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Took a while, but I finally managed to give 98% of the TSL areas their own different ambient and combat music.
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I can give you the list of additions in ambientmusic.2da As to the second question, it's possible to release it for TSLRCM, as these are just edited .git files to point for new entries in the 2da.
HOWEVER, the method wouldn't be feasible for the entirety of M4-78, as the new separated industrial zone modules use the same named 804.git file, which is edited to account for split areas. Telling the patcher to implement a single instance of this file for all the separate modules breaks them, as I've discovered during testing.
Unless the user was willing to manually edit the patcher to inject the separate .git files into specific modules, something that an average layman won't be able to pull off, OR the M4-78 received an update with separate .git files for industrial zone modules, the TSLRCM release would be the most we can hope for.