Jorak Uln

Joraks Experiments [WIP]

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Now i wanted to get a little bit away from the "trek look" of Desk1 and moving more towards ME, the Display itself still contains too much red color in my eyes, but what do you guys think:

 

 

 

 

 

 

Now something very different - a more "casino like" Pazaak:

 

 

 

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Woah that is a really effective GUI for a game of chance like Pazaak! However I do think that the purple on the sides and bottom is just a tad on the strong side, perhaps if you were to tone it darker a little bit? Great job though!

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@Sithspecter: Thanks! Hope i can finish some of them in time for the Mod-off.

 

@Mutilator57: well i actually liked the contrast of wood/pink application - but maybe i change some details...

 

 

well, although i hadnt much time for modding,  i tried sth new on the Companel2:

 

So which version should i go for? 

 

 

this was the modded Cpanel:

 

 

 

 

i didnt liked the generic look so i changed it to that

 

 

V2

 

 

 

V3 animated middle section

 

 

 

V4  fully animated screen

 

 

 

 

 

 

 

(the animation is like text going downwards, i was just to lazy to upload a video)

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Can't really tell the differences between them. Perhaps you could upload a GIF of each? I definitely prefer all of the iterations after the first one, though.

 

Edit__

 

BTW, Casino themed Pazzak is a great idea :) 

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Hey these are looking great i love the subtle depth added to the whole monitor...animating them is one step better.

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@ Xarwarz: thanks im glad that you are animating your Overhaul too...

 

@Malkior: the panels are using different displays, the first one is not animated, only the 2nd & 3rd are. 

I think the 3rd one is it. 

 

In the following video i have shown it in action aswell as my newest retex:

 

You probably all know that crappy Telos Twilek Sign very well:

 

Vanilla:

 


 

 

Modded:

 


 

 

Czerka Sign:

 

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Nice vids! We're going to have to do a collaboration on a project one day as your animations are imaginative.

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Love the music :P  (The vids will probably be taken down because of the music, though.)

 

New panels and ads look very good. Beats the old pink so much!

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Love the music :P  (The vids will probably be taken down because of the music, though.)

 

New panels and ads look very good. Beats the old pink so much!

 

Videos don't get taken down because of the music, he'll just get a third party content acknowledgement. In extreme cases a copyright notice.

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Videos don't get taken down because of the music, he'll just get a third party content acknowledgement. In extreme cases a copyright notice.

 The music is from ME. but there are thousands of vids that even display complete game soundtracks - would it be safer regarding copyright to notice, that i do not own any part of the music etc. in the comments?

 

 

@MrPhil: thanks! Think we probably will see more animated textures in the future...

Beside I'm curious about your Asari Mod: do you plan to overhaul the other Twi'leks too?

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 The music is from ME. but there are thousands of vids that even display complete game soundtracks - would it be safer regarding copyright to notice, that i do not own any part of the music etc. in the comments?

 

 

@MrPhil: thanks! Think we probably will see more animated textures in the future...

Beside I'm curious about your Asari Mod: do you plan to overhaul the other Twi'leks too?

Aw, sorry about the late answer. Been modding my ME3 game in my summer break. Well, I've never tought about working on the other Twi'Lek's, because they did not bother me that much, for lack of visibility, compared to Twin Sun, but if I see a lot of people that would like me to give-it a try, I might. But I work slow and my work can't compare with that of skinners here in quality. So that's a maybe.

 

And about the music, yeah, always a good thing to add. But what I've had happen to me is that basically, youtube seems to have a program that scans videos and it warns you of a copyright on the song. They gave me a choice to prevent certain countries to see the vid. I just hope they don't bother you with that ;)

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So, in the meantime ive been able to take a big leap  towards my goal - but it was often quite difficult  to find the right path - example that TEL_BBrds texture (which contains 3 different ingame tex) kept me busy at least 6 weeks (and numerous approaches) until i figured a way to get it looking..

 

Anyway it came with quite some unexpected progress on the other hand,  thanks to it i got some surprisingly interesting  results:

 

The workbenches which i mentioned earlier in the thread are now  animated as well as this nice texture:

 

post-11673-0-25913900-1411420130_thumb.jpg

 

Looks awesome, doesnt it? Major problem is, that its mirrored...

So  ive experimented and animated that "keyboard" as well - its not 100% vanilla so any thoughts?

 

post-11673-0-67277400-1411420830_thumb.jpg

 

post-11673-0-68441300-1411420868_thumb.jpg

 

 

and in action: (To get the full experience watch them directly on youtube in 1080p) 

 

 

 

 

Next, ive revamped my old twilek animation and this pink texture:

 

post-11673-0-10953000-1411421503_thumb.jpg

 

 

Question is, which one fits K2 more?

 

 

V1: (ME themed)

 

 

 

V2: (Vanilla themed - personally like that one, but you decide)

 

 

 

 

next  the bumani Panel and the generic blue one here:

 

post-11673-0-75482400-1411422466_thumb.jpg

 

 

post-11673-0-66247000-1411422491_thumb.jpg

 

 

On the generic one i tried a different approach with animated glass:

 

 

 

 

Czerka Board:

 

Vanilla:

 

 post-11673-0-00456600-1411422715_thumb.jpg

 

 

Modded: (vid maybe later)

 

post-11673-0-59950300-1411422778_thumb.jpg

 

 

 

and the green board:

 

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I like this iteration as well, except that I too prefer Aurebesh to English, especially on the "Cantina" sign.

By the way, have you considered redecorating the cantina interior (the bar and pazaak parlor) as well?

Good stuff B)

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Just my 2 cents, but i find your textures amazing! honestly, it feels like the kind of stuff I used to do when i had the time, and boy can it take time. Keep it up!

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I like this iteration as well, except that I too prefer Aurebesh to English, especially on the "Cantina" sign.

 

By the way, have you considered redecorating the cantina interior (the bar and pazaak parlor) as well?

 

Good stuff B)

Well it wouldnt be too difficult to change the letters to aurebesh;)

i just want to see how it looks, mostly to find out which one has more "flair".

 

 

Just my 2 cents, but i find your textures amazing! honestly, it feels like the kind of stuff I used to do when i had the time, and boy can it take time. Keep it up!

thanks. im very excited about your results regarding the new bump maps research!

 

Lovely! Adds so much life to that boring hallway (no offense, Obsidian).

exactly my point. For me, flair is everything, even more important than to preserve the original style exactly.

 

 

Btw, im glad if any of you guys is up to modelling & interested to help out on our project:

 

http://deadlystream.com/forum/topic/2955-help-need-easy-models-for-kotor-texturing-project/?do=findComment&comment=29897

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here are some of my animations for the project:

 

Sith Base Logo Screen:

 

 

 

my attempt on a "Newsnet"  at Taris Upper City:

 

 

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"Ambitious" is a severe understatement for what you consistently show. I'm so impressed. I can only ask, where do you get the inspiration for your designs/details?

 

Also I see SH rockin' the new sig. :cool: Is that a solar flare or nova?

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