Dark Hope 1,672 Posted September 13 As an example: Spoiler Maybe I have too sophisticated taste and that's how it should look. Quote Share this post Link to post Share on other sites
vurt 91 Posted September 13 i have not checked all NPC textures so yes some of those might get a fix indeed. What i have not checked fully yet: weapons and small item textures NPC textures and clothing for them those are the things that will likely be more prone to having issues, though i can have missed a few other types of textures too, the game is really big and i havent been to all locations to see all meshes. Quote Share this post Link to post Share on other sites
Dark Hope 1,672 Posted September 13 Don't be upset. It's a lot of work) From my experience I know that each texture requires an individual approach. Quote Share this post Link to post Share on other sites
vurt 91 Posted September 13 3 minutes ago, Dark Hope said: Don't be upset. It's a lot of work) From my experience I know that each texture requires an individual approach. yeah i know i have made remasters before this one, my morrowind remaster likely had 20 updates and it still has a few issues, its a lot of work indeed. 1 Quote Share this post Link to post Share on other sites
Sith Holocron 2,596 Posted September 13 I know that the K1 is still a WIP but will you be doing a TSL version as well? Quote Share this post Link to post Share on other sites
DarthParametric 3,892 Posted September 14 4 hours ago, vurt said: it was 2 days of converting for nothing 😕 TGA2TPC is finnicky. The last release version has some bugs with non-square/non-power of 2 textures breaking. Especially animated textures. Quote Share this post Link to post Share on other sites
vurt 91 Posted September 14 TGA2TPC is finnicky. The last release version has some bugs with non-square/non-power of 2 textures breaking. Especially animated textures. All textures are like the originals, just 4x the size. 5 hours ago, Sith Holocron said: I know that the K1 is still a WIP but will you be doing a TSL version as well? Very likely. Quote Share this post Link to post Share on other sites
vurt 91 Posted September 16 oh, wow, 996 files from KOTOR1 is also used in KOTOR2. Half my work is already done for TSL 1 Quote Share this post Link to post Share on other sites
Dark Hope 1,672 Posted September 18 The latest changes on https://www.nexusmods.com/ are the merged files or did you add something else? Quote Share this post Link to post Share on other sites
vurt 91 Posted September 18 yes the files are now of course merged, no need to have an update patch file when there's a full new version Changes are: * Better grass and underwater plants * Recreated a few other textures 1 Quote Share this post Link to post Share on other sites