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Everything posted by Jango32
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This may have been brought up in the past, but it seems that the settlers on Dantooine don't realise I am wielding a lightsaber, with this mod installed...
- 313 replies
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Can people connect to it? I have tried it with various people and they couldn't. I also haven't found anything saying that it may be shut down. EDIT: wrong forum... *facepalm*
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Is this still compatible with 1.8.4 RCM?
- 313 replies
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Any news, SIC?
- 531 replies
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- high resolution
- remastered
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(and 3 more)
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Gratitude and Nostalgic Review of my first TSLRCM Experience
Jango32 replied to Icewolfer93's topic in TSLRCM
1) I think Obsidian just forgot about Hanharr and there was nothing to restore. 2) Same problem with Bao-Dur, I believe that at one point Chris forgot about Bao-Dur and just stopped his arc there. 3) The way to unlock the HK-50 factory is to ask HK-47 if he knows anything about the Sith hunting you and then he brings up the Sonic Emitter from Peragus. Once he figures it out he can use it to track the HK-50s, you have to bring HK-47 with you wherever there are HK-50 ambush squads. You need to bring him to at least three encounters until the criteria is met for unlocking the HK-50 factory. (Don't worry - you can't do it as soon as you find out where it is. Just keep playing the game and the HK-47 solo mission will naturally occur. Be sure to craft/buy the best equipment for him, as the Factory is no pushover). Trust the alternate HK line, once you will reach that part. 4) I... don't have a lot about that in mind, generally speaking the Light Side story line makes more sense. -
If you are talking about KotOR 2, you have that in-game as a mechanic already. Unaware of something like that for KotOR 1.
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You could just get the KotOR Save Game Editor. It works for both K1 and K2, it saves you a lot of trouble. Highly recommended.
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HELP [with Brotherhood of Shadows: Solomon's Revenge]
Jango32 replied to Enkerx1's topic in General Kotor/TSL Modding
You are not required to talk to Shadow and play her segments, you can continue the mod without 'em, but it -might- cause some confusion in some way or another with the rest of the plot. -
Bugs and minor inconveniences with M4-78EP
Jango32 replied to Hassat Hunter's topic in M4-78 Enhancement Project
Has it been mentioned that if you fight with Master Vash (before going to deal with Kavar in the second phase of Onderon; the other Jedi Masters are dead) you learn Juyo instead of Niman? And that bugs out the Kavar battle on Onderon? (wrong dialogue) -
It doesn't affect stats or any bonuses or whatever, it will play a part later in the game story-wise.
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Not sure where to put this, but have there been changes to the HK factory in 1.8.2? I can't seem to be able to transfer the HK Template into the HK-51s now. Have I missed a requirement? (I activated them at the first factory level as always, before someone asks) Edit: Nevermind, apparently the Core Upload's location was changed...
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I find canon doing more harm than good in other areas of Star Wars, for example, the cursed CGI Clone Wars series. What they have done to iconic Star Wars elements such as the Mandalorians is beyond excuse...