Shem

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Files posted by Shem

  1. Shem's Improved Malak

    Part of the...

    Title            : Darth Malak - IMPROVED
    Author            : Shem
    Date Released        : 10/27/05
    Description:        Is Darth Malak just getting too easy?  If think so, then this mod is for you.  If Darth Malak is just right or still too hard, I would not download this mod yet.  It's pretty easy to guess by the title of this mod that Darth Malak is going to be a tougher opponent.  How I did it is your question.  Well, here is your answer.
    Darth Malak in default has these stats (for those who didn't know).
                Strength 29
                Dexterity 18
                Constitution 23
                Intelligence 15
                Wisdom 15
                Charisma 20
    What I have done is add ten points to each of those stats.  Darth Malak now has these stats
                Strength 39
                Dexterity 28
                Constitution 33
                Intelligence 25
                Wisdom 25
                Charisma 30
    I also made his lightsaber more deadly.  Malak's lightsaber by damage by default is 2-16 energy damage.  I changed that so now it's 42-56 energy damage.  So be prepared.  I also have given Malak new feats.
                Toughness
                Improved Toughness
                Master Toughness
    Still not enough for you?  Malak now regenerates his life.  He regenerates 20 of his vitality points every two seconds.  If you are wondering if that is it, it isn't.  Malak also has been given an extra 10 points to his Defense Bonus.  Oh, and I also have given him an extra 10 points to his Attack Bonus.
    What I did something very simple.  As some of you have found out, to get Darth Malak's lightsaber, you type in "giveitem g_w_lghtsbr06".  
    However, when you fight Darth Malak on the Star Forge, his lightsaber is using a different tag.  I simple modified the different tag to improve Darth Malak.  These reason why I chose to modify his lightsaber stats instead of Malak's tag is because the tag used for Malak in the final duel is the same tag used on Deck 3 on the Star Forge.  As some modders have found out that if you modify a person's tag and there is another in the same that has the same name, then if screws up one of the spawns in the game.
    Very Important:     When you put in the mod, don't just open a save that has you on Deck 4, where you go and confront Malak on the Star Forge.  Your current game CAN NOT be on the final duel, or the new modification will not take effect.  You will have to go to a previous save that never has been on the final duel map.  If your closest save is a long way away from Malak, and you really want to test it out right away, I would suggest you warp to Deck 4 of the Star Forge.  To do that type "warp sta_m45ad" (without quotes).
     
                
    Comments :       Comments, and feedback are always good.  If you wish to tell me what you think, do it in the LucasForums at Taris Upper City Emporium.
    Instructions:      Just put the .uti file in the Override directory folder and enjoy the new challenge from Darth Malak.
    Special Thanks:     A big thanks to Sergio for his hard work to get PC Game Mods going again.  We appreciate all you do.
     
     

    358 downloads

       (0 reviews)

    1 comment

    Submitted

  2. Sith Lord Armor

    Uploader Edit: The mod has been corrected/fixed as of 4/7/2017. I made the installer and only stopped halfway through originally, so I apologize. I never realized it wasn't done, not amongst the other 40+ I had been doing.
     
    Original Review on Filefront:
     
    Shem breaks out with these functional and elegant robes. Who else could make them look so good? In particular, Atton, M!Exile, Brianna, and Mical look smoking hot. (The all blue on Mikey? Yeah, fits with his hard to corrupt alignment). The chest plate through abdomen looks like it's made of light metal, giving it a look of functional armor. The arms and legs are given full movement with the bodysuit underneath, and an ornamental cape drops off the hips. Just add a lightsaber and watch as the other patrons of the cantina give you a wide berth and the best seats.
     
    Again, the only payment a fan writer or artist gets is the feedback, good or ill for their efforts. Suggestions as to improvements will allow them to make more and better mods in the future.
     
    -Allronix

    2,830 downloads

       (4 reviews)

    6 comments

    Updated

  3. SEM - Super Enhanced Mod

    Main Mod's Original Review on Filefront:
     
    [spoiler[Let me start out by saying this mod is not for the faint of heart. If you're not an experienced player, and by experienced I mean you're insanely good at the game, you won't want to get this mod. Why? You'll die a miserable death, likely early on in the game.
     
