SalaciousCrumb
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Everything posted by SalaciousCrumb
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No More Messengers After Xor Ambush -- FIXED!!!
SalaciousCrumb replied to Fair Strides's topic in General Kotor/TSL Modding
I could but that would mean going back several hours in my playthrough. Can it be fixed through the save editor? I found K_XOR_AMBUSH in the global numerics but I'm not sure what value I should set it to (it's currently set to 1). I also found K_XOR_AMBUSH_FIX in the global booleans but I'm not sure what it does (also set to 1 currently). -
No More Messengers After Xor Ambush -- FIXED!!!
SalaciousCrumb replied to Fair Strides's topic in General Kotor/TSL Modding
Will this fix work if Xor has already approached me (but not yet ambushed me)? He simply stands outside the Ebon Hawk with his two thugs but I can't interact with him. I applied the fix but I still can't interact with him. I also tried using the Rapid Transit system to transit back to the Ebon Hawk but that didn't yield any result either. Any suggestions as to how I might solve this? -
Skill ranks for T3's Upgrades in TSL
SalaciousCrumb replied to Mellowtron11's topic in Knights of the Old Republic General
According to this guide you need at least 21 points in both Computer Use and Repair to fully upgrade T3-M4. -
1) When did the problem begin to occur? During my latest playthrough, though I haven't played the game in quite a while. 2) Did you install the latest version of the mod? Yes. 3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Aspyr's updated version. 4) Did you update your game as required by your game's region? Yes. 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? I performed a fresh installation. 8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) Unofficial TSLRCM Tweak Pack 1.2.2 High Quality Blasters 1.0 Darth Sapien's Mandalore (HD Reskin) HD Darth Nihilus 1.00 HD 2K Visas Marr 1.0 TSL Backdrop Improvements 1.3 (I'm using a previous version in my playthrough) Replacement Peragus II Artwork by Trench 1.0 4k Atton 1.0 Canonical Jedi Exile 1.2 Ebon Hawk Cockpit Fix 1.0 TSL Animated Galaxy Map 4.1 Realistic Nar Shaddaa Skybox Realistic Nar Shaddaa Skybox Mod - Loadscreens 9) Can you be more specific about the error? At what point did it happen? I'm doing a DS playthrough and I picked Atton to lead the party into Freedon Nadd's tomb. Even though I make him give into the Dark Side in both Dark Side energy spots, his alignment goes in the opposite direction. This also happens during the conversation with the Sith performing the ritual. 10) Have you tried re-downloading the mod? No. 11) Have you tried using a different save game? Yes. 12) Have you tried starting a new game? No. 13) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 10 Pro 64-bit.
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My main character is a Consular/Sith Lord and for some reason I'm still able to acquire this feat, even though the game lists Jedi Guardian as one of the prerequisites. According to StrategyWiki this feat is bugged and your character needs to be either a Guardian, Weapon Master or Marauder in order to obtain it. It makes no mention of the Consular or Sith Lord classes, however. Can someone fix this?
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Fog and Speed Blur Fix for the 2016 TSL patch
SalaciousCrumb replied to Kexikus's topic in General Kotor/TSL Modding
Alright, I'll leave it unedited then. Thanks! -
Fog and Speed Blur Fix for the 2016 TSL patch
SalaciousCrumb replied to Kexikus's topic in General Kotor/TSL Modding
Great tutorial! One question though - one of the files starting with "fp" has a line "MOV result.color.rgb, r0" instead of "MOV result.color, r0". Should I paste the necessary lines above "MOV result.color.rgb, r0" like this or simply leave the file unedited? -
Would this mod cause a conflict if i were to install the fog and speed blur fix for Aspyr's version of KOTOR II?
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While we are on the topic of misplaced voiceovers, the Aqualish thug in the flophouse at the Nar Shaddaa docks uses a Gran VO.
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Yeah, I was hoping for a single fix.
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The former - the VO needs to be changed, there's no need to change NPCs, at least in my opinion. Edit: I think the Trandoshan is actually using a Nikto VO, not a Weequay one. Either way, I hope someone can fix this.
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When the Red Eclipse slavers seize the Ebon Hawk on Nar Shaddaa there is a short cutscene right before you start making your way to the ship. The Trandoshan uses a Weequay voiceover. Can someone fix this?
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Hi, I'm experiencing a problem with one of the backdrops on Peragus II: Mods I have installed: TSLRCM 1.8.5 (Mod DB version) Unofficial TSLRCM Tweak Pack 1.2.2 High Quality Blasters 1.0 Darth Sapien's Mandalore (HD Reskin) HD Darth Nihilus 1.00 HD 2K Visas Marr 1.0 TSL Backdrop Improvements 1.3 4k Atton 1.0 Canonical Jedi Exile 1.2 Ebon Hawk Cockpit Fix 1.0 TSL Animated Galaxy Map 4.1 I've installed all of them manually to ensure there are no conflicts, so none of those mods are from Steam Workshop.
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So what am I supposed to do exactly? With K1, I patched the game with UniWS, upscaled the videos to 1080p with RAD Video Tools, set compatibility mode to Windows XP SP3 and it worked like a charm - the videos now play back in 1080p and there are no black bars at the top and the bottom of the screen. How do I achieve the same result in TSL (updated Steam version)?
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