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Showing content with the highest reputation on 12/21/2018 in Posts

  1. 5 points
    I've been working with the staff at the University of Oregon, the people that own this tool, as well as one of the original authors of the CSLU Toolkit. Super helpful people! We finally came to a solution that allows the CSLU Toolkit to be installed on a computer again - WITHOUT their licensing server being active (even though it's a free program!). Obviously for me, animating KOTOR stuff for the movies, I needed this pretty badly! I've tested it and verified that it works (though not in Windows 8 or 10, it must be Windows 7 or lower). I'm not sure if I can distribute this new version of the CSLU Toolkit installation, I was given permission to do some from the University of Oregon, but am unsure about the site rules as I didn't author the original software or anything like that ... I only modified installation files and some other files within the program to allow installation and handle all that stuff. Wasn't easy, but I needed it working again!
  2. 3 points
    This will be my first published mod, the aim of witch is to upscale all game UI elements. - all menus, the gameplay GUI, loading screens and icons. Personally, i always thought, that the terrible low resolution UI just doesn't work anymore and dates the game horribly. Ndix UR’s brilliant ui mod was a fantastic inspiration, but also all the HD work on this site. KOTOR was my favorite gaming experience, once upon a time. And it make me very happy to try and contribute to its continual enjoyment. Any feedback, thoughts, ideas, and perhaps slight assistance would be greatly welcomed. For one thing, can anyone point me to software, that allows for seamless viewing of KOTOR models and textures in a 3D frame with free camera?
  3. 1 point
    View File Dark Jedi Wear Robes (for JC's Cloaked Jedi Robes Mod) This mod changes the Dark Jedi appearance (male and female) from a skin tight jumpsuit to the TSL Knight robes (ported to K1 by JCarter). The hood and head of the original models have been retained, with the hood being worked into the torso mesh to make it a more natural looking extension of the cloak. Two extra masked head variants have also been added, ported from the TSL Dark Jedi/Assassins. The Dark Jedi you encounter throughout the game have had their appearances diversified between these three versions, along with swapping a few genders here and there. Additionally, the three Dark Jedi masters on the Star Forge have been given unique appearances. This mod takes advantage of the port of TSL’s robes added by @JCarter426’s mod “JC's Fashion Line I: Cloaked Jedi Robes for K1”. As such, that mod is a prerequisite. You must at the very least install the supermodels from JC's mod (S_FemaleXX/S_MaleXX), as this mod will not function correctly without those. Compatibility: As mentioned, the mod relies on JC's robes mod. As such, any other mod that alters the supermodels will not be compatible unless based on his supermodels. The mod changes the base vanilla appearances of the four male and one female Dark Jedi. It will not be compatible with any mods that alter those. The mod makes extensive module changes. Make sure that any mods that brute force MOD file installs, like NPC Overhaul or K1R, are installed first. Acknowledgements: Thanks to @JCarter426 for making the modder's resource used to make these robes available, for helping out with script edits for the Star Forge Deck 2/3 modules to diversify the random spawns, and tracking down the obscure spawn origin of one particular group Thanks to @Fair Strides for the edited version of TSLPatcher capable of handling duplicate filenames Thanks to @bead-v for KOTORMax and MDLEdit Thanks to @ndix UR for TGA2TPC Thanks to @Darth_Sapiens for the Cubemap Pack modder's resource Masks for two of the Masters on the Star Forge ported from The Old Republic MMO Thanks to zaramot on the Xentax forums for the TOR GR2 Max import script Thanks to @akimbo73 for pointing out the TSLPatcher issue with the SF Deck 3 module Submitter DarthParametric Submitted 12/18/2018 Category Mods K1R Compatible Yes  
  4. 1 point
    They did not - the staff at Oregon has abandoned the tool many, many years ago. They had to do quite a bit of digging through old documentation and files on old servers to help me out. I was given permission to distribute to anyone that needs it, however.
  5. 1 point
    Damn, that looks crazy I thought it looked crazy on my 3840 x 1024 resolution, good work ^^ I might try it out sometime but the one I have at the moment works fine for me so it won't be any time soon, the one I am using looks pretty good for me I would imagine this would be a little out of wack, but nice of you to upload for others to use ^^
  6. 1 point
    This is very important for us Triple Monitor 1080p Players so enjoy
  7. 1 point
    Just created a fix for my 5760x1080 uploading it now, Its Okish completely playable used UWI because Flawless was not injecting correctly, And Ndix Subtitle Resolution fixer, Added with my Override Values within this winrar fixes everything where its centered. 5760x1080 Fixed HUD 1.rar
  8. 1 point
    The wording of your last reply seemed to indicate you didn't fully grasp that point the first time.
  9. 1 point
    Ah, finally- I get it done. Wow, I haven't actually thought it'd be this difficult to create a [animated] sign- well, I should have measured my skill better, lol! Props to Sith Holocron and Jorak Uln which deserves lots of respect for already nailing tons of animated textures in their portfolio. So, here's an animated screenshot [thanks SH, for the suggestion] for a quick preview which I have it tested on Manaan's cantina: The in-game appearance of the texture look much smoother than what is seen in the compressed GIF I recreate the pose from a picture from the net which I lost track of it, but if you find a Twi'lek dancer with the same pose as you seen here- there's where I got the pose most likely from. The color and design I choose based on my believe for a sand culture or deserty environment- haven't really tested it in Tatooine because I can't, obviously. The rest is just randomness playing their part; which I was looking to have an art-deco/mid-century style, well- as I don't have the prerequisites to nailed that concept I'm just being me instead, lol. Nothing fancy with the animation, it consists only 4 frames of animated textures. Hope it turned out fine on your end! P.S. Little fun fact; there are three different folders with three different results on my end only for this sign, lol. Well, I like this one better than the rest, and kind of curious with how will it look on Tatooine. 🤔
  10. 1 point
    I plan to make some, or rather I started them, but they still need some polishing before they're ready for release.
  11. 0 points
    View File CSLU Toolkit (No Online Licensing) Previous versions of the CSLU Toolkit could not be installed without an active licensing server. This was unavailable for almost two years. This program has been modified by myself and the original authors to allow for an installation without CSLU's servers being active. This program is required to create .phn files used for new .lip files. Instructions ------------ 1. Copy "CSLU Toolkit" folder to the following destination: "C:\Program Files (x86)\" 2. Open command prompt as administrator! 3. Change directory to "C:\Program Files (x86)\CSLU Toolkit" (command is: "CD C:\Program Files (x86)\CSLU Toolkit") 4. Run setup.bat (command is "setup.bat") Submitter Jenko Submitted 12/21/2018 Category Modding Tools  
  12. 0 points
    FYI... PartySwap & Extended Enclave were recently updated , might want to take a look
  13. 0 points
    I've updated my mod so you can find the items in-game! It appears that I actually am willing to put that amount of effort in. Bit more than an armory now with the changes to Manaan but couldn't resist playing with the editors and making things more interesting. I've tested it several times so it should hopefully go better than the first time I tried to add them in-game.