    Now that I've completely scared everyone off, let's get to the nitty gritty bits of this mod. It's got a lot of changes, and veteran players should really enjoy them. I can't go over all of them, because there are too many plus Shem wants to leave you with some surprises (they're good surprises, by the way), so here's an overview:
     
    Lightsabers: The basic premise of a lightsaber is it is a beam of energy that curves back on itself to create a blade. Now how could a blade of pure energy be less powerful than a slab of metal? Shem wondered the same thing. Sabers have been enhanced to do more realistic amounts of damage, plus they will add a +10 modifier to your blaster deflect skill. Base damages for both games are around 40-50. OMG UNBALANCED! No, not at all. As I go along you'll see why it's not unbalanced.
     
    Blasters: How often does a stormtrooper take six blaster bolts before going down? Never! They're down on one shot usually, aren't they? Blaster fire is now beefed up to be deadly. This is a good thing and a bad thing. Bad thing - if you get shot, you're in trouble. Good thing - the same is true vice versa, plus that +10 modifier to blaster deflect will make you a lean mean blaster blocking machine, and if you deflect those bolts back at your enemies they're still beefed up and will make for a quick and easy kill.
     
    Armor: The idea that wearing a heavy set of armor will block you from using the Force is rediculous. The Force extends beyond such silly physical limitations, and Shem agreed with this as well. As a result, armor will not longer restrict you from using the Force, regardless of what it is. Tired of being 'Forced' to wear those Jedi robes when you'd rather be off galavanting across the dune sea in Calo Nord's armor? No problem. Armor also doesn't penalize your dexterity any more, although I'm not quite sure that's more realistic than the way it originally was.
     
    This mod makes several changes to pieces of Shem's older mods, so if you are prompted to overwrite any parts of any of Shem's other mods you may feel free to do so without hesitation. If you're a hardcore player I'd definitely recommend giving this mod a try.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    ~Inyri
     
     
    Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound.
     
    Addon's Original Review on Filefront:
     
     
     
     
    Malkior's Tweak pack (no Filefront review):
     
    An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work...

    1,224 downloads

       (2 reviews)

    19 comments

    Updated

  4. Mandalorian Ultimate Mod

    Original Review on Filefront:
     
     

    Description by Author:

    3,155 downloads

       (5 reviews)

    11 comments

    Updated

  5. SEM - Super Enhanced Mod

    Main Mod's Original Review on Filefront:
     
     
     
     
    Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound.
     
    Addon's Original Review on Filefront:
     
     
     
     
    Malkior's Tweak pack (no Filefront review):
     
    An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work...

    2,880 downloads

       (9 reviews)

    14 comments

    Updated

  6. Feat Progression

    Update: Sorry for those that downloaded this prior to 4/2/2016. The issue with the installer was thought to have been fixed and in reality fell through the cracks to be completely forgotten...
     
    Original Review on Filefront:
     
    KotOR I is indeed a great game as it allows you to customize your characters with new armor, abilities, and powers not to mention it's great storyline. You can definitely tell that this game cheats you a little bit on feats and powers though because it only will give you 1-2 of them each time you level up. I think, and obviously Shem thought, that is a little less then you should actually be getting. So anyway that is why I am happy to announce this mod that will take care of that pesky little factor.
     
    You know Shem... he makes some of the coolest mods, in my opinion some of the best. So you all know that this one will be no different. What this mod does is sort of unique. You have seen it done with force powers but this differs a bit. This mod actually changes the amount of feats that you get during a regular level up period. This will give you more of an advantage to actually get all of the feats in the game before you cannot level up anymore.
     
    Well I really have to hand it to you Shem this definitely looks awesome. I personally will have a space in my override waiting for it after this review. Now to all of you itching to get you hands on this little trinket... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    6,610 downloads

       (6 reviews)

    5 comments

    Updated

  7. Zaalbar's Items

    Original Review on Filefront:
     
    If you absolulty love Zaalbar, you will get these weapons. This is a nice little touch to give Zaalbar more of a kick.
     
    KillaJedi
     
    Info from the author:
    These items are for Zaalbar, and only Zaalbar can use
    them. We are familiar with his Bowcaster, as it can still
    be upgraded and it's more powerful. Zaalbar now has his own
    Wookiee Warblade and Implant. Zaalbar's Warblade is very
    powerful and upgradeable, and his Implant regenerates his
    health, plus it gives Zaalbar the master two-handed weapon
    feat so that he doesn't get a penalty for using his Warblade.
    These items can be found in the footlocker where you would
    originally find Zaalbar's Bowcaster, which is near where you
    rescue Zaalbar.

