differentiated Dialogue
    • Male Sith Archaeologist Restoration
    • Mandalorian Assault Armor Restoration
    • HD Astro Droids by Dark Hope
    • HD Bastila (clothes) by Dark Hope
    • HD Canderous Ordo by Dark Hope
    • HD Carth Onasi by Dark Hope
    • HD Carth (clothes) by Dark Hope
    • HD Trask Ulgo (head only) by Dark Hope
    • HD Twilek Females  by Dark Hope
    • HD Yuthura Ban by Dark Hope
    • HD Zalbaar by Dark Hope
    • HD Mission Vao Retexture by Quanon
    • HD Gamorrean Retexture by Quanon
    • HD Hk-47 Retexture by Quanon
    • HD Npc Portraits by NDix
    • HD Pc Portraits by NDix
    • Health Regeneration by MVacc224
    • Helena - Bastila's Mother Changes by Shem (clothes)
    • Helena Shan Improvement (head)
    • Helpful Items (Droid shop on Tatooine)
    • High Quality Space man (Iridonian on Manaan)
    • Human Xor Restoration
    • Juhani Cathar Head Enhancement
    • JC's Blaster Visuals Enhancement
    • JC's Lightsaber Visual Effects
    • JC's Dense Aliens For K1 (TSL Alien Ports)
    • K1 Ported Alien VO Replacements
    • JC's Sound Effects for K1
    • Ultimate Sound Mods by Shem
    • JC's Security Spikes K1 Mod 
    • K1 Party Leveler by JC2
    • Kandon Ark Fix
    • Knights of the Old Xbox (Raid and Hybrid Dark Jedi Fix)
    • K1 Armor Nitpicks by TK-664
    • K1 Misc Nitpicks by TK-664 
    • K1 Lashowe and Shaleena Mouth Adjustment
    • K1 Twilek Heads (Original necks and Textures)
    • Invincible Lashowe Fix (file only)
    • Larger Text Fonts (Name and Menu only)
    • Manaan Merc Overhaul
    • Mandalorian Plot Item Fix
    • Manaan Quest Ending Fix
    • Sandpeople Disguise Drop Fix
    • Queedle Fix by NDrew
    • Quiet Tachs (Soundfiles only)
    • Republic Mod Armor Reskin
    • Restored T3M4/HK47 items from TSL mod
    • Star Map Revamp
    • Three-Tiered Jedi Robes by PirateofRohan
    • Reces' Upgrade-able Vanilla Robes 
    • Tower of Hanoi Override (Tomb Pillar Puzzle) Mod 
    • Trandoshan Rescale mod
    • Unique Jagi Mod (doesn't work beyond changing Rodians to Mandalorians)
    • Unique Zalbaar Items
    • Upgraded Implants by Pwener
    • Upgradable Korriban Sith Lightsaber 
    • Wookie Warblade fix by RedRob41

     

 

Thanks for helping me sort through this!

stunt_42.mod STUNT_44.mod override.txt

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On 12/2/2021 at 2:39 PM, PoopaPapaPalpatine said:

I did a fresh install

The very first node of the LS DLG is not from my mod. It has an added node with a comment from @zbyl2 that fires an added script. So either some other mod is editing those modules and is actually the one at fault (all my mod does is change the stunt models), or you didn't actually do a clean install and left behind MODs in the module folder.

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On 12/3/2021 at 11:09 PM, DarthParametric said:

The very first node of the LS DLG is not from my mod. It has an added node with a comment from @zbyl2 that fires an added script. So either some other mod is editing those modules and is actually the one at fault (all my mod does is change the stunt models), or you didn't actually do a clean install and left behind MODs in the module folder.

I did do a clean install so it's coming from another mod then. Thanks a lot for this, I'll have to look for the issue.

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Thank you for this mod, DarthParametric. It works perfectly on PC, but when I try to use it on iOS, I get the black screen bug (with the sounds of Dodonna's cutscene playing in the background) which another user already told you about in 2021. Even when this mod is the only one I install, the cutscene still won't play. I read that while modding the iOS version of the game, one is supposed to rename mod file names to lowercase. If I do that with the Twisted Rancor Trio or Rakatan Movie-Style Holograms, they are loaded correctly and become fully compatible with the latest iOS version of KOTOR, but Dodonna's Blue Hologram causes the game either to crash (if lowercase names are used) or to display a black screen. Could you tell me, please, if you ever tested this mod on a jailbroken iOS device?

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No. My mods are only made for/tested on Windows. Installation and use on Mac/Linux/Android/iOS/Switch/Xbox is entirely at the enduser's own risk.

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