204. Should be easy enough to move HK-47...
205. Mandalorians can be badass when unarmed (See Dxun Battlering).
206. It could. It's been known to happen to modded armor/robes...
207. He's supposed to be moved to the Khoonda backdoor after the battle. With 1.8, he is! He doesn't participate in the Battle for Khoonda...
208. That's sadly how -1 works in globals.jrl. It's fixed for us english users by having the entries in the .tlk instead of the global.jrl, but since the .tlk is not installed for other languages, KSE will remain doing that...
211. Nope
212. Not in 1.8...
213. Nope... still just spelunking.
215. Not sure what you mean with the mines. All you planted ARE there for you to be used in the battle for Khoonda.
216. ??? Not sure what you mean... ?
217. They're both part of the Atton/Disciple rivalry, and can both still be triggered. So not sure what you're saying here...
218. I've always gotten that line, in vanilla and TSLRCM. (completionist, eh?) French version issue???
219. No need for any of that. In 1.8 you can say "later" (well, not like that, but you get my meaning) and wander around the camp (not leave though), getting the kit, several unique dialogue strings about your coming battle on Onderon (varies for Talia and Vaklu too!)... much better than just having Kex run up, don't you say?