MrPhil

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Everything posted by MrPhil

  1. What I think is that if he is done with his maps, maybe he could give a shot at scripting... But I'm just going off topic so I'll stop rambling on. I just wish I could see this mod of his some time as I loved each of the 3 versions he did of Sleheyron...
  2. Did you go in the cave with all the nasty critter? You say he wasn't there uh? Using any other mods than TSL RCM 1.7 (and relative fix...), perhaps?
  3. So if I understand well, Disbeliever is basically a mapper, modeller and skinner. But he has difficulties when it comes to scripting. That about right? And if he needs a scripter, it means he basically has finished his map. Don't you think?
  4. Even with a mod that makes it more hard, it would not take that much time no? You'd just die more often.
  5. I wonder if he stills work on Sleheyron though. He used to send an update every few day or so. Then he just decided to make a completely new area. Then he did the same again. Then pffft. No news...
  6. Mind you, I'm the 1st one that would use the "thing that shouldn't be named", as my laptop makes a kind of grinding noise whenever TSL'S cd's in. However, I did encounter the swoop bug, that is getting in the air forever. Removing the faulty .exe and replacing-it with my backup exe plus playing with the CD DID fix-it... oh well. However, I am using the .exe (JUST the .exe) from the unofficial and fully reprehensible 1.0c patch and this no cd patch is working with the swoop races... oh well.
  7. MrPhil

    Update on 1.8

    What HH said was about a modification zbyl2 is attempting at a cutscene, not TSL RCM related
  8. Was that a crack at us? Anyway, that would explain why some of the "things that shalln't be named anymore" aren't working.
  9. Nice, I also had this problem. Didn't tought you'd get rid of this restriction "just like that"! Thank you doc! And nice to see one of the most accomplished modeller/skinner join the forum and host its files there too!
  10. Perhaps the carbon no-cd patch does work with swoops, but nope, there IS an issue with no-cd patches and swoop racing, joe. I've tested-it and it really does...
  11. My HK's also have this transparency issue. Mine are reskins, however. TimBob's, in fact. http://knightsoftheoldrepublic.filefront.com/file/K2_HK_Reskin_Pack;118217
  12. MrPhil

    She's mean to me!

    How can you be that *mean* to Atton. No matter how harsh I am with him, he always seems to approve all that I do, wether killing or sparing/helping a person...
  13. MrPhil

    Update on 1.8

    Will zbyl2's Malachor Core Kreia Betrayal cutscene be added to RCM 1.8?
  14. Anyone can edit the title of this thread to "Remove Restrictions to Force Powers by Armors for K1"? Here are some screenshots I did to promote the mod I'll try to upload them to the file part of the website too Tried to upload the mod to filesfront too. Maybe they won't refuse-it this time
  15. For a minute, I got setback by the "almost" 17
  16. MrPhil

    Requests

    Maybe you could use those on the landing pad on Dantooine too?
  17. Hum... not sure bout that HH That is subject to interpretation me think.
  18. Fully's what I've seen all the time, but only at level-ups. No idea about module transition.
  19. Yup, but I believe this is not related with the global.jrl issue.
  20. Uh? Could you point me in the right direction? Or is it the discussion at lucasfiles? By the way, the conflict between these 2 mods (at lucasfiles that is) has been resolved with a patch that did not involve global.jrl...
  21. Well, I did not switch anything I think. Let me tell you what I did: installed TSL, patched to 1.0b, installed TSL RCM 1.7, installed your unofficial fix, installed Newbiemodder's Korriban Expansion mod, installed Qui Don Jorn's Hotor 1.4, patched-it to 1.5 with his patch 1.5. The only time I switched anything is when I sent the aforementionned file (global.jrl) to the version Newbiemodder's modified for me to be able to see the objectives (which did not work...). Anyway, these are the 3 mods (yours, NM's, Qui Don's) I have that modifies global.jrl, the only ones. So there has to be some kind of uncompatibilities between them... Yup, empty journal is a clash, but I also think NM's expansion mod is bugged for me and I got blocked in the mod, without being able to keep pressing on. Been trying to progress ever since, but couldn't. I think there ought to be a way to get your fixes to work with both of these great mods, but I can't figure-it out by myself and it seems Newbiemodder couldn't too. If you could gather together what modifications you did, maybe a compatible global.jrl could be realeased in order to work with all these mods? Or am I the only one that uses these 3 mods with problems?
  22. I'll send you my global.jrl for you to try to assess something then, that is if you have the time... Before he modified-it: http://www.2shared.com/file/sG8poTrt/global.html The one modified that still does not work (probably issues with dialog.tlk, says he): http://www.2shared.com/file/I055Hmmi/global.html There's the install log for his mod. http://www.2shared.com/document/CUPsPyck/installlog.html
  23. Yeah, but Mira's ability with mines are well worth anything Hanharr can come up with, in my opinion. In the arena where Mira battles against Hanhar, I always love to run trough them only to see Hanharr follow like an idiot right trough them...