MrPhil

Premium Member
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Everything posted by MrPhil

  1. Thanks. I wonder if it was a troll or a bot...
  2. Could you please block yangyi56's right to post blog, as there seems to be an awful lot of ads in there...
  3. Nope, not included, AFAIK, however VP's planning (IIRC) to release a compatible version
  4. I don't see how there might be any ambiguity. Using a noun or its adjective should not have any incidence...
  5. Where is this written (so that they can correct-it...)?
  6. Well, there is a working compatibility patch for both 1.6 and 1.7...
  7. Well, the manual part may be the problem, because a large part of what RCM modifies aint gonna be found in the override folder, but rather in the .mod files. If it can comfort you, I'd tell you same kind of block happenend to me days ago and I too had to start from scratch...
  8. Things like that happens, especially when running an older version or having some other mods. Is it your case?
  9. I'd like to suggest something about Peragus Tweak. Well, giving some proper clothing to the miner was a great idea. Now, I just remarked the same problem happens on the Harbringer: when Sion is meditating on the bridge, all we can see is weird bodies. If they could be clothed into republic soldiers/officers, that would be kind of great! It would be even better with Zbyl's arrival mod... So if you have time for such a thing, I think it would be worth-it and make Peragus a little bit more agreable.
  10. There is a reason there was other version made after the beta: to correct its bugs! Not only are you missiong out, you are also living in a bugfest...
  11. MrPhil

    Movie Saber Mod +

    Well, there is Ultimate Saber mod that you can use with TSL RCM 1.7 using a special pack made by Stoney...
  12. For some reason, I cannot modify force powers with KSE. It resets all of 'em to nil.
  13. rapidshare.com megaupload.com simply send-it to the person by e-mail (zipped with 7-zip , for example...)
  14. I'd love to see Zbyl's cutscene of the Malachor core sometimes too.
  15. We'll see. I know a few of us do use-it, so I imagine they'll report-it. I'm also using-it, but I'm slow as I don't spend a lot of time playing TSL (too frustrating game lol).
  16. I think VP's going to redo his mod himself to make it compatible.........
  17. Well, it's not that long, did it dozens of times. Just drink a cofee while installing the game, whit a good book to read and that not gonna be so long... Anyway, if you need another copy, that is not too hard to find. Also, normally, asking to get your copy for a few hours to your girlfriend should not be problematic, I hope...
  18. Is 1.7 compatible with Ulic's mod? Because it seems it modifies Peragus as well!
  19. MrPhil

    TSLRCM download

    Is 1.7 out yet? See Stoney's sig on LF...
  20. Meh, I don't wanna hear about anything that so much as touch Onderon now, as it seems to be so sensible and so buggy. I'm not even sure about skins . Anyways, I don't think there is a mod that makes this higher definition although I remember Xarwarz did a reskin of a few animals/creatures... Actually, I think that would be Saquesh, as a Sasquatch is more of a legend thing
  21. We know that the script is about done, but now there are some scripters that needs and are in the process of making these ideas come about in the game.
  22. Is this mod compatible with TSL RCM? http://knightsoftheoldrepublic.filefront.com/file/Clone_Wars_Armor_Pack;117142
  23. I'd love-it. Then I could see if there is any other bug with these mods...
  24. Lol, these are Xarwarz reskins. They're not always pretty, but some of 'em are an improvement, in my opinion. So the save is not broken as somebody that do not have all these mods installed can still enter the palace. However I cannot, so it is probably one of "my" mods that are the cause, even though it is not game breaking. So if I could pinpoint what is conflicting, I'd probably be able to continue. Just for the sake of curiosity, do you have any mods installed, aside from TSL RCM (is it 1.6a or 1.7?) and TSL 1.0b patch?