superSzym 155 Posted January 21, 2017 It's usual for Star Wars to make the leading faction's army look dumb. Before debut of the clones in Episode II and their development in Episode III, armies of Star Wars were always objects of jokes when their pyjama-like armors were brutally ripped by, depending on the government, heroes or villains, making audience die from boredom unless a Jedi knight appears on screen. The same is in case of the Old Republic in Knights of the Old Republic. While their level of combat skills is enough high to satisfy me, KotORs brings us a moral that an army of the greatest galactic government of its times, which under command of Revan won the Mandalorian Wars went so silly in four latest years that they started going on the battlefield in pyjamas and rebel helmets whereas a part of this army which decided to obey Revan after the war got armors that are maybe a bit too shiny, but with mods look really cool. What I'd like to see is a fix to this dishonor for the Republic suggested by Timeline 9 inserted into both KotORs. 5 Share this post Link to post Share on other sites
thunder3 56 Posted January 21, 2017 I really like that idea! I never really liked the way the republics looked in this games... So, what do you have in mind what they should look like? I may be able to do some modeling on a new model later next week. Share this post Link to post Share on other sites
superSzym 155 Posted January 21, 2017 Well, I would really enjoy something as close as possible to the embedded image. Those armors looked so awesome that I fell in love with them. I'm not sure whether it's possible to do the eyewear half-transparent, but it doesn't have to if it's hard, I'm not even sure if it'd look well. Slight transparency would be highly appreciated, but not as much as in typical orange-dyed glasses, only a subtle suggestion that there's someone under the eye cover. We cannot see those troopers' eyes and it looks badass. Well, due to the fact that the helmet of the Republic trooper is connected to his face's model, I'd really appreciate a younger face as a base. Republic army isn't built solely by veterans in their forties, in fact, I'd expect that most of the Revan followed Revan after the war in fact. You know, there must be some fresh faces in the army :-) Thanks for your interest in the project! I'm really grateful you're willing to give it a try. 1 Share this post Link to post Share on other sites
Domino5555 119 Posted January 22, 2017 I really like that idea! I never really liked the way the republics looked in this games... So, what do you have in mind what they should look like? I may be able to do some modeling on a new model later next week. I was thinking that maybe the Republic soldiers should have a variety of different uniforms: some of them looking like the soldiers from the SWTOR timeline 9, and others looking like Clone Trooper armor. All of them rendered in beautiful 4K resolution, of course/ Share this post Link to post Share on other sites
superSzym 155 Posted January 22, 2017 I was thinking that maybe the Republic soldiers should have a variety of different uniforms: some of them looking like the soldiers from the SWTOR timeline 9, and others looking like Clone Trooper armor. All of them rendered in beautiful 4K resolution, of course/ Apart from modelling, it would also require some scripting to replace some of Republic soldiers with clone troopers, officially called Republic troopers from SWTOR. I wouldn't go this path also because of lore - if we got Endar Spire ruins in Taris depths, we would have known that a new SWTOR design is three hundred years old and while Timelines have got some intentional mistakes to show that's just a work of a man (Kel'Dor actually), Republic armor design wasn't so confidential it could have been mistaken. However, for me SWTOR troopers in KotOR would be lore-breaking, but each to their own. 2 Share this post Link to post Share on other sites
Guest Posted January 22, 2017 Apart from modelling, it would also require some scripting to replace some of Republic soldiers with clone troopers, officially called Republic troopers from SWTOR. I wouldn't go this path also because of lore - if we got Endar Spire ruins in Taris depths, we would have known that a new SWTOR design is three hundred years old and while Timelines have got some intentional mistakes to show that's just a work of a man (Kel'Dor actually), Republic armor design wasn't so confidential it could have been mistaken. However, for me SWTOR troopers in KotOR would be lore-breaking, but each to their own. Although I like the idea of variation I think much of SWTOR's art is lazy, the "Republic Troopers" are so blatantly similar to the Clones in this case. Maybe looking at Ralph McQuarrie or Doug Chiang's art may be useful for inspiration here. Share this post Link to post Share on other sites
