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Showing content with the highest reputation on 06/05/2026 in all areas

  1. Hey there. You know those are actually some really good points. I admit I haven’t thought enough about Nomi’s Battle Meditation in the story here… I guess I always just assumed Bastila’s was more powerful. I forgot that Bastila was mentioned as the only one with the art at the time. Chaser mentioned he has his own expansion mod, which I’m helping a bit with. Between him and I, we can probably come up with an explanation about Nomi’s absence to be mentioned in his mod (and possibly mine in the future). Regarding Yuthura and Kantarra: Well, I suppose I didn’t exactly say that they were *lovers*, just that they were close. But you do make a good point that there should be some way to ask Yuthura if she met Kantarra. Maybe I can repurpose some other voice lines of Yuthura to get her to say something somewhat relevant. For what it’s worth, though; Vima does comment to Yuthura that she’s been to Sleheyron if you bring her with you to the Sith Academy. Thanks for the good points. These are issues worth resolving. I have a patch planned soon (accidentally deleted it last weekend, now I need to remake it), and I’ll see if I can address at least a little of the Yuthura issue before then.
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  3. Big preservation win for the KotOR modding community today. Several long-dormant classic tools are officially no longer abandonware and will now be maintained under the OpenKotOR umbrella. These utilities have been part of the foundation of KotOR modding for years, and having active stewardship again means bug fixes, modernization, long-term preservation, and future quality-of-life improvements are finally back on the table. Huge thanks to @Fair Strides for helping make this possible and for entrusting the community with the source and continued maintenance. Official new repository homes: TSLPatcher ← (yes you are reading this correctly) ChangeEdit ← (yes, your eyes are NOT deceiving you!) ERFEdit JRLEditor TalkEd SSFEdit This is one of those moments that quietly changes the future of the ecosystem. More information: - OpenKotOR is dedicated to keeping source code and legacy applications maintained to allow anyone and everyone to start building and creating quickly. A lot of the old communities are fragmented and much of the information is difficult to find/understand without a community. Many of us are frustrated with this, and have created a community where we can just get stuff done without a plethora of outdated archaic rules making it seem like the average subreddit arguing with various Reddit mods. If you head over to https://discord.gg/jxR7hzHmsD, you’ll find an active hub of modern KotOR tooling and development. The community is building full replacements for many of the classic utilities -- including a brand‑new 3D map builder, an opinionated MDL viewer/animator/extractor, and even a complete game engine rewrite capable of running KotOR directly in your browser. On the modding side, major projects like Sleheyron, Rhen Var, and expanded work on M4‑78EP are deep in testing, iteration, and refinement. The server is a great place to follow progress, report issues, and see what the next generation of KotOR modding looks like as it takes shape. There’s a lot happening, and it’s all moving fast. New people are joining every day, many doing things that could only be *dreamed* of in previous years. Imagine if we beat Disney to a remake, or if our community non-profit passion turns out BETTER than what the game developers intended. All of this work lives under the broader OpenKotOR community, which you can join here: https://openkotor.com/ Everyone has a say in this community, regardless of how long you've been around, who you are, or what your current understanding is. This is a completely decentralized community. Please feel free to openly share your creativity and curiosity or just grab some popcorn and watch some agentic engineers poop out some ai spaghetti. It's all quite fun. If you’re curious, want to contribute, or just enjoy seeing the game pushed into new territory, you’ll fit right in.
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  4. I love these tweaks that you've put together. While the TSLRCM is still great overall, I do agree that it occasionally takes a few too many liberties here and there. I'm not sure if you're still updating the Tweak Pack or not, but if you are then there's a potential tweak that I would like to suggest. When the Handmaiden returns to Telos she is confronted by her sisters and forced to fight them. In the original version, the game would simply cut to black with the Handmaiden having defeated her sisters and their bodies being aligned in a preset triangle-like arrangement. TSLRCM adds in a couple lines from Atris before the battle begins and makes it into a fully playable segment. You're also given the option to either kill or incapacitate them which results in them either falling where you killed them or awkwardly standing around in a daze as the following scene plays. However, the problem with this is that it can potentially conflict with how Kreia calls the Handmaiden "a slayer of her own kin" when confronted by the Exile's companions on Malacore in TSLRCM. Kreia's restored dialogue seems to indicate that the Handmaiden killed her sisters, but this statement won't make any sense if the player chose to spare them. Thus, I would like to recommend a tweak which reverts the scene back to the way it was originally presented so that it can be consistent with what Kreia says later on.
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  5. @Kätzchen Regarding Nomi's issue, that is indeed quite interesting, not only for @SAO1138's mod but also for my expansion, which will feature Nomi herself. What do you think would be the best in that case ? you mentioned several examples but I'd be interested in your take on it. For Yuthura though, I don't remember that Aratech worker girl being sexually related in any way to Yuthura ? Is she not just a friend of hers ? Anyway, still interesting, maybe the twilek girl could be afraid of Yuthura after she becomes a Sith so she believes it's better if they dont meet again.
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  6. Is it possible for this mod to be given a patch adding "Admiral Onasi" recognition if the Exile has viewed the Harbinger holograms?
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  7. 11,410 downloads

    Brothers Dendis and Samhan Dobo decided to set up shop on the Telos citadel station. While Samhan opted to aquire his merchandise from dubious channels, Dendis kept himself, his inventory, and his prices, modest and ethical. This is why after TSLRCM I find it hard to believe that Dendis Dobo runs an honest but struggling business when I check his wares and see top-of-the-line gear and belongings of famous Jedi on sale. This mod was quickly whipped up to revert his store to it's original state. It goes without saying you should install this only if you're using TSLRCM. _________________________________________________________________________________________________ KTool..........................................................Fred Tetra TSLPatcher.....................................................stoffe & Fair Strides DeNCS..........................................................JdNoa & Dashus
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