Movement Animation Fix for KOTOR & TSL (1.3)
Not sure if needed. Definitely not to impose.
Darth Nihilus Animation Fix (2.0)
Seems merely for using Nihilus as PC, as animations added are not needed when he's a boss? Or do I have it wrong.
Bao-Dur Shader fix
Would be nice to have. But sadly, no information on distribution (so probably not). Don't know if the modder is still active to contact (only 2010 mods) for permission.
Telos Shuttle Crash Movie Fix (1.0b)
Sheer size would probably keep it out. Which was one of the main reasons for the Sion Arrival fix too, but since it's 1.8. And that's not nearly as big as this (not to mention this does nothing else, the Sion Arrival does).
Goto's Yacht Window Upgrade
Darth InSidious is an ex-TSLRP known-MIA, and the readme states we need his permission. So as much as I would like it in too, probably isn't going to happen.
Cyan Lightsaber Fix
Isn't this already in, though? Or am I confusing us with TSLRP now? (which would be pretty bad of me actually)
Fixed Mandalorian Banners
More mod than fix.
Lightsaber Parts Icon Fix
Weapon Finesse Icon Fix
Both allow use, and are small little fixes that definitely would fit into TSLRCM. I'll ask the team wheter we should include them...
(well, partially for the lightsaber fix, since the typo can be fixed in the .tlk instead)
Hmmmm... don't go away to Malachor VI, but stay right here...
Although of course VP already spoiled that...
It's placed at a location, move too far away (which is very easy to do, it's radius seems rather small) and the sound will get softer.
That's not really a bug. It depends on how DS/LS points are awarded. There are 2 methods TSL uses, one of them has the sound, the other not.
Method 1) Adding a fixed amount of points (usually 1) to DS/LS.
Method 2) Adding an amount of points which is variable depending on how good/bad the act is (small, medium, high) and your current alignment. So being high LS a DS act gives more DS points than when you're alreadt heavily DS.
Well, that track is not set in the dialogue, so it must be done by script... in which case it probably works like the prologue thingie...