superSzym 155 Posted January 22, 2017 Although I like the idea of variation I think much of SWTOR's art is lazy, the "Republic Troopers" are so blatantly similar to the Clones in this case. Maybe looking at Ralph McQuarrie or Doug Chiang's art may be useful for inspiration here. I agree on SWTOR troopers. However, I don't know if KotOR makers did the same thing with UTCs as TSL, but if they did and one type of troopers is in one UTC placed by GIT multiple times, placing more variety in troopers would require GIT edits in many modules or scripting, both reducing compatibility. Also, making a new, fitting design would be really hard, while Timeline 9 gives us an epic one to copy. Share this post Link to post Share on other sites
thunder3 56 Posted January 22, 2017 Well, I would really enjoy something as close as possible to the embedded image. Those armors looked so awesome that I fell in love with them. I'm not sure whether it's possible to do the eyewear half-transparent, but it doesn't have to if it's hard, I'm not even sure if it'd look well. Slight transparency would be highly appreciated, but not as much as in typical orange-dyed glasses, only a subtle suggestion that there's someone under the eye cover. We cannot see those troopers' eyes and it looks badass. Well, due to the fact that the helmet of the Republic trooper is connected to his face's model, I'd really appreciate a younger face as a base. Republic army isn't built solely by veterans in their forties, in fact, I'd expect that most of the Revan followed Revan after the war in fact. You know, there must be some fresh faces in the army :-) Thanks for your interest in the project! I'm really grateful you're willing to give it a try. Hmm, yes they look good, I think I will give it a try! I don´t think transparent eyewear will be a problem, we will see And yes, I think a young face as base will fit well, as you said, the whole repbulic army can´t be nothing but veterans haha. Although I like the idea of variation I think much of SWTOR's art is lazy, the "Republic Troopers" are so blatantly similar to the Clones in this case. Maybe looking at Ralph McQuarrie or Doug Chiang's art may be useful for inspiration here. I agree on this, SWTORs troopers look much like the clone troopers, and I never really liked that fact. I´ve been looking at some of the mentioned artwork, and I really like that! I think I will step deeper into some research on them! As it goes for variety in the repbulic army, for me this would be a definitv yes! But it should be done a way, not breaking the compatability with other mods to hard, and it also should not be to complicated, I think, that goes to "Nice to have for the future"-List ;D Share this post Link to post Share on other sites
Domino5555 119 Posted January 22, 2017 Okay, maybe the fully armored Republic soldiers shouldn't be looking like Clone Troopers, but I was thinking that maybe we could take inspiration from Brotherhood of Shadow: Solomon's Revenge with the Republic Commandos escorting Admiral Magnus Cole. 1 Share this post Link to post Share on other sites
Guest Posted January 22, 2017 Okay, maybe the fully armored Republic soldiers shouldn't be looking like Clone Troopers, but I was thinking that maybe we could take inspiration from Brotherhood of Shadow: Solomon's Revenge with the Republic Commandos escorting Admiral Magnus Cole. I haven't played that, have you got a screenshot? Share this post Link to post Share on other sites
Domino5555 119 Posted January 22, 2017 Here's a link to the video where KOTORWorld confronts Admiral Cole. 1 Share this post Link to post Share on other sites
superSzym 155 Posted January 22, 2017 Well, that's a good idea, and for BoS:SR users, it would improve the "canon feeling". Yet I don't know how much work would take to replace some of the regular troopers with commandos. Share this post Link to post Share on other sites
Domino5555 119 Posted January 22, 2017 Plus, you would need a different soundset for the helmeted commandos, thanks to the voice filter. Share this post Link to post Share on other sites
thunder3 56 Posted January 23, 2017 Okay, all nice ideas, I will do it, haha nice task for me^^ As soon as I got some extra hours I will start. Here's my list of what I do: MUST: 1. New "canon feeling" model for the Republic soldiers based on the image of superSzym in his first post. 2. Give it an awesome texture 3. Throw it in game NICE-TO-HAVE: - varying armors( and faces I think would be cool) -in case of closed helmets a fitting soundset - the models of the dead soldiers lying around as static meshes need to be replaced too ( I also think it would be a great idea if I would be able to add some visible damage to the dead soldiers so they don't look like they died of an heart attack That's it, as soon as I got something to show I will post it 2 Share this post Link to post Share on other sites
