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Everything posted by Rinku
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Me too, and I've cried each time haha
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I like the 3rd Taris and the 1st Manaan. But maybe when you do it for the actual mod use the first person mode? I'm sure you're already planning on doing that....just wanted to be safe and make sure it was said. EDIT: Just looked again and noticed it was only Taris in 3rd person. Also, if you aren't 100% satisfied with the "concept art" filter you could try experimenting with scanlines to make the art have a hologram feel. I agree with @Kexikus about the logo.
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Definitely version 1! And I agree with @Kexikus about the ground texture color.
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Changing headgear "visor" colors/transparency
Rinku replied to Rinku's topic in General Kotor/TSL Modding
Oh wow...that's so small..I had no idea Thanks a bunch haha -
Changing headgear "visor" colors/transparency
Rinku replied to Rinku's topic in General Kotor/TSL Modding
Thanks, unfortunately the texture only provides what I'd call the "ear section" of the Interface Band. So I'm still at a loss as to how to change the color :/ Also, I'm at a loss as to why the Verpine Ocular Enhancer texture isn't being replaced by the file in my override whereas the Interface Band's texture is. -
Hey guys, So I've been trying to figure out how to change the "visor" color/transparancy on the Veripine Ocular Enchancer and the Interface Band, but I have no idea where these textures would be. Does anyone know? Also, how would I change the transparency of the visor? I assume it has to do with using the Alpha layer, but I'm not sure and I'm just spinning my wheels at this point. Thanks for any help!
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I totally misunderstood xD Hmmmm maybe then you should alternate some human world pics. I'd imagine the Selkath would want to try having a "calming" atmosphere for the off-worlders to try to reduce the hassle of dealing with everyone.
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Maybe you could do something like in AotC when Padme is sleeping in her room on Coruscant (can't find a video at the moment). It was essentially a horizontal and vertical light line that alternated across the window
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The helmet is SS's republic helmet mod, which made the stock republic helmet available in-game. EDIT: I had begun to type this response a while ago, so I didn't see that Sith Holocron had responded. He is correct I'm actually thinking of including a few different pieces of headgear/weapons for this mod. Brainstorming for headgear: Republic Helmet (SS's Republic Helmet) Ranger's Visor (using Verpine Ocular Enchancer model) Trooper Tactical Comm (using circlet of Teta's Royal Band model) Republic Security Visor (using Interface Band model)
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Update time! I'm semi-settled in Shanghai, and in my downtime I've been working on some new designs! So without further delay..... Republic Armors skins Medium v2 Heavy v2 Heavy v3 ------ If you're wondering where I got the inspiration...I was searching up Republic soldiers so that I could, in a sense, have a style guide to look at while in photoshop. That's when I came across this image: I thought it looked very cool, and would open up the possibility for some future modeling work. So I tried to keep with a similar design throughout the skins. ------ After doing some thinking (while traversing around Shanghai) the new ordering of the armors will most likely be: Republic Cadet Uniform (light) = Vanilla Republic Armor -given at start Republic Armor (medium-light) [upgradable] - This will be the default armor all soldiers will now have -Will be found on dead soldier on Endar Spire -Carth will have one, will be found in footlocker in your room on Taris Republic Trooper Armor (medium) [upgradable] Will be found on the bridge of Endar Spire Republic Arc Armor (medium-heavy) [upgradable] -Will be found later in game (maybe on Manaan) Republic Commando Armor (heavy) [upgradable] -Will be found in the Manaan underwater base
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Thanks everyone! Right now it's just for Kotor, but I'd definitely like to make these for TSL in the future. Maybe, don't have any modeling software at the moment, but it'd definitely be a nice skill to pick up. No update at the moment. I'm working on designing a better medium/heavy armor - while searching up reference images of the soldier clothing & republic soldier armor....I rediscovered that Silveredge made the republic shock trooper in BOS:SR So I might not proceed with converting the soldier clothing to a heavy armor for the republic (would just use the traditional heavy armor model). Thoughts?
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Hi everyone!! A little introduction: A long time ago, I was a decently active member of LF. Then I dropped off the face of the internet. Fast-forward to my last semester of undergrad, I had more free time..so I played Kotor 2, with TSLRCM, and got my girlfriend to start playing Kotor (for the first time). All this reignited my love for staying up-to-date with the mod scene. To help me further appreciate all the work everyone has done, I've decided to attempt modding. This thread will be the record of my journey exploring modding! --------------- Project Lists [No edits] Current Projects (will be updated as projects are started) 1. Republic (& Sith?) Armors 2. PLC Reskins Finished Projects (will be updated as projects are completed) 1. --------------- Armors Republic Sith PLC
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Your skill with animated signs is absolutely amazing. Those alone give the game a newfound immersive feel!!
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Very nice stuff!
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