danil-ch

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Everything posted by danil-ch

  1. Timing is too short. Kreia don't have time to finish her sentence.
  2. Carth's meeting I don't know. But it was important to him. This line is missing 10408_NOD_NO animation. goto.dlg It was necessary to destroy the planet to stop the Sith. This line is missing condition c_chk106perend 1
  3. Wrong camera for female line. Subtitles mismatch You were correct, Kavar. When she was here, I felt it. You were correct, Kavar. When he was here I felt it. Wrong camera This line has the same CameraID as previous one, maybe change it to 9 or 5 for a diversity?
  4. Are you sure? Atton.dlg This line is triggerable {A little soft}Yeah... she woke me up, inside. I'm still trying to sort it out. This one is not, since previous line is missing condition {A little angry}Yeah... even though she was lying to me. She woke me up, inside. I'm still trying to sort it out. Player: I have nothing to answer for. This line leds right to this "It was too much to hope that you may have come here to finally admit the Council was right". Atris: Does it? Or are these more lies you speak? This line never triggers
  5. Some lines that not available First conversation with Atris Atris: So... it is as I suspected. You have already done enough. The dead Jedi, the murders - you have much to answer for, monster. Player: I have nothing to answer for. Missing line: Atris: Does it? Or are these more lies you speak? Atton.dlg Player: Is that what that Jedi who died for you did? Atton: Yeah... even though she was lying to me. She woke me up, inside. I'm still trying to sort it out. This line should be active if player convince Atton that female Jedi had tricked him. Exile's trial Missing line: We must let him/her go there. That is our only chance to know what has happened, and what the future holds.
  6. Yes, but there must be one extra line for H4F mod. Need to double-check.
  7. Yes, that's him. Unfortunately, they replace him with different (much worse) actor in the expansion. Because it's very expensive to make different flashpoints for each faction.
  8. Another Foundry inbound! Just wondering how long Bioware will keep milking Revan.
  9. Bug makes some options inaccessible when you talk to Bastila on the roof of the Temple.
  10. This bug only happens if you speak to her after kissing scene.
  11. View File KOTOR Bug Fix Attempt ======================================================== A KNIGHTS OF THE OLD REPUBLIC I: MODIFICATION KOTOR Bug Fix Attempt 1.1.2. ======================================================== Author: danil-ch Contact: danil-ch can be reached via pm at deadlystream. Filename: K1_BugFixAtt_1.1.2.rar 1. Description: ---------- This mod is an attempt to fix some bugs and inconsistences in SWKotOR. *Global - Fixed: k_hcar_dialog.dlg - some DS lines were unavailable - Improved: k_hjuh_dialog.dlg - activated one line about idolizing Revan - Fixed: k_hjuh_dialog.dlg - a bug which prevents Xor from ever appearing *Tatooine - Fixed: Calo Nord’s soundset - Added: Activated Bastila's lines regarding her father's holocron *Leviathan: Interrogation - Fixed: Camera angles during Interrogation *Leviathan: Confrontation with Darth Malak - Fixed: Bastila no longer turn off her lightsaber after Revelation cutscene - Improved: Proper Bastila and Carth positioning after Revelation cutscene - Fixed: Malak's grunts sound added *Unknown World: Finale scene on the beach - Improved: Carth romance lines were only accessible if Juhani is recruited - Fixed: HK and T3 lines were unavailable - Improved: Some small tweaks to this scene * Star Forge: Confrontation with Bastila - Fixed: “Pause” animation (wrong participant) - Fixed: Wrong speaker for “You are wasting your time…” line - Tweaked: Camera angle for several lines were tweaked for consistency sake Recommended mods/additions: - Markus Ramikin’s Bastila Romance Scriptfix 1.0 http://deadlystream.com/forum/files/file/1086-bastila-romance-scriptfix/ - Salk's KotOR Dialogue Fixes 2.0 (Fixes various typos in the English version of the game) http://deadlystream.com/forum/files/file/362-kotor-dialogue-fixes/ - Kainzorus Prime's Korriban and Manaan Music Fixes (correct music now plays) http://deadlystream.com/forum/files/file/341-korribanmanaan-music-fix/ - Red Hessian's Desert Wraid and Shyrack Texture Fix (proper textures) http://deadlystream.com/forum/files/file/323-desert-wraid-shyrack-texture-fix/ - Kexikus' Manaan Quest Endings http://deadlystream.com/forum/files/file/557-proper-manaan-quest-endings/ - Kexikus' Fixed Shields (Shields now block the proper damage types) http://deadlystream.com/forum/files/file/548-energy-shield-damage-fix/ 2. Install: ---------- To install, extract the Main Patch folder to anywhere you like, as long as it is not the SWKotOR1 folder. Simply run “install.exe” from within the "Main Patch" folder. 3. Uninstall: ---------- To uninstall, remove the mod files from the Override folder and remove sta_m45ac.mod, tat_m18ac.mod from Modules folder. 4. Bugs: ---------- This has been tested several times to make sure nothing weird happens. If you find anything, let me know. 5. Permissions: ---------- You can freely distribute/include this mod, as long as you give credit. 6. Credits: ---------- Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter danil-ch Submitted 10/03/2014 Category Mods K1R Compatible No  
  12. Version 1.1.2

