Liserg
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Liserg last won the day on January 5 2022
Liserg had the most liked content!
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10 Jedi PadawanAbout Liserg
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Jedi Apprentice
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Friends, I need your help. The Darth Nihilus model is one of my favorite game models. But while running, the Nihilus model loses part of its leg. Friends, if someone knows, how to fix this problem, please help.
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If it's no secret, when you created the mod, did you work with the Mantle of Darth Malak? I mean, if you change the weapon, to a double sword/lightsaber or staff, then the necessary animations for this in the Malak model is missing.
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In order not to clutter up the thread I replied in PM
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I hope you succeed, because there are very few mods that use Malak/Nihilus' unique combat animation. When Malak uses dual swords, staff his mantle passes through him as if frozen. Malak has no mantle animation for double swords, staff, etc.
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Thanks for the detailed answer I hope that you will be able to find a model that suits you in all parameters. Let's assume you found the right model and implemented everything you had in mind, how will it be different from the existing model? Thank you very much, after watching the Obi-Wan Kenobi series, I really wanted to play as Vader I like the model of Darth Malak and thanks to the talent of@Alvar007he almost completely animated it. But when playing with dual swords, staff, blasters, then the mantle of Malak is not animated, if you know, can you suggest, how to solve this problem?
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Good afternoon, if possible, can you publish the Darth Vader model for K1?
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Malak end-game model change: Is such a mod possible?
Liserg replied to Mephiles550's topic in General Kotor/TSL Modding
Am I correct in assuming that you have to create a separate animation for each type of weapon? -
Malak end-game model change: Is such a mod possible?
Liserg replied to Mephiles550's topic in General Kotor/TSL Modding
Hello this mod can be used for Singleplayer company? Were you able to solve the problem with Malak's mantle animation, when he uses a single/dual blaster, dual sword, staff? -
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Mods related to the restoration of animation is very rare, which is why they are so valuable, thank you for your excellent work.
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Thanks for the great job and excellent mod
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If this is what you were looking for AIOFPM3.0.1.zip
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Alvar007 i congratulate you on the mod premiere, thank you for your fantastic work and thank you for the fact that thanks to you K1 is getting better and more interesting!
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To be honest, I had no hope that Darth Malak's model would ever be animated. Thank you for knowing how difficult this task is and how much easier it would be to refuse citing employment, you not only did a great job with it, you did much more, you fulfilled a dream. Thank you very much for this and immense respect.
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Mod Jedi Malak PC Head and Fixed Animations fixes the animation of the Jedi Malak model, which uses standard animation, rather than unique animation, like Darth Malak and Darth Nihilus models. And today, the Darth Malak model is not fully animated, as this is a very difficult task.