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Everything posted by ajdrenter
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Is it possible to upload as many of the original screenshots for these mods as possible?
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- chainz.2da
- redhawke
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(and 2 more)
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[KotOR] Restricting items to specific party members
ajdrenter replied to Salk's topic in General Kotor/TSL Modding
I think when I was doing it I had decided on "Pilot" for Carth and "Warrior" for Canderous -
[KotOR] Restricting items to specific party members
ajdrenter replied to Salk's topic in General Kotor/TSL Modding
I was doing this at one point I think by restricting by class and then I was just making new classes for individual party members. Probably not a great idea, using feats seems a lot cleaner. -
MOD:Bastila's Dark Bodysuit by Revanator, Quanon, & A Future Pilot
ajdrenter replied to Revanator's topic in Mod Releases
When a file is dropped in override I believe it overrides any file the game looks for by that name. Modules can have files inside of them that have the same names as files in other modules. TSLPatcher can inject files into modules such that the injected file won't interfere with any other file by that name, like files that may exist in other modules. When the file p_bastila001.utc is put into the override folder, that file will be loaded anytime the game looks for a file with that name. Anyways I am sure that is the difference causing you an issue. As to why she turns invisible, I don't know. I would extract the p_bastila001.utc from lev_m40aa and compare them. -
Thank you for your kind words! I am glad you like the mod. The overwhelming majority of areas have their own unique load screen in the vanilla game files. My files directly replace those original files, so that behavior is unchanged. Most screens in my mod are direct recreations of the source material, with creative liberties taken where I feel necessary. In the case of "Brotherhood of Shadow: Solomon's Revenge", every area added had the same generic load screen created by the author. Rather than recreate that single file I have given each area it's own unique screen, which I feel better represents the spirit of the original game.
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View File Very Nice! Load Screens for KotOR Very Nice! Load Screens for KotOR 1.1 by ajdrenter Description: This is a complete set of replacement load screens for high resolution UI scaled configurations. It includes compatibility patches for Jorak Uln's reskins, jc2's "Lehon Mandalorian Expansion", and Silveredge9's "Brotherhood of Shadow: Solomon's Revenge". So far there is a 16x9 version and 4x3 version. This mod requires a high resolution user interface mod such as "KotOR High Resolution Menus" by ndix UR. I also recommend "HD MENUS AND UI Assets" by JackInTheBox, who's mod provided the template for this mod. Installation: Just drag and drop from your desired folders to your override. FOLDER LIST kotor - All base game load screens jorak - Screens for Jorak Uln's reskins jc2mando - Load screen for jc2's "Lehon Mandalorian Expansion" bos - All screens for Silveredge9's "Brotherhood of Shadow: Solomon's Revenge" Credits: JackInTheBox for the base load screen texture which I used to do this whole mod. Thanks! Thanks to the whole community for such a wonderful wealth of content over the years. Usage: You may use this mod for any non commercial use and without contacting me as long as you give me credit for my assets. If you use assets belonging to JackInTheBox you must obtain consent from him either through his release documents or personal contact. Submitter ajdrenter Submitted 04/18/2019 Category Mods K1R Compatible Yes
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Version 1.1
5,192 downloads
Very Nice! Load Screens for KotOR 1.1 by ajdrenter Description: This is a complete set of replacement load screens for high resolution UI scaled configurations. It includes compatibility patches for Jorak Uln's reskins, jc2's "Lehon Mandalorian Expansion", and Silveredge9's "Brotherhood of Shadow: Solomon's Revenge". So far there is a 16x9 version and 4x3 version. This mod requires a high resolution user interface mod such as "KotOR High Resolution Menus" by ndix UR. I also recommend "HD MENUS AND UI Assets" by JackInTheBox, who's mod provided the template for this mod. Installation: Just drag and drop from your desired folders to your override. FOLDER LIST kotor - All base game load screens jorak - Screens for Jorak Uln's reskins jc2mando - Load screen for jc2's "Lehon Mandalorian Expansion" bos - All screens for Silveredge9's "Brotherhood of Shadow: Solomon's Revenge" Credits: JackInTheBox for the base load screen texture which I used to do this whole mod. Thanks! Thanks to the whole community for such a wonderful wealth of content over the years. Usage: You may use this mod for any non commercial use and without contacting me as long as you give me credit for my assets. If you use assets belonging to JackInTheBox you must obtain consent from him either through his release documents or personal contact. -
Would you be willing to make PC portraits for vanilla heads as well? And perhaps a Juhani with Redrob's catlike head model?
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So what you need to do is, search your registry for the string "deadlystream". It should take you to some saved install info somewhere in the registry. Delete the whole key and then when you run the installer it will ask you where to install. TSLRCM does the same thing.
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File Name: Hi-Poly Tin Cans Crixler's Crystals Compatability Patch File Submitter: ajdrenter File Submitted: 01 Jan 2018 File Category: Mods K1R Compatible: Yes These are just models from the hi poly tin cans mod compiled and named for the new sabers added by crixler's crystal pack. All credits to original authors. Click here to download this file
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