Shem

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Files posted by Shem

  1. Sherruk - Attacks With Lightsabers

    Original Review on Filefront:
     
    Remember Sherruk? He was that Mandalorian on Dantooine with all the trophy sabers he bragged about. Yet when you had to fight him he used blasters/swords. I know "civilians" aren't trained to use lightsabers, but that never stopped anybody before! So why didn't Sherruk use those sabers, huh?! UGH!
     
    If you reacted in the above manner when you first played KotOR then you're in luck. Shem brings us a lovely mod that, while simple in concept, adds a new dimension to that part of Dantooine. Sherruk will now attack you with those trophy sabers, just like a good arrogant fool would. Apaprently Shem also didn't think a lightsaber collector would be caught dead with only two lightsabers. Where Grievous had four, Sherruk shows his prowess by having a whopping seven on his mangled body when you're done with him! Check his body for some other surprises that have been included!
     
    ~Inyri

    25,442 downloads

       (13 reviews)

    11 comments

    Submitted

  2. Revan's Robes

    For the mod linked below, go HERE for the info.
     
    Original Review on Filefront:
     
    There have been many Revan's Robes mods over the years, but this is the first one to grace FileFront. Each mod that gives the player Revan's robes is slightly different, usually in the placement of the robes within the game. Generally I tended to believe there was a reason they were stashed on the Star Forge in the first place, although the whole backstory of the Star Forge actually making the robes never made sense to me since Revan was clearly wearing them in the Dantooine vision with Malak before he ever found the Star Forge. Oh well!
     
    Anyway, my point was there is a reason you shouldn't have the robes right at the beginning of the game, which this mod does. It gives you the robes right at the beginning, on the Endar Spire, before you're ever able to set foot out of that first room. There's a good side to this and a bad side. Good side: You have Revan's robes! Yay! Bad side: You can't use them yet, and you won't be able to for quite some time (unless of course you cheat). As always, they are limited to dark side only, meaning of course you must be a Jedi, and then manage to get yourself over to the dark side of the Force. That takes a bit of time -- you at least have to wait until Dantooine. Personally I would have found it more believable to have the robes stashed away on Dantooine. It doesn't seem to me like the Jedi council would have just given you Revan's robes.
     
    But regardless of the details, this mod does exactly as it promises -- it gives you Darth Revan's robes, both the robes and the mask, in case you want to see your pretty little face in that hood. It does exactly what it's meant to do, and that's the most important point. Give it a download now if by some chance you don't yet have a Revan's robes mod and you want to run around the galaxy pretending to be the Dark Lord.
     
    ((Psst, don't include any spoilers in the comments, please. Believe or not, not everyone in the galaxy has played through the entire game yet! Thanks!))
     
    -Inyri
     

    February 24, 2007: Go HERE to get Kristy Kistic's fixed Darth Revan model to use with this mod.
     
    Then with the male unmasked model files, make three copies of each N_DarthRevanM.mdl and N_DarthRevanM.mdx files. Name one copy pmbjl.mdl, pmbjl.mdx, the next one pmbjm.mdl, pmbjm.mdx, and the last one pmbjs.mdl, pmbjs.mdx.
     
    For the female ones, either pick out the original look or the more feminine look. The file names are N_DarthRevanF.mdl and N_DarthRevanF.mdx and make three copies of each. Name one copy pfbjl.mdl, pfbjl.mdx, the next one pfbjm.mdl, pfbjm.mdx, and the last one pfbjs.mdl, pfbjs.mdx. Then put them in the override folder. Make sure when you rename them that you don't rename the extensions (the .mdl and .mdx).
     
    With the masked version, just dump Kristy's version in the override folder. No renaming is needed.

    2,885 downloads

       (1 review)

    5 comments

    Submitted

  3. Invisible Headgear

    Original Review on Filefront:
     
    Masks are as much a part of Star Wars as Wookiees or the Sith. The only problem with those masks like I said in my review of Shem's KotOR I version of this mod is that they look a bit... silly. Very few masks have the certain something needed to make the wearer look cool.
     
    Now if you're like me and of course my good friend Shem you think the same thing. So how do we get rid of the eyesores that give us enhanced feats, attributes, and skills without giving up the bonuses that come along with them? Well that is where Shem comes in. He has devised an ingenious way to get rid of them without giving up those certain bonuses. The solution is just to make them invisible.
     
