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Showing content with the highest reputation on 09/10/2020 in all areas

  1. 1 point
    Even if it's rapidly decaying, there would still be normal street traffic of people driving to work or something. But I will add far less traffic than on Coruscant or Nar Shaddaa the latter of which you can see in this video btw:
  2. 1 point
    After a long fight against the Korriban wastes module I finally finished the last BoSSR skybox: That leaves two mod skyboxes to do. I think those shouldn't take long but then again I thought the same of the skybox above... I'll keep you updated. In the meantime I also changed my mind and added some traffic to all Coruscant skyboxes: I'll do the same for Nar Shaddaa and probably Taris as well to better sell the cityscape of those planets.
  3. 1 point
    New cutscene in Coruscant:
  4. 0 points
    You did an admirable job in that short time, dont let your shoulders drop People tend to wait to make sure that something rocksolid is in the making, but then, with a clear task, they will help. Btw, about reusing modules, Thor110 has converted the K1 planets as ressources, you might wanna check those out - im sure, if you reskin them, they could be used to mimic very different environments from vanilla. Or even further by piecing together small bits of area models like dungeons, shops, hallways from both games to create a unique huge new district.
  5. 0 points
    I accidentally broke both my Kotor I & II like 2 months ago and it’s gonna take so long to get em up and running again how I want them. Frustrating. On the brightside I can do it differently this time.
  6. 0 points
    Added a couple of new cutscenes set on the Emperor's ship. As you can see I'm reusing the Ravenger, because making a new ship is beyond my current abilities. I'll reuse more modules whenever necessary, if only temporary. I'm disappointed that no one has decided to join me yet. I don't understand why you don't have faith in this project after all the work I've done so far.