Sith Holocron 2,478 Posted January 23, 2017 If you gather the relevant sound files for me, I can do a soundset for this. Share this post Link to post Share on other sites
superSzym 155 Posted January 23, 2017 Weren't helmeted soundsets present in BoS:SR? We couldn't steal them and since LucasForums is dead, there's little hope for contacting Silveredge, but if we went through path of Republic Commandos from BoS:SR, which would improve the feeling of connection between vanilla and this mod, we should ask him anyway. Sounds like consistency between vanilla and BoS:SR would make heavily armored troopers stay on the "Nice to Do" list for a longer time. Share this post Link to post Share on other sites
Domino5555 119 Posted January 23, 2017 Weren't helmeted soundsets present in BoS:SR? We couldn't steal them and since LucasForums is dead, there's little hope for contacting Silveredge, but if we went through path of Republic Commandos from BoS:SR, which would improve the feeling of connection between vanilla and this mod, we should ask him anyway. Sounds like consistency between vanilla and BoS:SR would make heavily armored troopers stay on the "Nice to Do" list for a longer time. I'm pretty sure SilverEdge used Mandalorian soundsets for the Republic commandos. It would be rather awkward if a Republic commando shouted out "For Mandalore". Share this post Link to post Share on other sites
Kexikus 995 Posted January 23, 2017 You could edit a Mandalorian soundset to remove The Mando references and it should Work for such minor NPCs Share this post Link to post Share on other sites
Malkior 476 Posted January 23, 2017 Or someone* could use a sound filter they happen to have to overlay on top of the Republic soldier soundset files.. Share this post Link to post Share on other sites
Mutilator57 140 Posted January 23, 2017 I think this is a wonderful idea. It always bothered me how the Sith troopers were armored head-to-toe while Republic soldiers looked like they were wearing light fibres with a helmet slapped on. One of my friends rationalised it by describing it as a comparison between the war-weariness of the Republic in contrast to the limitless resources of the Sith Empire, but still! 1 Share this post Link to post Share on other sites
N-DReW25 1,336 Posted January 24, 2017 Hello all, thanks to Fair Strides for pointing me here. Anyhow I'm pretty happy for anybody to do anything with any of my mods or files. No further need to ask for permission with anything from now on. Silveredge9 has said this within this thread- http://deadlystream.com/forum/topic/4723-new-playable-character-in-tsl-matilda-from-brotherhood-of-shadows/?do=findComment&comment=49414 So that should mean you should be allowed to use his assets. Something that I should mention Cache71 is making a mod similar to this but instead of using the republic mask Silveregde9 used she's going to use the standard republic head with the Bicycle helmet (I can't find a link but she has uploaded it to the Playground site the one which has the graphical modification on it, It works fairly good except the corpse placeables are messed up) 1 Share this post Link to post Share on other sites
superSzym 155 Posted January 24, 2017 Well, Rebel helmets are still there. And Commando armor on everyone decreases the feeling of the real commando's awesomeness. 1 Share this post Link to post Share on other sites
N-DReW25 1,336 Posted January 24, 2017 Well, Rebel helmets are still there. And Commando armor on everyone decreases the feeling of the real commando's awesomeness.Then what would you suggest happen? Because Commando Armor actually makes Republic Soldiers look like they're prepared for war and actually makes them look like they can fight and win a battle! If you like that mod Cache71 made is used in this Video and the bug she encountered is shown as well- https://www.youtube.com/watch?v=7R1acsSOXgc&t=84s Share this post Link to post Share on other sites
superSzym 155 Posted January 24, 2017 Well, we're actually discussing "light infantry" troopers, though some heavier ones would be nice to appear. Yet it's still in an idea stage. Share this post Link to post Share on other sites
DarthParametric 3,784 Posted January 24, 2017 For the body, I'd suggest that PMBG would be a pretty solid basis to start from. Remove the torso pouches and reshape the breastplate a bit and you are most of the way there. 1 Share this post Link to post Share on other sites