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Everything posted by Markus Ramikin
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Curses, foiled again.
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Mandalorian Battle Circle Submitted a fix proposal for the mines exploit. Meeting Kavar in the Iziz cantina The various NPC reactions could use more INF hits. Submitting a tweak proposal. NPC Jedi training Minor issues with Atton's dialogue (faulty conditions, typo). Submitting a fix. All the training could use a major redo, really. It's unclear and confusing. The main problems are: - the options do not reappear when you have something to teach, you just get one shot. If you try to teach while you don't have a form to teach - too bad for you. Compare the <player> crystal, with which you don't have to worry about when to upgrade it - doing so early doesn't prevent you from doing it again, later. - except for Atton, you don't really know what's going on (you don't know if you successfully taught anything, and what it was if you did) I'm working on this and will submit the redo proposal soon.
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Kotor 2 downloads compatible with TSL
Markus Ramikin replied to Darkborne's topic in General Discussion
Considering that "TSL" means the same as "Kotor 2" (Knights of the Old Republic II: The Sith Lords = Kotor 2 TSL), I'm not even sure what you're saying -
What, shame on me? I'm trying to help. And mm, Witcher. There's a good game.
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It's not about being goodie-goodie, it's about the promised rewards. Even my Sith Exile has trouble choosing credits (Czerka) over healing his Force connection (Ithorians). And yes I know it's just 5 FP or something like that, but seeing this from the point of view of the story... But yeah nowadays I choose Czerka on my DS playthroughs for the sake of testing TSLRCM. Unfortunately, as a side effect of learning how to mod, I practically don't actually play the game any more
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Yup. Breaking down items at a workbench always depends on the main character's Repair skill. On the other hand, a lab station depends on the Treat Injury skill of whichever character is actually using the station.
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Hm, I went through Dxun not long ago and had no problems... I'm wondering how system-specific those crashes are. I used to get some of the crashes people talk about - mostly the 1.6 crash after downloading the HK-50 core in the Factory - but since I've started using Windows 7, I don't remember getting a single one.
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Still wrong. It wasn't copied from that.
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Yeah, I find this problematic too.
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Towards a perfect K2 - 014 - Graphic inconsistencies
Markus Ramikin replied to ttlan's topic in TSLRCM
You have no imagination. Read what Varsity Puppet said. These are not the same thing. From the entertainment module, you're looking at a shuttle entrance. From the dock module, you're looking at an elevator, that presumably leads to a shuttle. The entrance to the Harbinger has a hatch/door on the left when you look into it. This leads to a long docking connector/tunnel that sticks out into space normally. When Sion first arrived (while you walked around in the space suit) you saw the Harbinger connect to that. So the door you see on the other side of the Harbinger is not the same room and not even the same door - there's that long docking tunnel between them. -
OK, here's the step by step solution. 1. In the upper level, restart the HK-51 project. 2. Go down to the main room, get dialogue, clear the room of HK-50s. 3. Go right, to the HK-51 console. Pick up the Core Console on the way. 4. Upload the 47 template to 51s FIRST. 5. SECOND, charge all stations. 6. Go to the HK-50 terminal and shut down their line/blow it up. You'll get dialogue and HK-51s walk in friendly to you. 7. Shut down both production lines and the factory. You get the final dialogue with a lot of 51s in the main room.
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"A copy of a World of Warcraft video" - Wrong.
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Best companions to have with you at particular times?
Markus Ramikin replied to Darth_benson's topic in TSLRCM
It wouldn't. There are different bits of dialogue when you jedify someone in a "dark" way rather than the normal, lightside way.. for instance if you're doing a dark Bao-Dur jedification, he'll decide hatred is the one constant in his life he can depend on, rather than that he's finally calming his anger. Minor stuff like that. Other than that, someone's alignment is just a different pose on the character screen, and different spell costs, that's abouti t. -
Yeah, it's a simple rule. Take an obscure name and make it recognizeable = cool. Take a name intended to be cool from the start = people groan. (Think of every time you see a new member/player/chatter who uses the handle lukeskywalker or some such). Deadly Stream has been made cool and meaningful to all of us who've been interested in the TSL restoration. AND it presents no problems if you ever want to expand the forum's scope, precisely because it doesn't define any scope. It doesn't imply the forum's purpose in its name, and that's a cool thing too.
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I like this one. Like Bead-V said, it's cool. And like I said, it's got history, we all recognize it. Leave it!
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I imagine you'll just completely miss the HK part of Goto vs Remote, and Goto wins by default.
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You have to do that first, before charging the stations.
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If anyone cares about my two credits, I like DeadlyStream. For the longest time I had nfc what that stood for, but the name has history now, I'm for sticking with it.
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You can still do that even when HK-51s are active, go to the terminals and shut down the lines, then go back to the main room and shut down the factory. (Yes, I agree it's weird).
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For some reason in 1.7 you have to shut down the factory first. Or... you can walk up all the way to the exit, and it will trigger too, in a buggy way. (Weeeird camera stuff happens then).
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Is it just me, or is it impossible to see the current rating without first rating the file yourself?
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Mod Compatibility with TSLRCM 1.7 (Discussion)
Markus Ramikin replied to Markus Ramikin's topic in TSLRCM
Kill the Ithorian 1.1 http://www.deadlystream.com/forum/downloads.php?do=file&id=13 Compatible. (It makes the terminal work differently than what TSLRCM did, but it works fine and causes no conflicts anywhere). BTW... Has this already been done in 1.7 or something? I can't seem to reproduce the problem at all any more, which is weird 'cause I thought you only spoke of it after the release.