    11,186 downloads

    ======================================================== A KNIGHTS OF THE OLD REPUBLIC I: MODIFICATION KOTOR Bug Fix Attempt 1.1.2. ======================================================== Author: danil-ch Contact: danil-ch can be reached via pm at deadlystream. Filename: K1_BugFixAtt_1.1.2.rar 1. Description: ---------- This mod is an attempt to fix some bugs and inconsistences in SWKotOR. *Global - Fixed: k_hcar_dialog.dlg - some DS lines were unavailable - Improved: k_hjuh_dialog.dlg - activated one line about idolizing Revan - Fixed: k_hjuh_dialog.dlg - a bug which prevents Xor from ever appearing *Tatooine - Fixed: Calo Nord’s soundset - Added: Activated Bastila's lines regarding her father's holocron *Leviathan: Interrogation - Fixed: Camera angles during Interrogation *Leviathan: Confrontation with Darth Malak - Fixed: Bastila no longer turn off her lightsaber after Revelation cutscene - Improved: Proper Bastila and Carth positioning after Revelation cutscene - Fixed: Malak's grunts sound added *Unknown World: Finale scene on the beach - Improved: Carth romance lines were only accessible if Juhani is recruited - Fixed: HK and T3 lines were unavailable - Improved: Some small tweaks to this scene * Star Forge: Confrontation with Bastila - Fixed: “Pause” animation (wrong participant) - Fixed: Wrong speaker for “You are wasting your time…” line - Tweaked: Camera angle for several lines were tweaked for consistency sake Recommended mods/additions: - Markus Ramikin’s Bastila Romance Scriptfix 1.0 http://deadlystream.com/forum/files/file/1086-bastila-romance-scriptfix/ - Salk's KotOR Dialogue Fixes 2.0 (Fixes various typos in the English version of the game) http://deadlystream.com/forum/files/file/362-kotor-dialogue-fixes/ - Kainzorus Prime's Korriban and Manaan Music Fixes (correct music now plays) http://deadlystream.com/forum/files/file/341-korribanmanaan-music-fix/ - Red Hessian's Desert Wraid and Shyrack Texture Fix (proper textures) http://deadlystream.com/forum/files/file/323-desert-wraid-shyrack-texture-fix/ - Kexikus' Manaan Quest Endings http://deadlystream.com/forum/files/file/557-proper-manaan-quest-endings/ - Kexikus' Fixed Shields (Shields now block the proper damage types) http://deadlystream.com/forum/files/file/548-energy-shield-damage-fix/ 2. Install: ---------- To install, extract the Main Patch folder to anywhere you like, as long as it is not the SWKotOR1 folder. Simply run “install.exe” from within the "Main Patch" folder. 3. Uninstall: ---------- To uninstall, remove the mod files from the Override folder and remove sta_m45ac.mod, tat_m18ac.mod from Modules folder. 4. Bugs: ---------- This has been tested several times to make sure nothing weird happens. If you find anything, let me know. 5. Permissions: ---------- You can freely distribute/include this mod, as long as you give credit. 6. Credits: ---------- Fred Tetra - For creating his awesome KOTOR Tool that makes us modders job a lot easier. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  13. View File Textures Improvement Project ======================================================== A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION Textures Improvement Project 0.4.1 (TSLRCM Add-On) ======================================================== Author: danil-ch Contact: Personal Message at deadlystream Name: Textures Improvement Project (TSLRCM Add-On) Filename: TIP_0.4.1.rar Release Date: 11/01/15 1. Description: ---------- The aim of the mod is to make game textures to utilize game shaders properly. This Release contains various fixed textures for droids, Aliens, Creatures, Mandalorians and more. Enjoy! 2. Install: ---------- (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) As this is an add-on for TSLRCM, TSLRCM 1.8.3 is REQUIRED. This is an add-on for TSLRCM, it will not work otherwise. So have that installed. To install, extract the TIP folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, for TSLRCM only, select that option and run it. 3. Uninstall: ---------- There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply remove mod files from your Override and restore original appearance.2da 4. Bugs: ---------- If you find anything, let me know. 5. Credits: ---------- Kainzorus Prime; for contributing his textures. 6. Thanks: ---------- Thanks go the entire TSLRCM team; your work has been outstanding. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter danil-ch Submitted 09/28/2014 Category Skins TSLRCM Compatible No  
  14. Version 0.4.1

