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Posts posted by djh269
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Is that from a separate folder with the base kas_24aa.mod file with my modified .GIT file? Or is that from the tslpatcher folder? Is the tslpatcher able to detect if there's no .mod file and just add it in?
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Because the .GIT file and the .UTP file goes in the .MOD file for kas_m24aa, and I don't think it would go into the modules folder without the .MOD file, and I did use the .rtf as a template as mentioned in the permissions, but I assume the same rule applies.
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File Name: Jolees hut mod - Modders resource
File Submitter: djh269
File Submitted: 23 Feb 2017
File Category: Modder's Resources
Jolee's Hut - Modders resource 1.3
Author: djh269
Release Date: 23.02.2017Installation:
Simply click on the TSLPatcher.exe and click install and sit back and watch the TSLpatcher do its magicUninstallation:
N/ADescription:
- djnugent requested a Jolee's Hut mod so I made a simple little house that you can enter for our old moody friend.
- I've also added an extra Zoological Compound and a separate mod with extra plants, these can be installed separately.Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.Incompatibilities:
Shouldn't be incompatible with anything but if there is just PM me on DeadlystreamPermissions:
- As this is a modders resource full usage of this mod is allowed, in fact it's encouraged.
- The only thing you can't use is the info.rtf or the tslpatcher.Thanks:
djnugent for the request.
Kainzorous Prime for allowing me to use the TSLPatcher frame from his TSL NPC Overhaul mod (Without him this mod wouldn't be possible).
N-DReW25 for his assistance and usage of his info.rtf file.
Fairstrides for his unquestionable patience whilst helping me out in the past.
bead-v for his module editting assistance.
Kexikus for his tslpatcher advice in making my mod more compatible.
Bioware for such an amazing game.
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Holowan labs for the endless pit of information for Kotor modding.Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE
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Actually, I think it's the perfect size...but I think it should be a little darker, or dingier...not sure. Jolee never struck me as a "neat-freak" or OCD. Just my two cents...
I know what you mean, it should be a dingy swamp hut really judging by the outside. The protocol droid is his butler, which explains the neat chairs haha.
In addition to what Bead-v said, you also need to change the LinkedToModule field to the name of the shadowlands module, kas_m24aa.
After a few exchanges and some patience from bead-v you're able to see the correct module name and you come out directly outside his hut. Thanks for the advice though.
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Makes sense, I went through the modules in KT a while back and found nothing. It would of been fun battling a large, tough Rancor on the Unknown World.
There was a mention of large Rancors and Rancor herd mothers in the first Darth Bane novel whilst he visits the Unknown World, he even rode one haha. But that's steering off the subject a little bit.
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Which mod is it? The read me for his Wotor mod says this:
"You are not allowed to use any of this mods resources in other released mods without express written consent of the WotOR modding team."
Shem, Svosh and Mono_Giganto also worked on the project, T7s been gone longer than the others I do believe.
Edit: I assume it's for Wotor.
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Hey, I've been playing with some ideas for possible new armors, and also been thinking about including mandalore's mask since Silveredge allowed usage of all his mods as long as he's credited, I might also try to contact T7 to include the Revan masks, but there was a more pressing matter in my mind...
Recently i started thinking about the Tulak hord's armor on females (and a new idea i'm toying with for males), and since these armors reveal the skin of the character, if you play a dark sides PC and your face turns all grey and messy it won't match the body anymore, so the only solution i can think of would be getting rid of the game style transitions for something more akin to "movie style ds transitions" where the skin color doesn't change, but that would in turn get into conflict with any pc and bastilla reskins since my dk transitions would overwrite them and i don't really feel like starting a serious reskin work on faces to make them on par with quality as to what other modders might offer when it comes to it, so I'm not quite sure what i'm gonna be doing about it, anyone has any suggestion?
You could include an optional part within your mod that has a modified heads.2da, all you'd need to do would be to copy the neutral skins lines over to the dark side lines within the heads.2da file. Without having to edit the skins.
Edit: it would be a quick fix but highly incompatible with other mods haha.
