Sorry for the three month freeze, a semester and some tablet issues happened.
So far, I've only had time to work on my sion retexture still, but I'd like to expand my WIPs over the break while I have my trial of 3D coat running. Seam fixes have never been so easy.
This update includes a new piece of clothing, some overall smoothing, more staples, and a new screenshot venue. Because 3D coat handles some of the lighting oddly (and 3DsMax, for some reason, crunches up and reduces the collar colors in the .tga), there's an in-game screenshot included.
Also, I, personally, have no idea what to do with the right arm. Any ideas?
I would love to do this mod if/when I learn how to patch in a PC head without overwriting any existing ones. I'm sure I can find a tutorial on that, easy, but that's still a whole new field for me.
His white eye does dart around in synchronization with the regular one, but there's no eyelid movement whatsoever. Since that could look, uh, off with a regular eye texture on it, I'd lean towards a cybernetic one for that.
Something along these lines.