    3,639 downloads

    ======================================================== A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION Textures Improvement Project 0.4.1 (TSLRCM Add-On) ======================================================== Author: danil-ch Contact: Personal Message at deadlystream Name: Textures Improvement Project (TSLRCM Add-On) Filename: TIP_0.4.1.rar Release Date: 11/01/15 1. Description: ---------- The aim of the mod is to make game textures to utilize game shaders properly. This Release contains various fixed textures for droids, Aliens, Creatures, Mandalorians and more. Enjoy! 2. Install: ---------- (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) As this is an add-on for TSLRCM, TSLRCM 1.8.3 is REQUIRED. This is an add-on for TSLRCM, it will not work otherwise. So have that installed. To install, extract the TIP folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, for TSLRCM only, select that option and run it. 3. Uninstall: ---------- There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply remove mod files from your Override and restore original appearance.2da 4. Bugs: ---------- If you find anything, let me know. 5. Credits: ---------- Kainzorus Prime; for contributing his textures. 6. Thanks: ---------- Thanks go the entire TSLRCM team; your work has been outstanding. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  15. mus_s_romance? These is a lot of things that are not listed in the readme.
  16. 512bounty1018 Same line with proper filter. 502bounty1011 should also be replaced by 512BOUNTY1026
  17. Clean install is recommended. Also make sure there is no end.ncs in your override folder.
  18. Nihilus bug confirmed. Will be fixed in next version. As temporary workaround you should delete end.ncs from override folder.
  19. New The Witcher 3 Wild Hunt trailer looks freaking amazing!

    1. Kerk

      Kerk

      Lamberd, Ezkel, and maybe Berengar are to appear. Yeeeyyy. Too bad my computer is too pathetic for that game.

    2. Darth Hayze

      Darth Hayze

      Looks sweet. Just gotta finish 1 & 2.

  20. Back to the topic... I do not like one thing - the Khoonda battle on merc side. It's incredibly easy. What's worse, it not even require any action from player. Mercs usually slaughter all the defenders in a half-minute without a single casualty. 1.84 maybe?
  21. Proper hood animation.
  22. The two-handed model doesn't have proper animations.