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Everything posted by Hassat Hunter
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I have no clue what you just said, but every vendor has that piece of code. It's to prevent a second inventory to spawn, and a third, a fourth etc. Daraala was deleted and re-spawned fresh. As such, no Local Boolean 58, 1. Result; A second inventory was spawned. That's a bug though, not intended behavior, as can also be seen by her restarting her entire convo instead of going "{She duped the player}har har, thanks for helping!" There is no 'unique list', 'fixed in advance' etc.
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Not this again... Being duped isn´t better than not duped. The bug was pretty obviously an error, not intended behavior. She spends 1000 credits to GET THE LOOT. The biggest haul ever. While I could tell that, that would be a lie...
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
It's "Your" lightsaber... so while you could re-load to change it, you need a save approximately 30 hours earlier . Apparently can't do anything about that. Which is odd since I remembered it being not the case in 1.4. :/ Or is my memory playing tricks on me? -
Let’s have a Kotor 2 and 1.7 last run - Bugs and stuff recapitulation
Hassat Hunter replied to ttlan's topic in TSLRCM
Well, checked, and apparently the english .tlk also has 29 of them. Not anymore for 1.8 . -
Getting the same with that save, which is no doubt because the cutscene already started once without Ravager fix AND the broken appearance.2da, which are stored in the savegame itself. Using an older save and you should be able to proceed. Using an older and a proper appearance.2da and your friend can proceed, without need to cheat through...
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That's cause there appearances aren't "standard" for TSL, and thus do not appear in the KOTORTool. They are added with the GFFEditor or TSLPatcher from the Appearance.2da. So the most likely culprit would be a newly installed Appearance.2da from another mod, overwriting TSLRCM's... and removing the necessary lines in the progress... I would assume Realistic Visual Effects, since that's the only shared mod between OP and your friend aside from Kill the Ithorian, which doesn't touch appearances.
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Let’s have a Kotor 2 and 1.7 last run - Bugs and stuff recapitulation
Hassat Hunter replied to ttlan's topic in TSLRCM
Hmmm, that line is in, seems like lines got reversed. The missing line would be the french version of... And the greatest of victories are not manipulations at all, but simply awakening others... to the truth of what you believe. Of hearing it echoed around you, in life. Also the following lines use the TLK, so no ::-less version probably; Hey, 4 dots... gotta fix that for the english .tlk . -
Let’s have a Kotor 2 and 1.7 last run - Bugs and stuff recapitulation
Hassat Hunter replied to ttlan's topic in TSLRCM
118. Nope 119. That's now how the random loot system works. Actually with the fixes of 1.8 to robes you can expect something similar there too (many Darth Malak armors for example)... 121. Nothing we change there, you have to look at your other mods. 122. Agreed. I'll look into it. 123. Already fixed for 1.8 124. The animation and cut-off issues are already fixed for 1.8. The reason for the -1 is for lines WITHOUT :: :: when Kreia is in the party, which apparently are lacking in the dialog.tlk. For french lines, contact zbyl. Looks all French lines are in, except for "{Softly, this is Kreia's core belief} Manipulation is done through propelling events... or selected ones... into motion. It is done through teaching, through example, and through conviction.", that's still english. Though that might be overlooked rather than him not knowing the French version of this line... 125. You realise the "one human" is the refugee they bully, right? 126. Can't help you there. Try (again) Zbyl... -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Same deal -
You can vote us for Mod of the Year at Moddb (http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm), even if 1.7 was released last year and it doesn't look like 1.8 makes this year, much to my sorrow...
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Not really. With the mods listed, that should plainly not happen. The only way I can see it being true with you with that configuration would be if it was saved while on the black screen the Ravager fix fixes, but would "store" a copy of that Ravager map in the savegame. So... does your friend have any other mods? Or if he saved at the black screen and applied the fix then tried with that save an earlier save?
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Too? It really hates you, doesn't it?
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Again? What happened the first time? Also, done.
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Cutscene with no sound and skips dialogue
Hassat Hunter replied to Phalanxx's topic in Knights of the Old Republic General
It's the game-engine of KOTOR acting up, it does that sometimes. As said, resolution is restarting the game, no more dialogue fast-forwarding. The trigger for the cutscene itself is being enough light or darksided. -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Grenn didn't take ANY side-quests (except for escaped criminals) in vanilla TSL. But yeah, I already fixed that in 1.6, so if you want to wait with starting/finishing the sidequests after finishing Telos surface, it's perfectly possible now! (Did prevent getting the Escaped Criminals quest in that case though, if you hadn't received it)... -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
1.8 features a line here saying "her" (It didn't exist, so it had to be spliced together) -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Happens if you cheat too fast, before she can turn hostile (and thus does so after combat). Can't really do anything about that. I'll check them out. Well, the DS lines are pretty obvious, so I should take a look at what you say again. Don't say stuff like "I don't care for them, I just want to get off this rock" for instance . 005EBO was accidentally left out of the installer... Well, that's new. Can't say I ever heard of it. I'll check it out. True, but why block it? Not sure if the fix is easy, I'll see about it. Should already be fixed for 1.8. Can't fix. But you get more with 1.8 for escorting him, so there's more incentive to put up with his hellish pathfinding. See: Handmaiden. Yup. Have tried to see why that's the case, but couldn't find any cause... or fix :/ -
Strange French translations. Traces of an old intention of Obsidian?
Hassat Hunter replied to ttlan's topic in TSLRCM
Sounds like Nar Shaddaa talk to me. -
Let’s have a Kotor 2 and 1.7 last run - Bugs and stuff recapitulation
Hassat Hunter replied to ttlan's topic in TSLRCM
Aaaanyways, in regard to the Holocron lines, I bet you would be interested in; StrRef 119405 to 119445 And GBLDISCIPLE283.wav to GBLDISCIPLE332.wav. -
Done.
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Yes. Whatever you are matters not. It's about what Revan is...
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Yup. Error in the bots-cleaning protocol :/ And Combat Suit Reskin mods properly given an author.
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Let’s have a Kotor 2 and 1.7 last run - Bugs and stuff recapitulation
Hassat Hunter replied to ttlan's topic in TSLRCM
114. That's because Disciple is a Soldier. Soldiers don't use INT. So gameplay wise it makes sense (HK having high STR much less for example, or Mandalore more DEX than his armor allows and still being blaster-focused at start) 116. For someone understanding the TSL plot so much you do leave wide gaps. Also if the Atton rivalry surfaces it becomes apparent that he does infact not wait that long to send transmissions. It stands for reason Disciple doesn't want anyone to find out about the Exile if travelling with her, learning from her, before contacting Cede/Carth. -
That's because the 2 "sisters" out there are infact 2x Brianne (if you cheat your way there you can talk to them ), not the Handmaiden Sisters.