    1,328 downloads

       (5 reviews)

    4 comments

    Updated

  8. Force Power Progression

    Original Review on Filefront:
     
    Here we have a mod by our newest staff member JediShemL. This mod changes the way each Jedi Class gains their Force Powers per level. Every now and then your jedi will get two powers, then next level he will get one. It is pretty much random the way he has set it up. As for balance, I would have to say this mod is as balanced as it could be. The noticable difference that this mod has to other feat/force power gain mods is that it changes the rate at which your specific class gains powers.
     
    - JediKilla

    3,377 downloads

       (3 reviews)

    0 comments

    Updated

  9. Darth Nihilus Robes

    Original Review on Filefront:
     
    Sith Lords are so cool, I love the way the game creators and movie directors make them. They are just so evil and awesome looking. A lot of them like Darth Sion, Darth Revan, and even Darth Vader (for the time that they created him in) had awesome looking clothing and were just SO immensely evil. That is the on thing the Jedi never had though, I mean they did look cool but not as cool as some of the Sith Lords. There also were other types of Sith Lords that just looked plain freaky; actually I should say there was one Sith Lord that took that part because really there was only one and that one Sith Lord was Darth Nihilus. He was just so freaky lookin� that he made you think he could beat you with one swipe of his saber, but we all know that is not true. Anyway though speaking of Darth Nihilus lets get into the review.
     
    To put it simple this mod that Shem made will let you get Darth Nihilus�s robes in game without having to type a long boring cheat or go through rigorous trials to get it. The robe will show up in the game twice, one on Korriban and once on Dxun. They both will be using a custom icon for these types of robes as an icon and both will have a Datapad which I don�t think will have anything to do with the mod. Needless to say though I am sure this will definitely be a preferred way to get these robes in game.
     
    I really have to say Shem this is a very simple but very awesome mod. So really good job. Now to all of you people out there just dying to get you hands on this one of a kind mod... enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    2,727 downloads

       (2 reviews)

    3 comments

    Updated

  10. Kreia's Hood Down

    Original Review on Filefront:
     
    Ah, Kreia. Wise teacher or corroded hag? Hate to love her or love to hate her, she is one of the most memorable parts of K2. And, as some of you have seen in the KOTOR2 Restoration project teaser, she is capable of removing her concealing hood and revealing herself.
     
    Shem's mod allows Kreia to take off that hood when she speaks to Exile, allowing her face to be seen. This will benefit fan writers and artists greatly as we can now get a solid look at her face and hair from various angles. As you can see, Atton may have been right - she is still rather striking.
     
    Once again, I do ask that you give feedback for this mod. It's the only payment a fan artist gets, and the more detailed it is, the better the mods we can make in the future.
     
    Review by Allronix

    1,901 downloads

       (3 reviews)

    5 comments

    Updated

  11. Feat Progression for TSL

    Original Review on FIlefront:
     
    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.
     
    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.
     
    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    5,673 downloads

       (6 reviews)

    6 comments

    Updated

  12. Prequel Sabers

    Original Review on Filefront:
     
    Here we have a mod that will add the various colour lightsabers to the game. They come in blue, red, green, and purple, white and also just for the people here who download here at kotor2files.com some bonus colours! Now I wont disclose what the new colours are, hehe you'll just have to see for yourself
     
    I find the colours to be very much like the ones in the movies, more-so episodes One, Two and Three. The only colour I don't like is the yellow colour. I feel it should be a bit brighter to further extentuate it's power. But none the less these are very well made and add more variation to the defaults. You have a nice eye for detail.
     
    Keep up the great work.
     
    - JediKilla

    1,214 downloads

       (3 reviews)

    0 comments

    Updated

  13. Exile's Atris-style Robes

    Original Review on Filefront:
     
    Before we get into the review, we should all give a big hand to mjpb3 and Oldflash for making these robes possible.
     
    Now you're wanting to know what I'm talking about, I'm sure. This mod gives a set of playable Atris-style robes for the female Exile. That's right! Those same robes Atris wears. Well, not the same. These robes, a Jedi and Sith version, are brown and black respectively. They also have some very nice stats, but there are quite a few of them so I won't list them here. Just take my word for it that they're handy stats to have.
     