    By using the "Null" model in the game and renaming it to portray all of the default masks in the game he has successfully made them invisible. So no more of the "should I wear this mask or does it make my character look stupid" dilemma. You can just get an invisible mask on and wear it with pride.
     
    So I really have to say awesome job Shem. Not only did you make all of those fashion statements you did it for both games! So really GOOD JOB. Now to all of you TSL freaks who have been itching to get your hands on this... Enjoy!
     
    Also, sorry for the long delay everybody.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    10,429 downloads

       (8 reviews)

    5 comments

    Submitted

  4. Realistic Visual Effects

    Original Review on FIlefront:
     
    Ever get annoyed by some of the visual effects in Knights of the Old Republic? I know I have. Also, for some reason I'm talking like Andy Rooney. Anyway, I guess there's some unwritten rule in LucasArt's development bible that says there have to be shiny special effects even if they don't make sense. Take the Force Protection green bubble from the Jedi Knight games, or the glowing purple hands of the flurry animation in KotOR. Just about every Star Wars game--the ones that have Force powers, at least--are riddled with these weird special effects that make no sense in real life. They don't even make sense in the Star Wars universe, and they're not even consistent from one game to the next! So, our glorious leader Shem decided to fix all that.
     
    Shem has gone through the visualeffects.2da file and has eliminated just about every visual oddity. There are so many that I can't even list them all, and it's probably better that you test the mod out and see for yourself. But I'll go over the basics:
     
    *No more crazy glowing hands with any of the melee special attacks (Critical Strike, Flurry, Power Attack).
    *No more weird white circles surrounding your player when you use Force Cure/Heal.
    *No more blurry vision with Force Speed.
    *And lots more Force visuals have been removed.
     
    So, if you're looking for a more realistic visual experience, one that is closer to the movies, than this is the mod for you. Also, for those of you making fan films with the games, this come in handy. Oh, and this version is for the first Knights of the Old Republic game; the KotOR II version will be up shortly. Enjoy!
     
    Since this is a major .2da edit, Shem has used the TSL patcher to ensure that it will be compatible with other mods. You will, however, need WinRAR or 7Zip to extract the files.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    41,404 downloads

       (10 reviews)

    4 comments

    Submitted

  5. Realistic Visual Effects

    Original Review on Filefront:
     
    As promised, the KotOR II version of Shem's Realistic Visual Effects mod is up! Because I'm lazy, I'll quote parts of the KotOR I review...
     

    All those nasty visual effects are gone with this mod. There are too many to count, and you'll probably want to see for yourself anyway, but here are the basics:

    As far as I can tell, this mod is identical to the KotOR I version, because in essence there weren't more annoying visuals in KotOR II, just more of the same. For those of you who are as annoyed by the special effects as I am, this mod is just for you! Also, it should come in handy for those fan film makers out there. Enjoy!  

    The mod does use the TSL Patcher, of course, since this is a major edit of the visualeffects.2da file. But you'll need WinRAR or 7Zip to extract the files in the first place.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    28,526 downloads

       (6 reviews)

    4 comments

    Updated

  6. Invisible Headgear

    Original Review on Filefront:
     
    Star Wars if you look through all of the movies, games, fan media, ect. always had one thing in common, masks, and not your normal run of the mill costume masks that you could by at your local convenient store. They have these great elaborate masks that give them special abilities or give them some extra bounus that they need to do what they are doing. The only thing that is bad about those masks is that they are UUUUUUUUUUGLY (excluding a few choice ones of course.) Now you ask "SithRevan what can we do about these ugly masks that make our characters look stupid?".
     
    Well my friends I have the solution. Actually Shem our Site Manager and all around cool guy has come up with the solution... I am just reviewing it.
     
    Anyway though I am proud to announce that the solution to making the ugly masks go away is to simply make them invisible and that is exactly what Shem did. What this mod does is makes all of the default masks in the game completely invisible so that you can get the bonuses with out having to make a fashion statement in the process.
     
    So I say awesome work Shem. I am glad to see you have a couple cool mods left in ya. Now to all of the other out there waiting to get you greedy little hands on this treasure... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    16,378 downloads

       (9 reviews)

    11 comments

    Submitted

  7. Feat Progression

    Update: Sorry for those that downloaded this prior to 4/2/2016. The issue with the installer was thought to have been fixed and in reality fell through the cracks to be completely forgotten...
     
