B2Veil Posted September 21, 2015 Posted September 21, 2015 I have recently started adding mods to my KotOR TSL game (beyond RCM which I've had for some time). I initially jumped in without reading into it and completely FUBAR'd my game, so I restored local content and created a backup of this once I confirmed it was working fine again. I then took it slowly, and found that the first few mods I integrated used the TSL patcher, and upon testing the game was fine. I created an updated backup of the game at a working point with the mods I had so far installed.* I then went ahead and installed some more mods, some of these explained that they just needed to be dropped into the override folder, which I did with no conflicts in file names. When I loaded the game again, it crashed as soon as I went through a loading door to a new area. (When this happens it boots me back to the title screen and the buttons are unresponsive, I then have to end the process through task manager). If I remove just the files I had added for the mod and load the game again, the issue remains. I then have to delete all the items out of the SWKotOR 2 folder and paste in a copy of the backup for this to work. (Even though the files are exactly the same as if I had removed the mod out myself) This, I have found, only occurs with some files, such as a vibrosword reskin mod and an enhanced beams reskin mod. However other mods such as BaoDur's repulsor reskin also add to the override and cause no issues. Is there a reason for this? *BaoDur's Electromesh Armor 2.0 BaoDur's repuslor reskin Aliens redetailed Thanks in advance Quote
Kexikus Posted September 22, 2015 Posted September 22, 2015 How did you install TSLRCM? Via Steam Workshop or with the standard download? Quote
B2Veil Posted September 22, 2015 Author Posted September 22, 2015 How did you install TSLRCM? Via Steam Workshop or with the standard download? Via Steam Workshop Quote
Hassat Hunter Posted September 22, 2015 Posted September 22, 2015 You should really add your mods to the TSRLCM override folder rather than the base game override folder then. Quote
B2Veil Posted September 23, 2015 Author Posted September 23, 2015 You should really add your mods to the TSRLCM override folder rather than the base game override folder then. I wasn't aware there was one, there's just the one override folder in my kotor 2 folder and I assumed that was the only one Quote
Kexikus Posted September 23, 2015 Posted September 23, 2015 This guide here describes pretty good what's going on and how you have to install mods when also using the TSLRCM workshop version: http://steamcommunity.com/sharedfiles/filedetails/?id=488641307 Quote
B2Veil Posted September 27, 2015 Author Posted September 27, 2015 Just an FYI this has worked now, installing the games to my Steam\SteamApps\Workshop\content\208580\485537937 folder has implemented the mods successfully with no crashes. Quote
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