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Showing content with the highest reputation on 10/07/2019 in Posts

  1. 1 point
    Ya I agree with N-Drew. I prefer the greater diversity even if it makes a little less sense. They went as far as making a unique head for Xor, and I really don't want to see that stuff all removed.
  2. 1 point
    The guardian, sentinel and their respective prestige classes get the Ataru and Shien forms. Guardian and its prestige classes get the Juyo form. The Sentinel and its prestige classes get Niman.
  3. 1 point
    Around midtown Manhattan this weekend are a swarm of people from various fandoms going to NY Comic Con and once again, Bioware was in the vicinity to promote SWTOR. Here's what that was like. The announcement said the event was to last between 7PM and 10 PM. The line started forming up outside the bar Stitch (said bar is in the Garment District) around 6PM. They stayed true to that 7 o'clock opening time so there was a bit of grumbling on the line complaining about being on their feet. Charles Boyd - the current Creative Director for SWTOR - was in costume and answering questions mostly to one guy at the head of the line monopolizing all of his attention. Being only the 7th person in line, I saw an opportunity to ask my own question when the other guy was pausing to take a breath. As I didn't hear any suggestions from you about possible questions to ask, I asked about the problems with loot not dropping in Star Fortresses missions. (Specifically, the Bracers aren't dropping from the Paladins in those missions like they used to be. Reportedly, this has been busted since the 4.2 update.) Charles Boyd hadn't a clue about it but luckily the nondescript person next to him - Eric Musco ( Community Manager for BioWare Austin and STAR WARS: The Old Republic) - did. He asked me to meet up with him later to give him the details. While we wait, other devs hand out swag tickets and 2 drink tickets apiece. 7PM rolls around and we're let in. My and wife (that I've dragged to this event) find some seats and wait for the show to begin. It wasn't until after my wife I ordered out first round of drinks and ordered nachos that we realized there was a buffet set up in the back. At least the drinks were good and the bartender was on point. They don't start up the discussion until about 8PM. Tehy devs - at this point are set up at the railing on the second floor and give out introductions, introduce two of the voice actors (more on that a bit) and some dribs and drabs of information about the next update called "Onslaught" Those that haven't seen this information about this YouTube on various channels on on the main site, I'll give you the briefest of summaries. - Onderon, Dxun, a return to Corellian, Mek-Sha (a new location of a lawless community set in a hollowed out asteroid) are the new places - Tau Idair, a Jedi we've been introduced to in the Ossus expansion apparently has a cyborg Jedi padawan named Arn Peralun. This character is voiced by Max Mittelman, who has voiced characters in Persona 5 and One Punch Man. I'm old so you guys probably have a better idea of those properties. Max Mittleman was there as well as - Darin De Paul will be continuing to voice General Daeruun in Onslaught but you probably know him better as the voice Emperor Valkorion. He too was there at the Cantina. - Theran Cedrax is coming back - Two other characters were mentioned that will be appearing in Onslaught but will not be coming back yet as your companions. Note that I'm not naming the characters. - No trailer was shown. They neither confirmed nor denied that a Blur trailer was made, only that they didn't have one there. Interesting distinction. They then started calling out the swag numbers in order and we would go up and get it as the sets of numbers were called. The devs and voice actors then came down and circulated among the rest of the atendees. I've been one of these before and it was set up a bit differently. No question and answer session set up as after their brief announcements, as we got to meet with these folks and get to do this one on one. There was no SWTOR cosplay contest for which I was grateful for. After I grabbed the swag - to be described later - I decided to get one of the items signed. Then I bumped into Eric Musco and he asked for the information I mentioned before which I saw him jot down into his phone. (Another guy was supposed to talk to him about Recovered Relics not dropping but I'm not sure if he ever got with Musco to talk about it.) Got his signature among all of the devs I could find at the event. I also got signatures from the voice actors. I got pictures with Musco and the VO guys as shown below. Now on to the swag . . . A shirt A set of three pins Some keyart (frame not included) And a code for some flair that we can share with you. Reedem the code "NYCANTINA19" to get some free flair. That was about it, folks!
  4. 1 point
    Basic Forms: Shii-Jo, Makashi, Soresu, Force Channel. Every basic Jedi class learns these at different levels and different order, depending on the class. Advanced: Ataru, Shien, Niman, Juyo. Each leaned at a different order of Jedi Masters found depending on Class. Learned by Guardian, Sentinel, Weapon Master, Marauder, Watchman, Assassin. Each of these classes learn only three of these four forms, depending on their class, and in which order of Jedi Master found. Potency, Affinity, Mastery, learned only by Consular, Jedi Master, Sith Lord. All in the same order as Jedi Masters found. In all, 7 forms are learned by the character, rate and order depending on class. Here's a link for more detail https://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Forms
  5. 1 point
    On the Xbox version, the "Attack of the Clones" syndrome was far worse than it is on PC. Did you know every Outcast in the Undercity either had like Rukil's head, Shaleena's Asian head or the generic Asian male head on the Xbox version? I bet they sought to fix up Davik's estate guards as they where all Yellow Rodians in the Xbox version but they forgot to fix up the Soundsets. I wouldn't call the PC changes questionable but they were sloppy and kinda rushed considering all they thought about was the diversity of NPCs so you don't just see green twileks and the same commoner every module but they forgot about the dialogue that supports their original appearances.
  6. 1 point
    Hey folks! Sorry to bug, additionally sorry to revive an old topic (I know this is generally frowned upon) but is this mod still being worked on, or planned for release? I ask mostly because, while I played through KOTOR as a Selkath (I did have to swap models out for a few cutscenes that would freeze the game otherwise, however!) I tried being a Selkath in TSL and it seems that if you don't have the proper animation for a certain action (in this case the more powerful attacks with both sabers and blasters as well as disarming mines) you won't be able to perform said action at all. It seems like, assuming this mod would move the Selkath character model over to a human animation skeleton, this would solve my problems and that I would be able to play through TSL as a Selkath with no issues, with the possibility of some non-compatible armors aside. I understand that it's been a while and that interest may have waned as other projects have come to the forefront, (I also understand that my wanting to play as a Selkath puts me in a small niche at best) however I figured asking couldn't hurt anything... Hopefully! Hope you folks are havin' an excellent day, and keep up the amazing work!
  7. 0 points
    Not that I know of, but that is an excellent idea. I'm not sure what TSLRCM does to that scene, but to make this work, someone would have to do some scripting of the global booleans/numbers, some voice splicing and dlg editing to remove references to Talia or insert references to General Vaklu, might have to edit the battle a bit. Idk. But it is possible. More Jedi hypocrisy, don't get politically involved helping the Republic stay stable against the Mandalorians. Post-Mandalorian Wars, Master Kavar getting politcal as a "bodyguard," to keep Onderon in the Republic, but sees the player as fallen to the dark side if you ally with Vaklu.