    Original Review on Filefront:
     
    KotOR I is indeed a great game as it allows you to customize your characters with new armor, abilities, and powers not to mention it's great storyline. You can definitely tell that this game cheats you a little bit on feats and powers though because it only will give you 1-2 of them each time you level up. I think, and obviously Shem thought, that is a little less then you should actually be getting. So anyway that is why I am happy to announce this mod that will take care of that pesky little factor.
     
    You know Shem... he makes some of the coolest mods, in my opinion some of the best. So you all know that this one will be no different. What this mod does is sort of unique. You have seen it done with force powers but this differs a bit. This mod actually changes the amount of feats that you get during a regular level up period. This will give you more of an advantage to actually get all of the feats in the game before you cannot level up anymore.
     
    Well I really have to hand it to you Shem this definitely looks awesome. I personally will have a space in my override waiting for it after this review. Now to all of you itching to get you hands on this little trinket... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    6,417 downloads

       (6 reviews)

    5 comments

    Updated

  8. SEM - Super Enhanced Mod

    Main Mod's Original Review on Filefront:
     
     
     
     
    Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound.
     
    Addon's Original Review on Filefront:
     
     
     
     
    Malkior's Tweak pack (no Filefront review):
     
    An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work...

    2,806 downloads

       (9 reviews)

    14 comments

    Updated

  9. Sith Assassins -- With Lightsabers

    Original Review on Filefront:
     
    This mod works very well for what it is intended to do. When I was playing Knights Of the Old Republic II I always found it strange that the sith assassins did not use lightsabers as their weapons. This mod fixes that, and it does it without any errors as far as I can see.
     
    Nice work, keep on fixing the game for us.
     
    - Enterprise2002

    20,907 downloads

       (8 reviews)

    10 comments

    Submitted

  10. Kreia's Hood Down

    Original Review on Filefront:
     
    Ah, Kreia. Wise teacher or corroded hag? Hate to love her or love to hate her, she is one of the most memorable parts of K2. And, as some of you have seen in the KOTOR2 Restoration project teaser, she is capable of removing her concealing hood and revealing herself.
     
    Shem's mod allows Kreia to take off that hood when she speaks to Exile, allowing her face to be seen. This will benefit fan writers and artists greatly as we can now get a solid look at her face and hair from various angles. As you can see, Atton may have been right - she is still rather striking.
     
    Once again, I do ask that you give feedback for this mod. It's the only payment a fan artist gets, and the more detailed it is, the better the mods we can make in the future.
     
    Review by Allronix

    1,855 downloads

       (3 reviews)

    5 comments

    Updated

  11. Real Names + Addon

    Original Review on Filefront (Base mod):
     
    Personally I couldn't care less if the handmaidens name in the game is "handmaiden" or the Disciple is "Disciple" for that matter. But if your a total KOTOR2 freak you may want this
     
    JediKilla
     
    Original Review on Filefront (Addon):
     
    Now this is more like it. Not only did the author change the name but he made Canderous/Mandalore more powerful Sweet little mod. The first mod can be found here http://knightsoftheoldrepublic.filefront.com/file/Real_Names_Mod;43942
     
    JediKilla

    1,346 downloads

       (2 reviews)

    2 comments

    Updated

  12. Force Power Gain

    Original Review on Filefront:
     
    Here we have a mod by our newest staff member JediShemL. This mod changes the way each Jedi Class gains their Force Powers per level. Every now and then your jedi will get two powers, then next level he will get one. It is pretty much random the way he has set it up. As for balance, I would have to say this mod is as balanced as it could be. The noticable difference that this mod has to other feat/force power gain mods is that it changes the rate at which your specific class gains powers.
     
    - JediKilla

    2,489 downloads

       (5 reviews)

    3 comments

    Submitted

  13. Increased Attributes and Skills

    Original Review on Filefront:
     
    NOTE: This mod can be used for both Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords. Check the read-me for important installation information!
     
    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.
     
    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!
     
    ~Inyri
     
    NOTE: Please leave your comments on this and all mods on this site. Authors love feedback!

