Rece

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Everything posted by Rece

  1. New update video! :D

  2. I love this so much:

  3. Lmao is it me or does he look cross-eyed with this beard and mustache? Just updated my wannabe canonical Revan face. Remember, I'm not able to use a modelling tool like gmax, so this is pretty tough to just do in GIMP (Imo)
  4. I make everyone a jedi/sith. Even if I'm darksided, I still have to take those lightside hits.
  5. I'll try to get that to work Since I'm on a Mac, there's always the chance of not getting it to run. How does this look? A bit better for my first couple of tries.
  6. Yay, added my first NPC!
  7. Does aanyone know an easy way to add hair (Like a beard or mustache) to heads? I tried following this tutorial, but it's made for photoshop, and I have GIMP: http://knightsoftheoldrepublic.filefront.com/info/HeadSkin

    1. LiliArch

      LiliArch

      I'm sure there's some kind of noise filter and layers in Gimp, too. You may just need to improvise a bit.

  8. I'm proud to announce that I am working on two more mods now! The first one is a mod project that I'm teaming up with LDR on. What it will do is add an area to Tatooine, include custom merchants, quests, new items, etc... (I used the model for The One's area on Lehon, since I can't use a custom model editor on my mac that can run .mdl files.) I'd say it's about 10% complete (LDR and I have gotten the module working and my custom textures with it. We'll be working on adding quests and the custom items pretty soon) The second mod is a complete reskin of all the heads in K1 (Whether it's skin color, eyes, hair color, etc...). So far I've only got through about 13 female heads (Haven't done the DS transitions yet) This mod is about 7% complete (just a guesstimate of course) I still have all of the DS transitions for the females, and I still have to do all of the male heads. Anyways, here's a few photos of the mods: Edit: Currently working on the dialog of some characters
  9. Part 43 of my series :)

  10. I think you also need a few points of influence with her.
  11. Created WORKING utc, utm, and utp files now! Just place them into the override and you'll be set! (Remove the ones from the previous version of my mod)
  12. Created WORKING utc, utm, and utp files now! Just place them into the override and you'll be set! (Remove the ones from the previous version of my mod)
  13. Hmm, that's a bit strange. What OS are you using?
  14. TSL Clothing Texture Enhancement View File First of all: THIS IS TSLRCM/M4-78 COMPATIBLE (That's great news of course) Be sure to download every single file in the downloads! You don't want to miss out on all of the files! Hello there everyone! Guess what? I have another mod, third one this week. Now, then again these took a long time to do. Except since my internet was down for 4-5 days this week, I had a lot of time to work on this mod. What this mod does is replace the vanilla armors with new, HQ textures. This mod also (just like my K1 mod) replaces the stats to make you want to use the lighter armors. All of the armors and clothing replace the core games files. I adjusted the stats of every item (Except for clothing). I made it so that people would want to use the lighter armor, so be aware of the heavy armor. I'm really proud to say that I'm starting to work on more projects along with this one. The fact that I'm making these on a Mac make me want to keep making them, to "prove" to people that you can still mod on a Mac haha. The codes for all of the armors are the same as the vanilla codes, so look them up. I didn’t replace the games core game robes. I placed them randomly through the game. The codes for the robes (Although I'd prefer that you find them in their places inside of the game, are as follows: giveitem a_robe_50 (through) 60 Installation: Unzip all of the separate 7z files, and then place all of the files into the override. I really hope you guys enjoy this mod, be sure to make a review so that I can improve on anything! Submitter Rece Submitted 03/20/2015 Category Skins TSLRCM Compatible No  
  15. Version 1.1

    5,681 downloads

    First of all: THIS IS TSLRCM/M4-78 COMPATIBLE (That's great news of course) Be sure to download every single file in the downloads! You don't want to miss out on all of the files! Hello there everyone! Guess what? I have another mod, third one this week. Now, then again these took a long time to do. Except since my internet was down for 4-5 days this week, I had a lot of time to work on this mod. What this mod does is replace the vanilla armors with new, HQ textures. This mod also (just like my K1 mod) replaces the stats to make you want to use the lighter armors. All of the armors and clothing replace the core games files. I adjusted the stats of every item (Except for clothing). I made it so that people would want to use the lighter armor, so be aware of the heavy armor. I'm really proud to say that I'm starting to work on more projects along with this one. The fact that I'm making these on a Mac make me want to keep making them, to "prove" to people that you can still mod on a Mac haha. The codes for all of the armors are the same as the vanilla codes, so look them up. I didn’t replace the games core game robes. I placed them randomly through the game. The codes for the robes (Although I'd prefer that you find them in their places inside of the game, are as follows: giveitem a_robe_50 (through) 60 Installation: Unzip all of the separate 7z files, and then place all of the files into the override. I really hope you guys enjoy this mod, be sure to make a review so that I can improve on anything!
  16. Oh, episode 42 of my series! :D

