Dotalink

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About Dotalink

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    Jedi Initiate

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  1. You're absolutely correct, my bad it's all good and great on my end, really appreciate the great mod!
  2. Hey just curious, it seems to be working, my melee weapons are adding +4 from dex at the start of the game. My shortsword on endar spire with 18 dex is giving me a total of +5 since I chose the melee specialization feat. However, my pistol is doing +9 on attack which seems way to high and should have parity with my shortsword. Is it possible the pistol is double stacking the bonus due to the finesse script being added on top of it? Just seems highly unusual, appreciate the great mod
  3. I'm also noticing that Carth's rifle, the icon in the inventory screen, is a large white square instead of the regular gun icon, not sure why that happened, any fix recommendations? Edit: I'm seeing some early armors, like republic mod and the echani armor not having the immunities. I also saved Bastilla and the single saber on Brejik had a mantle of the force crystal instead of just yellow, then after speaking with her, she still picked up her double yellow blade and doubled brejiks items.
  4. Interesting mod I'm planning to try it out, just curious if the difficulty tabs make a difference anymore with this installed? Any new plans in the future for this mod? Will give feedback at some point, thank you for the effort to make the experience new!
  5. Hey, Yeah no worries and thanks for doing that, much appreciated! Take care yourself.
  6. Hey love the mod concept, was just thinking about doing something like this. Would it be possible to add prestige classes or, instead, make it so you can level into a different original class during the forced level up sequence? Let's say I played scoundrel and switched into a scout afterwards or something of the sort. Prestige classes that build off the original would be cool! Thanks again, all the best.