    You will receive these robes in normal gameplay when Kreia joins your party. Shem uses his usual wit to come up with a great way to have these puppies drop into your inventory as soon as she joins your party by placing them in Kreia's shield slots. Since this is an incompatible item for that slot, they simply "fall off" right into your inventory! Is that ingenius or what? So yes, you will receive both of these robes, relatively early on, without needing to use cheats.
     
    "But I've already started a game!" you might say. That's where cheats or the KotOR savegame editor will come in handy. To use cheats, simply type "giveitem exilef1" for the Sith robes, or "giveitem exilef2" for the Jedi robes. Shem has also made this mod compatible with his own Prequel Style Robes mod. One last goodie is that there are two versions of this mod: one for black females and another for asian/caucasion females, so you won't have to worry about having caucasian hands if you play one of the black female characters!
     
    This mod is a must have, as is the original by mjpb3, so if you're looking to spice up your TSL experience for your female character I strongly recommend it. No sense in letting Atris have those cool robes to herself, is there?
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    ~Inyri

    809 downloads

       (2 reviews)

    0 comments

    Submitted

  14. Prequel-style Robes

    Original Review on Filefront:
     
    Fans of the prequels should be happy with this very large set of prequel-inspired robes - 28 in all. There are various color combinations to choose from, and Shem has also gone as far as to include customized robes for each trainable (or Jedi) member of your party. Even Bao-Dur has a special "Jedi robe" (armor that acts as a robe, since he can not wear them). The robes have modified stats and come in a pretty wide variety of colors, though the colors seem restricted to something a Jedi might actually consider wearing. Sorry, no Hawaiian robes!
     
    Still asking yourself why you should download this mod? Each customized robe has some very good (but not unbalanced) stat bonuses and perks. They are-- Ha, you didn't think I was going to tell you, did you? Go play and find out for yourself! That's half the fun anyway .
     
    Just as a note, this is mod is best played starting from a new game if you want the greatest effect as quickly as possible with as few complications as possible. This also contains a fix for older versions for a bug concerning Bao Dur's robe.
     
    ~Inyri

    792 downloads

       (3 reviews)

    5 comments

    Submitted

  15. Real Names + Addon

    Original Review on Filefront (Base mod):
     
    Personally I couldn't care less if the handmaidens name in the game is "handmaiden" or the Disciple is "Disciple" for that matter. But if your a total KOTOR2 freak you may want this
     
    JediKilla
     
    Original Review on Filefront (Addon):
     
    Now this is more like it. Not only did the author change the name but he made Canderous/Mandalore more powerful Sweet little mod. The first mod can be found here http://knightsoftheoldrepublic.filefront.com/file/Real_Names_Mod;43942
     
    JediKilla

    1,372 downloads

       (2 reviews)

    2 comments

    Updated

  16. Bao-Dur Wears Jedi Robes

    Original Review on Filefront:
     
    Anyone remember the history to do with this? A while ago (well over a year) on Holowan, getting Bao-Dur into Jedi robes was all but impossible - the models simply didn't mesh, and his head always floated above the robes some. Thankfully, Kristy Kistic was able to remedy the issue, but the mod was never released - until now, that is.
     
    Well, it basically does what I said there - fixes Bao-Dur's head, and causes it to no longer float above his head when he wears any robes. A much-needed fix indeed, for those of you who like to train him as a Jedi. Kudos to Shem for bringing this to the public at long last, and Kristy for making it in the first place!
     
    Anyways, to install this thing just run the TSLPatcher - it modifies appearance.2da. And also remember to cheat in one of his robes if you install this mod while having Bao-Dur in your party - the codes are 'baodurjedi' and 'baodursith' for the respective light and dark side-aligned ones.
     
    Note: Please remember to give the author of the mod feedback, as the download count isn't particularly verbose. Written comments tend to be much more useful and encouraging.
     
    -Emperor Devon

    3,550 downloads

       (5 reviews)

    2 comments

    Submitted

  17. Custom Party Member Portraits

    Original Review on FIlefront:
     
    As promised, the Knights of the Old Republic II update of Shem's Custom Party Member Portraits mod is here! For those of you unfamiliar with the mod, Shem has replaced all of the party member portraits--and I mean all party members. The new portraits are close-up screenshots on a light-colored background, as opposed to the hand-drawn style of the originals.
     