    12,111 downloads

       (5 reviews)

    6 comments

    Updated

  14. Helena - Bastila's Mother Changes

    Original Review on Filefront:
     
    Here we have a mod idea that no-one has done before. Have you ever wondered why Bastilla's mother was wearing a Jedi Robe instead of common peoples clothing, I mean considering she's in a place like a tatooine bar you'd think she'd be wearing common clothing. The second part to this mod also changers the messenger Malare's clothing to more common ones as well. To be honest that part didn't really phase me when I saw her in a dancers outfit, maybe because I'm not so picky Very simple mod that corrects mistakes in the game, and also very well done.
     
    - JediKilla

    7,426 downloads

       (11 reviews)

    2 comments

    Submitted

  15. Darth Malak -- IMPROVED

    Original Review on Filefront:
     
    Are you tired of kicking Malak's ass? I know I am....so get ready guys and girls for the new and improved Malak! Here we have one beefed up dude ready to give you a whoopin This little mod does what it is meant to and to great effect. Have fun guys
     
    - JediKilla

    2,553 downloads

       (1 review)

    1 comment

    Submitted

  16. Movie-Style Dark Side Transitions

    Original Review on Filefront:
     
    As we saw in Episode 3, the Dark Side does not automatically mean you start looking like Darth Sion on a bad skin day. It's a far more subtle, quiet thing to fall. The changes are subtle, aside from yellowed eyes glowing with the Dark Side's power.
     
    Shem broken out these faces of the Dark Side for our Exiles, male and female. However, when the Exile goes Dark, she/he does not go alone. Therefore, there are DS transitions for every member of the Exile's crew! Now, you can watch the subtle evil creep across the Handmaiden's face or see Mira's face grow stony. That, and Atton still retains his lady-killer face while reverting back to literal lady-killer status.
     
    Again, roses and onions will allow the modder to make more and better mods in the future. It is also the only payment modders receive for the hours of hard work that goes into a project.
     
    - Allronix

    4,841 downloads

       (3 reviews)

    5 comments

    Updated

  17. Sith Lord Armor

    Uploader Edit: The mod has been corrected/fixed as of 4/7/2017. I made the installer and only stopped halfway through originally, so I apologize. I never realized it wasn't done, not amongst the other 40+ I had been doing.
     
    Original Review on Filefront:
     
    Shem breaks out with these functional and elegant robes. Who else could make them look so good? In particular, Atton, M!Exile, Brianna, and Mical look smoking hot. (The all blue on Mikey? Yeah, fits with his hard to corrupt alignment). The chest plate through abdomen looks like it's made of light metal, giving it a look of functional armor. The arms and legs are given full movement with the bodysuit underneath, and an ornamental cape drops off the hips. Just add a lightsaber and watch as the other patrons of the cantina give you a wide berth and the best seats.
     
    Again, the only payment a fan writer or artist gets is the feedback, good or ill for their efforts. Suggestions as to improvements will allow them to make more and better mods in the future.
     
    -Allronix

    2,711 downloads

       (4 reviews)

    6 comments

    Updated

  18. Prequel-Style Robes

    Original Review on Filefront:
     
    Well everybody the wait is officially OVER I just got this mod from Shem and I have to say I think you all will be really excited about it. These robes are the robes Shem uses in most of his pictures for PotD's of Kotor. These robes are all made to Custom specifiations of all of your party members, or at least the ones that are Jedi anyway. Here is a little quote from Shem's readme on how these robes are made for specific players...

    Now as you can see from the quote Shem put a lot of effort into these robes but not all of the effort was his. Prime made the base of the robes that are being used here. Shem also has made all of the PC's robes race related, which means that if you are playing as an African American PC the body texture will show the skin on the body as the color of the PC's head. These robes will also replace all of the original bioware robes to give you a good looking aresenal of cool robes. As a bonus Shem has also added a couple of really cool things to the game, but you are going to have to work to get them as they are being sold at Crattis Yurkal's shop on dantooine. If you don't know where that is just refer to the readme. So all I have to say is nice job Shem on the mod, it is always good to see one of my fellow modders make an awesome mod. Also Shem and I want to give personal thanks to the creator of the base of mod Prime for allowing Shem to add on such an awesome mod. I hope everybody loves this mod as much as I think you guys will, enjoy!  

    Check out Prime's website for more of his awesome mods.
    http://warpedproductions.echonetwork.net/
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    1,572 downloads

       (3 reviews)

    3 comments

    Updated

  19. Shem's Improved Malak

    Part of the...

