First off all; what additional convo between Visas and Mandalore on Malachor? There is... absolutely... none. So it's just the loading screen, nothing more.
Second; If we made the HK factory without adding content it would pretty much fade to black after the meeting with the HK-50's in the main hall, since, guess what... THERE WAS NO ENDING. Also that would mean no HK vs. G0T0 on Malachor, or only one pre-defined one, no choices.
Third; Ravager Re-write is by Zbyl, not Stoney.
Yes, yes, you are.
So, because of that, I should completely disregard the work others put into the mod???
Then why remove them from TSLRCM in the first place, if everyone is going to use them regardless? Also seperate mods, as I said before, leads to huge mod conflicts. Do you want people unable to use other mods just because they want the full TSLRCM package? Cause that doesn't sound like an improvement to me...
And yes, seperating it does take a pretty big amount of work, definitely in Kaevee's case.
Well, that explains all.
Want to remove HK/Goto too, how about all the rest of the restored content. After all another mod will add to it later, what's the point of having it in TSLRCM, right?
Heck, we should just drop our effort. TSLRP might come around a day making it obsolete, better to not make anything at all and prepare for that...
If it's so bad, why not keep it in and install a "fix" ontop of 1.8 later if anyone makes it? Say, the MV-I mod you revere? So everyone can benefit of the scene, even though it may be "inferior" to you.
Yes, some of the cut content may be a bit jarring, but at least unless it's utterly out-of-place, I say it's better in than out, won't you say?
Look how many people still use 1.5 (unpatched too, Red Eclipse issue) from FilePlanet. What would happen if there are 5 seperate add-onsv for 1.8?).
True. But you disregard the amount of work that needs to be done to re-add it in a seperate add-on. Disabling any particular part of TSLRCM is mostly prettty easy. Having to locate all files for a seperate mod, make installer, have no conflicts etc.? That takes quite a bit more time...
Using that and a seperate add-on to re-add it might. And what if the seperate add-ons all modify, say, global.jrl? (like splitting Kaevee and say, the JJT Sullustan) We need 5 variations of one file, and have to install the right one. Oh, joy!
Just make it so after killing the whats-it-called-again no longer the cutscene runs. Done. Sure, she's not deleted, but you got what you wanted...