    Now, one of the major differences between KotOR I and KotOR II is that in K1 there are only nine party members, and that was it. Well, ten if you include Trask. And you can't change any of their alignments (without cheating ), so they have no dark side transitions. Well, in K2, everything changes. There are a total of twelve party members, several of which have dark side transitions. And of course Shem has made new portraits for each party member, dark side transitions included. Note that this only applies to the five trainable Jedi: Atton, Bao-Dur, Brianna the Handmaiden, Mical the Disciple, and Mira. If and when they fall to the dark side, they will get the Sith eyes featured in one of Shem's other mods. Visas doesn't have any eyes, so instead she gets a different color background, and she faces in a different direction. Oh, and Bao-Dur also has his dark side tattoos.
     
    Now, remember how I said that every party member gets a portrait? Well, yup, all of them, including C3-FD, that little utility droid from the Prologue (for those of you who even play it ), as well as temporary characters B-4D4 and Bao-Dur's remote. And even Atris gets a new portrait, even though she's not actually a party member; there is some evidence that the developers intended for her to be one originally, since they took the time to make her a portrait, and some her files have the "Player_" prefix reserved for party members. In any case, Shem decided to give Atris a new portrait, for fun (apparently ).
     
    And not only that, but there are a few alternates to choose from. Just like in the K1 version, HK-47 gets an alternate portrait, featuring the smart-mouthed assassin droid brandishing one of his beloved blaster rifles. Also included is an alternate portrait for Kreia her hood off, to go along with another mod Shem released, and Mandalore/Canderous with his helmet off, since Obsidian made a Canderous model with his helmet off, but never had time to add it to the game.
     
    Not much else to say. If you like the new portraits, then click the download button now. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    1,522 downloads

       (5 reviews)

    0 comments

    Updated

  18. Sith Assassins -- With Lightsabers

    Original Review on Filefront:
     
    This mod works very well for what it is intended to do. When I was playing Knights Of the Old Republic II I always found it strange that the sith assassins did not use lightsabers as their weapons. This mod fixes that, and it does it without any errors as far as I can see.
     
    Nice work, keep on fixing the game for us.
     
    - Enterprise2002

    21,957 downloads

       (10 reviews)

    10 comments

    Submitted

  19. Ultimate Sound Mod

    TSL version only!
     
    Original Review on Filefront:
     
    The ear is impressively good at distinguishing the most minute of differences between sounds, however without a context or direct comparison it can do an amazingly poor job at just that. This is why judging a sound mod just from listening to the sounds won't give you a clear picture of how good (or bad) the mod really is. From listening to the sound files from this mod out of game, they didn't sound all that impressive. However from experience I know these findings are generally inaccurate. Testing this mod in-game proved just that.
     
    Just from the saber ignite sounds I knew this was going to be a very popular sound mod. Try it out and you'll see what I mean. Shem has taken some of the sound effects from the recent (as well as older) films and put them into KotOR and KotOR2. This not only adds a wider variety of sound variation, since the styles between the two trilogies are actually quite distinct, but it also simply improves the sounds, making them all the more impressive. Of course not only the saber ignition sounds have been changed. All the saber sounds, basically, have been enhanced, as well as several of the blaster sounds, using familiar sounds such as those from Han Solo's DL-44 pistol. Several Force sounds have also been changed, and luckily changing the Force saber throw sound to something that actually sounds like a saber has been a key change!
     
    This is definitely a mod to look into if you're either disappointed with KotOR or KotOR2's original sounds, or if you just enjoy hearing new sound variations added to the game. I'd certainly recommend it.
     
    Note: If I didn't make it clear in the review, this mod is compatible with both KotOR1 and KotOR2, so you can use it with either. Simply make sure to read the read-me before installing.
     
    ~Inyri

    5,606 downloads

       (4 reviews)

    1 comment

    Submitted

  20. Enhanced Merchants

    Original Review on Filefront:
     
    Well again Shem brings us another one of his awesome merchant mods and this time it is for TSL so you all can tell this is going to be really cool. This one does bascially the same thing as the K1 version of this mod but with a twist, it is for TSL. Again this does upgrade a good majority of the merchants in TSL like it did in K1... 90% to be exact. Now as before he wasd thinking of all of you guys who just have too much moeny for your own good, so now also in TSL you can get rid of those pesky credits that you just seem to accumulate. So all in all like I said in my last review of the K1 version of this mod I really do find it quite beneficial and overall great to have in the game.
     