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He's a part of the old religion which makes him the last of his kind in a way, Kylo Ren is starting something new along with Snook, which is different from being a Sith because of Kylos affiliation with the light side as well as the dark. In Star wars Episode VI: Return of the jedi Luke was the jedi that "Returned".
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Just rename the files listed above, the body and the portrait texture and it'll all work fine.
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Darth Sapiens T3M4 mod needs a little workaround to get it working, here is the textures below, the difference is that Kotor is T3M3, rather than Tsl's T3M4. Other than the below changes everything else should work fine.
Kotor:
P_T3M3_01.tga - T3's main texture
PO_PT3M3.tga - T3's portrait
TSL:
P_T3M4_01.tga - T3's main texture
PO_PT3M4.tga - T3's portrait
3C FD uses the C_DrdAstro01.tga file, which is also used in K1 and works the same way, I'm pretty sure it's the first droid in the Taris shop that you can buy before T3M4.
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There was a Force Fashion TSL mod that was released which only had robes I do believe, I think there was a Fashion WIP project, that stretched into armors and masks AND robes. I believe that a lot of people were involved with in the K1 project. Below is some pictures of some of the things created, with the Canderous armor I think is above. All pictures I've saved from Jonathan7's Lucasforums picture album.
Canderous Armor:
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Isn't that Canderous armor from the Force Fashion project you were working on with Jonathan7?
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http://www.playground.ru/files/star_wars_kotor_new_basic_clothing-73352/
I thought I recognised the screenshot above, it's a separate mod to the Graphic Modification that's released by the same author, but once again stolen work.
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Hmm, there are a few interesting finds though, in regards to plot devices. (ptar_daviksgem + kas24_joleeamule).
kas24_joleeamule has this script associated with it: k_pkas_giveamul.ncs
"00000017 05 00 00EE 00 ACTION GetPCSpeaker(00EE), 000000002C 04 05 0010 str CONSTS "kas24_joleeamule"00000046 05 00 001E 02 ACTION GetItemPossessedBy(001E), 0200000069 05 00 0087 02 ACTION ActionGiveItem(0087), 02"ptar_daviksgem has this script associated with it: k_ptar_hasdavgem.ncs. Although I can't make out what the decompiler says on that one. -
These are the missing items from the standard group of items.
Bothan Demolitions Probe $1500Demolitions +6Only available via cheatingDroid Sonic Sensors Type 1 $1Awareness +2Only available via cheatingDroid Sonic Sensors Type 2 $1Awareness +3Only available via cheatingDroid Sonic Sensors Type 3 $1Awareness +4Only available via cheatingDroid Search Scope Type 1 $1Awareness +2Only available via cheatingDroid Search Scope Type 2 $1Awareness +3Only available via cheatingDroid Search Scope Type 3 $1Awareness +4Only available via cheatingBothan Machinist Gloves $600Demolitions +4Only available via cheatingBiotech Package $1000Regeneration +1Only available via cheatingBavakar Memory Chip $2000Intelligence +2Only available via cheatingBavakar Cardio Package $2000Constitution +2Only available via cheatingBavakar Reflex Enhancement Package $2000Dexterity +2Only available via cheatingTeta's Royal Band $3000Stealth Field NullifierOnly available via cheatingStealth Field Enhancer $400Light Armor Proficiency RequiredStealth +4Only available via cheatingDark Jedi Robe $100 1 NoneOnly available via cheatingNo UpgradesMandalorian Heavy Armor $8000 12 +0Immunity: Mind affectingOnly available via cheatingNo UpgradesCinnagar Plate Armor $4000 10 +1Damage Reduction 25/SonicOnly available via cheatingNo UpgradesMandalorian Armor $9000 10 +1Damage Reduction 25/SonicOnly available via cheatingNo UpgradesArkanian Bond Armor $4500 8 +3Damage Reduction 20/ColdOnly available via cheatingNo UpgradesEriadu Prototype Armor $6000 6 +4Only available via cheatingAR: +3 ACMU: Damage