    Title            : Darth Malak - IMPROVED
    Author            : Shem
    Date Released        : 10/27/05
    Description:        Is Darth Malak just getting too easy?  If think so, then this mod is for you.  If Darth Malak is just right or still too hard, I would not download this mod yet.  It's pretty easy to guess by the title of this mod that Darth Malak is going to be a tougher opponent.  How I did it is your question.  Well, here is your answer.
    Darth Malak in default has these stats (for those who didn't know).
                Strength 29
                Dexterity 18
                Constitution 23
                Intelligence 15
                Wisdom 15
                Charisma 20
    What I have done is add ten points to each of those stats.  Darth Malak now has these stats
                Strength 39
                Dexterity 28
                Constitution 33
                Intelligence 25
                Wisdom 25
                Charisma 30
    I also made his lightsaber more deadly.  Malak's lightsaber by damage by default is 2-16 energy damage.  I changed that so now it's 42-56 energy damage.  So be prepared.  I also have given Malak new feats.
                Toughness
                Improved Toughness
                Master Toughness
    Still not enough for you?  Malak now regenerates his life.  He regenerates 20 of his vitality points every two seconds.  If you are wondering if that is it, it isn't.  Malak also has been given an extra 10 points to his Defense Bonus.  Oh, and I also have given him an extra 10 points to his Attack Bonus.
    What I did something very simple.  As some of you have found out, to get Darth Malak's lightsaber, you type in "giveitem g_w_lghtsbr06".  
    However, when you fight Darth Malak on the Star Forge, his lightsaber is using a different tag.  I simple modified the different tag to improve Darth Malak.  These reason why I chose to modify his lightsaber stats instead of Malak's tag is because the tag used for Malak in the final duel is the same tag used on Deck 3 on the Star Forge.  As some modders have found out that if you modify a person's tag and there is another in the same that has the same name, then if screws up one of the spawns in the game.
    Very Important:     When you put in the mod, don't just open a save that has you on Deck 4, where you go and confront Malak on the Star Forge.  Your current game CAN NOT be on the final duel, or the new modification will not take effect.  You will have to go to a previous save that never has been on the final duel map.  If your closest save is a long way away from Malak, and you really want to test it out right away, I would suggest you warp to Deck 4 of the Star Forge.  To do that type "warp sta_m45ad" (without quotes).
     
                
    Comments :       Comments, and feedback are always good.  If you wish to tell me what you think, do it in the LucasForums at Taris Upper City Emporium.
    Instructions:      Just put the .uti file in the Override directory folder and enjoy the new challenge from Darth Malak.
    Special Thanks:     A big thanks to Sergio for his hard work to get PC Game Mods going again.  We appreciate all you do.
     
     

    338 downloads

       (0 reviews)

    1 comment

    Submitted

  20. Mandalorian Ultimate Mod

    Original Review on Filefront:
     
     

    Description by Author:

    3,091 downloads

       (5 reviews)

    11 comments

    Updated

  21. Feat Progression for TSL

    Original Review on FIlefront:
     
    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.
     
    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.
     
    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    5,490 downloads

       (6 reviews)

    6 comments

    Updated

  22. SEM - Super Enhanced Mod

    Main Mod's Original Review on Filefront:
     
    [spoiler[Let me start out by saying this mod is not for the faint of heart. If you're not an experienced player, and by experienced I mean you're insanely good at the game, you won't want to get this mod. Why? You'll die a miserable death, likely early on in the game.
     
    Now that I've completely scared everyone off, let's get to the nitty gritty bits of this mod. It's got a lot of changes, and veteran players should really enjoy them. I can't go over all of them, because there are too many plus Shem wants to leave you with some surprises (they're good surprises, by the way), so here's an overview:
     
    Lightsabers: The basic premise of a lightsaber is it is a beam of energy that curves back on itself to create a blade. Now how could a blade of pure energy be less powerful than a slab of metal? Shem wondered the same thing. Sabers have been enhanced to do more realistic amounts of damage, plus they will add a +10 modifier to your blaster deflect skill. Base damages for both games are around 40-50. OMG UNBALANCED! No, not at all. As I go along you'll see why it's not unbalanced.
     