    Now as I said my personal opinion of this mod is that it is a real asset to the game andI think he did a great job on it, I also do highly recommend putting it into your game just to have all of those benefits. Anway though as always enjoy and please make sure you downloads this one right away...Enjoy people!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    4,520 downloads

       (3 reviews)

    1 comment

    Updated

  21. Invisible Headgear

    Original Review on Filefront:
     
    Masks are as much a part of Star Wars as Wookiees or the Sith. The only problem with those masks like I said in my review of Shem's KotOR I version of this mod is that they look a bit... silly. Very few masks have the certain something needed to make the wearer look cool.
     
    Now if you're like me and of course my good friend Shem you think the same thing. So how do we get rid of the eyesores that give us enhanced feats, attributes, and skills without giving up the bonuses that come along with them? Well that is where Shem comes in. He has devised an ingenious way to get rid of them without giving up those certain bonuses. The solution is just to make them invisible.
     
    By using the "Null" model in the game and renaming it to portray all of the default masks in the game he has successfully made them invisible. So no more of the "should I wear this mask or does it make my character look stupid" dilemma. You can just get an invisible mask on and wear it with pride.
     
    So I really have to say awesome job Shem. Not only did you make all of those fashion statements you did it for both games! So really GOOD JOB. Now to all of you TSL freaks who have been itching to get your hands on this... Enjoy!
     
    Also, sorry for the long delay everybody.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    10,869 downloads

       (8 reviews)

    5 comments

    Submitted

  22. Realistic Visual Effects

    Original Review on Filefront:
     
    As promised, the KotOR II version of Shem's Realistic Visual Effects mod is up! Because I'm lazy, I'll quote parts of the KotOR I review...
     

    All those nasty visual effects are gone with this mod. There are too many to count, and you'll probably want to see for yourself anyway, but here are the basics:

    As far as I can tell, this mod is identical to the KotOR I version, because in essence there weren't more annoying visuals in KotOR II, just more of the same. For those of you who are as annoyed by the special effects as I am, this mod is just for you! Also, it should come in handy for those fan film makers out there. Enjoy!  

    The mod does use the TSL Patcher, of course, since this is a major edit of the visualeffects.2da file. But you'll need WinRAR or 7Zip to extract the files in the first place.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    29,947 downloads

       (6 reviews)

    4 comments

    Updated

  23. Movie-Style Dark Side Transitions

    Original Review on Filefront:
     
    As we saw in Episode 3, the Dark Side does not automatically mean you start looking like Darth Sion on a bad skin day. It's a far more subtle, quiet thing to fall. The changes are subtle, aside from yellowed eyes glowing with the Dark Side's power.
     
    Shem broken out these faces of the Dark Side for our Exiles, male and female. However, when the Exile goes Dark, she/he does not go alone. Therefore, there are DS transitions for every member of the Exile's crew! Now, you can watch the subtle evil creep across the Handmaiden's face or see Mira's face grow stony. That, and Atton still retains his lady-killer face while reverting back to literal lady-killer status.
     
    Again, roses and onions will allow the modder to make more and better mods in the future. It is also the only payment modders receive for the hours of hard work that goes into a project.
     
    - Allronix

    5,022 downloads

       (3 reviews)

    5 comments

    Updated

  24. Increased Attributes and Skills

    Original Review on Filefront:
     
    NOTE: This mod can be used for both Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords. Check the read-me for important installation information!
     
    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.
     
    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!
     
    ~Inyri
     
    NOTE: Please leave your comments on this and all mods on this site. Authors love feedback!

    12,728 downloads

       (5 reviews)

    6 comments

    Updated

  25. Handmaiden-style Undies For Female PCs

    Original Review on Filefront:
     
    Nice outfit - what, you miners change regulation uniforms while I've been in here?
    -Atton Rand
     
    That default underwear we get as an Exile resembles nothing as much as it does a burlap sack. Come on. If you have to run around most of the first planet in your knickers, shouldn't they at least be something attractive? And how about giving Atton a reason to snark about his "half naked interrogation fantasy?"
     
    Shem takes the handmaiden underwear - (that lovely bit of fan service for the guys when your male Exile wrestled Brianna) and turns it into default underwear for the rest of the female crew. Slinky black skivvies never go out of fashion, and cross universes well.
     
    Again, feedback both good and bad will assist greatly in helping the autor make more and imoroved mods in the future. They also make no profit off these ventures other than your feedback
     
    - Allronix

    4,245 downloads

       (1 review)

    2 comments

    Submitted