  17. I think it'd also be cool to have something that shows you what your new item/robe thing would look like in-game without having to launch the game. But I guess that would entitle it to something similar to gmax or something (although I haven't gotten that to work yet) So I guess that's out of the question :/
  18. Thank you! I'll be posting more pics shortly of the sabers.
  19. Hey guys! I'm proud to announce that I'll be regularly updating you guys about my mods. Now that I've got plenty of tools working and so on, I can finally say that I can maybe do some more mods First mod that I'll be updating you guys about is my Lightsaber mod for Kotor 1. This mod will recolor the vanilla saber colors, just making them slightly more colored (while still maintaining the same general color, also making them more vibrant. I'll also be adding several different mix and matched colored blades too! I'd say that this mod is about 25% done. I'll also be collaborating with VP (He'll be my "mentor" for this. He'll be helping me with making these crystals customized in the game (ability to put them into sabers, while having their own too). I got the crystals to be in the game, just not separate from the Vanilla crystals. The second mod that I'd like to announce is a "sequel" to my K1 Retextured clothing mod. This one has taken some time to work on and has really taken out a lot from me by retexturing every armor/robe (I know that that's nothing to most of you modders out there, but this is one of my first couple of mods ) This mod will do the same thing as the first one, changing textures (making them HQ also), changing stats, etc... This is I'd say about 75% complete since my internet was down for about five days, so I worked about 6-8 hours throughout this week.
  20. Well, number one of course that you know would come from me is to make it compatible with the Mac because it's a pain to get PC tools working for the Mac haha. So far, I've gotten: Kotor Tool, GFF editor, and MDLOPS to work (At least from what I've tried) I haven't tried anything like dlg editor or anything like that (tools on the KFiles website)
  21. Hey guys, I need a little bit of help/clarification. I'm currently making a mod for Kotor 2, but I can't find certain files. (Armors/robes) The female files have PFBN01-15, but there's no male versions of them (PMBN01-15) Anyone know why? That's 15 robe files that I can't find for guys. And idk why they wouldn't be there.

  22. File Name: Kotor 1 10 New Robes File Submitter: Rece File Submitted: 19 Mar 2015 File Category: Skins Hey guys, I'm back here with another mod This time it's a robe mod for the game. This mod adds in 10 new robes [based off of the BoSSR robes (I got permission from Silveredge9 to use them)] to Kotor 1. Each robe has a different texture to it. This is also a "continuation" of my clothing texture mod for K1. Link here: http://deadlystream.com/forum/files/file/531-kotor-1-clothing-texture-enhancement/ Specs of robes: Dexterity +5 Damage Resistance: Electrical, Resist 15/- Defense Bonus of +3 Immunity: Fear Improved Force Resistance: Bonus +20 Installation: Just drop all of the files into your override. Uninstallation: Just take them out! Compatibility: Any mods that use these files are incompatible: ia_jedirobe_020 (through) 29, PFBI20 (through) 29, PMBI20 (through) 29, and g_a_extrarbe01 (through) 10 Thank you for downloading this, and be sure to leave reviews so I can improve! Click here to download this file
  23. Rece

    Kotor 1 10 New Robes

    Version 1.0

    821 downloads

    Hey guys, I'm back here with another mod This time it's a robe mod for the game. This mod adds in 10 new robes [based off of the BoSSR robes (I got permission from Silveredge9 to use them)] to Kotor 1. Each robe has a different texture to it. This is also a "continuation" of my clothing texture mod for K1. Link here: http://deadlystream.com/forum/files/file/531-kotor-1-clothing-texture-enhancement/ Specs of robes: Dexterity +5 Damage Resistance: Electrical, Resist 15/- Defense Bonus of +3 Immunity: Fear Improved Force Resistance: Bonus +20 Installation: Just drop all of the files into your override. Uninstallation: Just take them out! Compatibility: Any mods that use these files are incompatible: ia_jedirobe_020 (through) 29, PFBI20 (through) 29, PMBI20 (through) 29, and g_a_extrarbe01 (through) 10 Thank you for downloading this, and be sure to leave reviews so I can improve!