-
Content Count
358 -
Joined
-
Last visited
-
Days Won
10
Status Updates posted by DarthTyren
-
Zak's internet issues take a swerve, Ame almost dies of heat stroke, I try a new method of editing the reel and - as usual - Ahz is bad.
-
2 discoveries made with KAurora on Win10: the first walkmesh compile will not work, meaning you will have to convert it back and then compile it again, and adjacencies don't seem to want to work at all.
-
After my recent computer wipe, I now can't reinstall KotOR from my Best of PC collection.
-
Does anyone have access to the source code for TSLRCM 1.8.3? I can't decompile this script.
-
Does anyone know how to shrink hitboxes on different characters? I'm trying to make two kids fight each other in a cutscene, but they're pretty far apart from each other.
-
Does anyone know what the max number of globals is?
-
First blog is up! Check it out: http://deadlystream.com/forum/blog/75/entry-216-what-im-working-on/
-
Has anyone managed to get KotOR running in 1080p Widescreen without the ugly black box that shows up on the right side of the screen during fades?
-
Hit another snag this morning while testing. Didn't understand it, unless I seriously set the installer up incorrectly. Won't be able to test possible fix until tomorrow.
-
I don't know if anyone else is having these problems with just DeadlyStream, where the page takes forever to load because it wants to create a ton of ad hyperlinks, and then a single click anywhere will cause it to reload the same way in a new tab. I'm only having those problems here on DS. It makes it hard to browse the forums and upload/download files.
-
I got most of what needed to be done with PartySwap 1.3 finished in just four hours today. Now, I suppose I'll be working on the Patcher.
-
I have no idea what to do with this last part of PartySwap!
-
I just freed up 26 GB of space on my computer by removing the amazon installers for Mass Effect, Dragon Age Ultimate, and Dragon Age 2.
-
I just thought I'd let everyone know... PartySwap 1.3.1 is RELEASED!!!
-
I may have spoken too soon. As it turns out, there is still some gender-specific dialog that I have missed - in the party member's dialogs! I'll have to fix those before I can get any further in this playthrough/test.