Talyn82 84 Posted August 12, 2018 Hi I have a question that is also a request. Is it possible to port character models like Darth Malgus, Vitiate or Satele? If so one like myself can make a mod called Darth Malgus armor for example. Where when worn the "armor" turns the player into Darth Malgus. Anyway just some food for thought. Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted August 12, 2018 9 hours ago, ebmar said: And then reality kicks-in The Dark Side option is to force C8 to return to Elise to become her sex bot, if that's the reality you are talking about. I have no interest in making a lesbian sex box mod. If that's what you are after, you'll need to make it yourself. 1 hour ago, Talyn82 said: I have a question that is also a request. Is it possible to port character models like Darth Malgus, Vitiate or Satele? If so one like myself can make a mod called Darth Malgus armor for example. Where when worn the "armor" turns the player into Darth Malgus. Yes, it would be possible, with varying degrees of effort required. However, I have no plans to port any of those myself. The latter part you describe is a disguise, the same as when you equip the Sand People outfit, Sith Trooper armour, or Space Suit/Underwater Suit. Quote Share this post Link to post Share on other sites
Talyn82 84 Posted August 12, 2018 8 hours ago, DarthParametric said: The Dark Side option is to force C8 to return to Elise to become her sex bot, if that's the reality you are talking about. I have no interest in making a lesbian sex box mod. If that's what you are after, you'll need to make it yourself. Yes, it would be possible, with varying degrees of effort required. However, I have no plans to port any of those myself. The latter part you describe is a disguise, the same as when you equip the Sand People outfit, Sith Trooper armour, or Space Suit/Underwater Suit. Thank you for the reply. Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted August 15, 2018 I've given Dodonna the admiral's sash and swapped out the gloves for her original hands (necessitating grafting some sleeves back on). She seems to have a man-hands thing going on, but I don't want to have screw around with it further given her limited screen time. I'm also working on changing the hologram appearance. That is such a pain in the ass with the way Bioware did it vs what Obsidian did in TSL. I'm also fixing up holo Vandar at the same time to make them consistent, although trying to get his eyes to show up properly is proving difficult. Edit: Fixed the eyes, but now I am fighting the animations. Besides compiling issues, for some reason I cannot get the animations to respect the partial alpha values it is supposed to be using. You can see an example of the sort of thing in the Dodonna pictures - her face isn't transparent. The rest of the body parts haven't had custom animations added yet, so they are just using the base alpha value (which is 0.5). 4 Quote Share this post Link to post Share on other sites
superSzym 155 Posted August 15, 2018 The holo still needs a bit of improvement on the face (too shiny) but it looks lovely in comparison to how it looked before. It is more consistent with TSL and even with the glow Dodonna's face seems less demonic than her original holo likeness. Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted August 16, 2018 As I said above, that was an animation issue due to it not setting the alpha value of the mesh to its intended value. That's fixed now, at least in the DS cutscene: 2 Quote Share this post Link to post Share on other sites
superSzym 155 Posted August 16, 2018 That's definitely an improvement 😍 Quote Share this post Link to post Share on other sites
Emperor_Tzphard 1 Posted August 17, 2018 (edited) As your mods are pretty much a love letter to both kotor and swtor, Is it too much of a request to ask for either the valkorion armor set or atleast a Zakuulan saber staff? I am really loving SWTOR and Kotor but one thing I always wanted in Kotor since KOTFE/KOTET was some zakuulan loot. Ideally hidden on korriban or maybe even the yavin station, anyway, love the idea and the work! Also a couple more sith heads just in kotor head model format so I can replace a couple of npcs in BOSSR with their head models as an addon for BOSSR. In any event, keep up the great work and looking forward to seeing how it all goes! -Gregthegen/Emperor_Tzphard. Edited August 17, 2018 by Emperor_Tzphard Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 4, 2018 Testing out the feasibility of some alien model replacements: 4 Quote Share this post Link to post Share on other sites
JCarter426 1,220 Posted September 4, 2018 That's a beefy Wookiee. Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 4, 2018 Got a Zaalbar variant, although I'm still fiddling with the textures: I also need to figure out what to do about the eyelids. The face structure around the eyes doesn't line up well enough with the original to get a decent blink. I might have to edit the animations, ugh. 2 Quote Share this post Link to post Share on other sites
Emperor_Tzphard 1 Posted September 5, 2018 Someone get that wookie a razor! Seriously though, looks epic! Selkath/Rakata updates might be a bit tricky but hoping that they might make an appearance. I'd imagine of all of the possible SWTOR ports that droids would be the easiest? due to lacking facial animation, still, thanks so much for working on zallbar. was going to do a second playthrough right now but might wait to see zallbar in all his new wookie glory. Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 8, 2018 9 1 Quote Share this post Link to post Share on other sites
Emperor_Tzphard 1 Posted September 8, 2018 Holy Sh-t, I soo want. This is making me want to do my own ports as well. If you release this It is going to be an immediate download. Love how appropriate it is for the Hawk! I wonder if porting the entire Smuggler ship using it as one big model file might be better if for one reason, what if you decide to remodel the entire thing? Quote Share this post Link to post Share on other sites
JDub96 54 Posted September 9, 2018 This is all very good work. I'm especially impressed with the Zaalbar upgrade. I can't wait to see what the final product looks like. How did you manage to add the harness though? It greatly resembles Zaalbar's original, but I don't recall seeing anything of the like in SWTOR. P.S.: Is there any plan to finish the Revan head port, or is that no longer on the table? Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 9, 2018 The belts were derived from one of Bowdaar's customisations: It was chopped up, scaled and conformed to Jakarro's body, then new geometry was added to hide any backfaces. Quote Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted September 9, 2018 Once you release the cockpit test, I think I'll have fun trying come up with new screens for those consoles. On the subject of Wookiees, I wonder how you'll deal with Hanharr! Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 9, 2018 50 minutes ago, Sith Holocron said: I wonder how you'll deal with Hanharr Much the same way. It's just two bandoliers, so shouldn't be too difficult. Chuundar is probably more troublesome. I'll probably have to model that necklace from scratch. Quote Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted September 9, 2018 13 minutes ago, DarthParametric said: Much the same way. It's just two bandoliers, so shouldn't be too difficult. True. Oddly enough, I was remembering Hanharr as Chewbacca in his Bounty Hunter disguise when was in the story for the Shadows of the Empire event. I must be tired. (Folks that weren't of age when this was around, feast your eyes on this horror of an action figure.) 2 Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 11, 2018 Progress on Hanharr: 4 Quote Share this post Link to post Share on other sites
JCarter426 1,220 Posted September 11, 2018 There's something wrong with the cuffs there. They're modeled with actual geometry, rather than being painted on. 🤔 4 Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 12, 2018 3 1 Quote Share this post Link to post Share on other sites
Domino5555 119 Posted September 13, 2018 Can anyone hear this video or is it my computer? 1 Quote Share this post Link to post Share on other sites
ebmar 893 Posted September 13, 2018 2 minutes ago, Domino5555 said: Can anyone hear this video or is it my computer? Hahah- any video uploaded by DP had no sounds applied in case you didn't know. 😁 1 Quote Share this post Link to post Share on other sites
DarthParametric 3,794 Posted September 18, 2018 Naturally I couldn't work on upgrading Wookiees without also devoting time to their mortal enemy: The textures are mostly still the base untinted brown colour at the moment. 8 Quote Share this post Link to post Share on other sites