    Blasters: How often does a stormtrooper take six blaster bolts before going down? Never! They're down on one shot usually, aren't they? Blaster fire is now beefed up to be deadly. This is a good thing and a bad thing. Bad thing - if you get shot, you're in trouble. Good thing - the same is true vice versa, plus that +10 modifier to blaster deflect will make you a lean mean blaster blocking machine, and if you deflect those bolts back at your enemies they're still beefed up and will make for a quick and easy kill.
     
    Armor: The idea that wearing a heavy set of armor will block you from using the Force is rediculous. The Force extends beyond such silly physical limitations, and Shem agreed with this as well. As a result, armor will not longer restrict you from using the Force, regardless of what it is. Tired of being 'Forced' to wear those Jedi robes when you'd rather be off galavanting across the dune sea in Calo Nord's armor? No problem. Armor also doesn't penalize your dexterity any more, although I'm not quite sure that's more realistic than the way it originally was.
     
    This mod makes several changes to pieces of Shem's older mods, so if you are prompted to overwrite any parts of any of Shem's other mods you may feel free to do so without hesitation. If you're a hardcore player I'd definitely recommend giving this mod a try.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    ~Inyri
     
     
    Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound.
     
    Addon's Original Review on Filefront:
     
     
     
     
    Malkior's Tweak pack (no Filefront review):
     
    An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work...

    1,203 downloads

       (2 reviews)

    19 comments

    Updated

  23. Enhanced Merchants

    Original Review on Filefront:
     
    Well again Shem brings us another one of his awesome merchant mods and this time it is for TSL so you all can tell this is going to be really cool. This one does bascially the same thing as the K1 version of this mod but with a twist, it is for TSL. Again this does upgrade a good majority of the merchants in TSL like it did in K1... 90% to be exact. Now as before he wasd thinking of all of you guys who just have too much moeny for your own good, so now also in TSL you can get rid of those pesky credits that you just seem to accumulate. So all in all like I said in my last review of the K1 version of this mod I really do find it quite beneficial and overall great to have in the game.
     
    Now as I said my personal opinion of this mod is that it is a real asset to the game andI think he did a great job on it, I also do highly recommend putting it into your game just to have all of those benefits. Anway though as always enjoy and please make sure you downloads this one right away...Enjoy people!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    4,406 downloads

       (3 reviews)

    1 comment

    Updated

  24. Movie-Style Dark Side Transitions

    Original Review on Filefront:
     
    "Please, Shem," said InSidious, "what do you call good?"
    "I call all mods good," said Shem; and instantly he vanished away and InSidious was alone with Inyri...'
     
    And lo, it came to pass that InSidious, of the tribe of Holowan was elevated unto the Filefront. And a voice, liken unto an voice cried out unto the wilderness: "You're in trouble now, folks!"
     
    Meanwhile (and on a more serious note ), Shem graces us with another of his mods. More specifically, it's a re-do of the Dark Side transitions - that is, with the increasingly zombie-like appearance - pale flesh, cracked, almost varicose skin and glowy yellow eyes.
     
    Now, a lot of people think these look a bit rubbish, and would rather that just the eyes changed, and so Shem has given us a mod that does just that for the default heads for KotOR.
     
    But not just that! Shem has gone a step further, and, given Inyri's go-ahead, has made his subtler Dark Side transitions for Inyri Forge's KotOR Male Head Pack!
     
    How do you like them apples?!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    - Darth InSidious

    3,448 downloads

       (5 reviews)

    3 comments

    Submitted

  25. Prequel-style Robes

    Original Review on Filefront:
     
    Fans of the prequels should be happy with this very large set of prequel-inspired robes - 28 in all. There are various color combinations to choose from, and Shem has also gone as far as to include customized robes for each trainable (or Jedi) member of your party. Even Bao-Dur has a special "Jedi robe" (armor that acts as a robe, since he can not wear them). The robes have modified stats and come in a pretty wide variety of colors, though the colors seem restricted to something a Jedi might actually consider wearing. Sorry, no Hawaiian robes!
     
    Still asking yourself why you should download this mod? Each customized robe has some very good (but not unbalanced) stat bonuses and perks. They are-- Ha, you didn't think I was going to tell you, did you? Go play and find out for yourself! That's half the fun anyway .
     
    Just as a note, this is mod is best played starting from a new game if you want the greatest effect as quickly as possible with as few complications as possible. This also contains a fix for older versions for a bug concerning Bao Dur's robe.
     
    ~Inyri

    774 downloads

       (3 reviews)

    5 comments

    Submitted