
Jiiprah
-
Content Count
14 -
Joined
-
Last visited
-
Days Won
1
Files posted by Jiiprah
-
Force Cage Updated + Bugfix
There's a few reports of people having low framerate when looking in the direction of a force cage. I was able to reproduce this just by running in fullscreen. The fix is simple. Just had to remove "proceduretype water" from the texture. I figured I'd release something more than just a simple fix so here's an updated model with upscaled and tweaked textures. If you don't want the changes then just grab "plc_frcdist01.txi" for the lag fix.
54 downloads
0 comments
Updated
-
Fallen Jedi Floating Sabers
Modified Krea's floating lightsabers to match those of fallen Jedi. Gave each saber matching feats from Thematic Jedi Masters and altered their walking speeds. Sabers are also immune to stun, fear and paralysis.
3 Versions:
- Original saber owners colors (green, blue,purple)
- 3 purple sabers
- 3 red sabers
(all have the same speed and feat changes)
29 downloads
-
Stretching Model Bug Fixes
Fixes a few bugged models that stretch across the sky when Vertex Buffer Objects are disabled in the .ini. This seems to only be a bug in the Aspyr updated version.
Currently Fixed:
- Valley of the Dark Lords
- Khoonda Plains
- Refugee Sector Girl
- Bastila's Head
- Khoonda Plains 2
- Khoonda Secret Room
102 downloads
-
Crash Fix for Disable Vertex Buffer Objects
Using Disable Vertex Buffer Objects=1 (yes with the spaces) on the Aspyr version of the game causes crashes in certain modules. This mod disables normal/bumpmaps in all world models that had them enabled. World bumpmaps seem to not even be working in the Aspyr update, so there should be no visual difference. This was the biggest problem on G0T0's Yacht, which had constant crashing.
61 downloads
0 comments
Updated