Sith Holocron 2,472 Posted December 26, 2016 Enough! Those interested in discussing Widescreen programs should do so in a newly created thread (in the Knights of the Old Republic section) designed for solely that purpose. Stop derailing this topic. Quote Share this post Link to post Share on other sites
Guest Posted February 10, 2017 Quanon I was wondering how I'd get this and your Carth re-texture to work in TSL? It's a bit weird meeting them in lower quality in TSL now. Quote Share this post Link to post Share on other sites
superSzym 155 Posted February 10, 2017 Carth's and Bastila's files are called the same in K1 and TSL. Quote Share this post Link to post Share on other sites
N-DReW25 1,319 Posted February 10, 2017 Quanon I was wondering how I'd get this and your Carth re-texture to work in TSL? It's a bit weird meeting them in lower quality in TSL now. Dumping that mod into the TSL override folder should do the trick. I also do believe you should comment Carth Questions in his Carth mod release thread but to keep this comment of mine on topic Bastila's reskin should also work for TSL! Quote Share this post Link to post Share on other sites
Guest Posted February 10, 2017 Carth's and Bastila's files are called the same in K1 and TSL. Dumping that mod into the TSL override folder should do the trick. I also do believe you should comment Carth Questions in his Carth mod release thread but to keep this comment of mine on topic Bastila's reskin should also work for TSL! Thanks to you both for the info! Quote Share this post Link to post Share on other sites
Leilukin 276 Posted February 10, 2017 I've tested it, the .tga files of Bastila's texture from this mod are indeed compatible with TSL, but I have to avoid installing P_BastilaH.mdl and P_BastilaH.mdx because otherwise those two files cause my TSL game to crash. I don't know if the same will happen to others but here's a warning just in case. Here's a screenshot of how Quanon's Bastila reskin looks like in TSL: Quote Share this post Link to post Share on other sites
N-DReW25 1,319 Posted February 10, 2017 I've tested it, the .tga files of Bastila's texture from this mod are indeed compatible with TSL, but I have to avoid installing P_BastilaH.mdl and P_BastilaH.mdx because otherwise those two files cause my TSL game to crash. I don't know if the same will happen to others but here's a warning just in case. Here's a screenshot of how Quanon's Bastila reskin looks like in TSL: Very informative but why that specific screenshot? It makes Bastila look like she's been on an All Night Tarisian Ale Drinking Binge! Quote Share this post Link to post Share on other sites
Leilukin 276 Posted February 10, 2017 Very informative but why that specific screenshot? It makes Bastila look like she's been on an All Night Tarisian Ale Drinking Binge! That's the only screenshot I took that showed Bastila's face clear enough to demonstrate how Quanon's reskin works. Bastila's cameo at the end of Carth's meeting after the Ravager is literally the only time in the entire TSL where you can get a close-up shot of Bastila and she doesn't appear as a hologram. Quote Share this post Link to post Share on other sites
Fair Strides 509 Posted February 10, 2017 The reason for the crash is a difference in the .mdl and .mdx format between the two games. Quote Share this post Link to post Share on other sites