Reduction 15/Cold, Immunity: Mind affectingZabrak Field Armor $3250 7 +4Damage Reduction 30/ColdOnly available via cheatingNo UpgradesUlic Qel Droma's Mesh Suit $5000 8 +4Damage Reduction 20/ColdDamage Reduction 20/FireOnly available via cheatingNo UpgradesCinnagar Weave Armor $2000 6 +5Damage Reduction 20/ColdDamage Reduction 20/FireOnly available via cheatingNo UpgradesGamorrean BattleAxe $1 1 - 12 x22-Handed WeaponOnly available via cheatingNo UpgradesMassassi Battle Staff $30 4 - 9 x2Double Weapon+3 Attack BonusOnly available via cheatingNo UpgradesArkanian sonic rifle $200" 3-8 x2+2 Attack BonusDex Damage Reflex DC 14Only available via cheatingNo UpgradesEchani Double-Brand $1480 4 - 18 x2Double Weapon+3 Energy Damage+2 Attack BonusOnly available via cheatingNo UpgradesSith war sword $480 3-17 x2Double weapon+1 attack bonusOnly available via cheatingNo UpgradesMassassi Brand $55 2 - 7 x2Light Weapon+1 Attack BonusOnly available via cheatingNo UpgradesTeta's Blade $1230 4 - 9 x2Light Weapon+3 Attack BonusPoison Average Weakness. Fortitude DC 20Only available via cheatingNo UpgradesBut there are a lot of items that you can't obtained from the modules section in Kotor Tool:dan13_grnsaber
dan13_bluesaber
dan13_bluesaber
dan13_plotcrys
dan14ae_blkcrystal
dan14ae_whtcrystal
kas22_longsword - enhances all attacks by 5.
g_w_warblade002 - applies poison and massive criticals, advanced Wookie warblade?
kas24_joleeamule
k_kor_koltomed
k_kor_koltadvmed
kor37_droidblast - + 5 attack modifier, called: Advanced Blaster Pistol: Null
lev40_supergun - pretty powerful Heavy Repeating blaster; + 1-10 Energy, + 1-10 ion, Stun DC14
g_i_drdutldev012 - unlimited use advanced flame thrower
g_w_vbroshort002 - found on the leviathan, more powerful than standard
man28_chum - listed as 'body parts': The mangled and bloody remains of humans, Twi'leks and less identifiable species.
g_w_rptnblstr004 - found on Manaan, advanced blaster cannon
g_i_drdshld008 - found on the end modules, very powerful droid shield
sta_light002 - slightly advanced lightsaber
sta_light1 - slightly advanced lightsaber
sta_shortligh001 - slightly advanced lightsaber
sta_shortlight1 - slightly advanced lightsaber
item001 - a very powerful armor found at the end battle
g_i_drdshld008 - found on taris, Stealth Field Generator - unusual activate item: Cloaking Device property is applied
ptar_daviksgem
g_a_jedirobe02 - the sith governors robe
tat20_gaffi02 - advanced gaffi stick? applies a poison effect
g_band - Ancient Rakatan Band, EXTREMELY powerful mask.
g_w_stunbaton005 - elder rakatan wand, may already be able to obtain this ingame.
punk_stargem - Star Gem, plot useable device
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What about Bandon's unique lightsaber drop on Manaan? It makes it stronger for some crystals but some are weaker or the same stats. The stats can be found on the web somewhere for each crystal.
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Wow, these images are great Seikan! The textures are really nice.
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The Revan mask (red one) is a follow on mod from Wotor, well it actually contains the enhanced star forge lightsabers icons and model within Wotor, it's called: Revans mask + 2.0, found here: http://lucasforums.com/showthread.php?t=139157
I'm glad to see you here Seikan! Always loved your mods.
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She comes when you fight the three dark jedi I do believe, haven't played it for a while.
I doubt you'd be able to just go back to Tatooine, you'll need a fresh save before Anchorhead.
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Can't you use the module that you enter if you use the "mysterious box" found in the Ebon Hawk? (I believe Silveredge used it in Brother hood of shadow).
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Download:Jolees hut mod - Modders resource
in Mod Releases
Posted
I've changed the mod to install properly, with or without K1R/K1 Npc Overhaul. Thanks for the advice Kexikus!
I've also changed the screen shots and added Jolees bed in a separate folder (Just a basic reskin of the Rakatan bed).