If you extract the vanilla TPCs instead of converting them to TGAs, you won't need to worry about creating TXIs as the info is embedded in the TPC file.
Ok, I think I can confirm that the invisible assassin glitch is isolated to you, @ebmar. Just tried it out on a separate clean install of the game I have with only K1R installed. Manual tweaking for K1R compatibility aside, everything worked as intended. So until you tell me what I should add for a .txi file, I don't see anything else that needs fixing. Will do the 2DAMEMORY thing, but that's not exactly an issue.
Glad to hear about the good news! No worries, your pleasure was mine too. I am here to only provide assistance for this mod which looks like it haven't get any support for a while.
Anyways, thank @desmasic for this amazing mod. I am pleased to have it too in my 'Override' folder.
My Light Side PC would say "it's not necessary the apologize". I personally add at the sentence a large amount of thanks!!!!
Working fine these .txi!!!!! Now really looks nice the Hawk!!!
Thanks a lot!!!!!!!
You can try with removing the "CM_Baremetal" that came along with this mod, and let the game use its own specularity [default CM_Baremetal]. It works on my end, and I like the result! 😁
Amazing work!!!!!
Some times, looking thru the windows of the Hawk I was tempted to grab a ladder, a bucket with water and a piece of rag, just to check...
I'm not either one of these fallen in love of the high resolutions, they are grateful and welcome but not a transcendental question for me but this great work is different. I've only seen the aspect of Dantooine and it looks nice, very nice.
Just one thing... I'm playing with K1R version and on the landing zone there is a hutt named Shuma in front a big door (hard to lose sight of him) that I don't see when I'm onboard, maybe he goes to toilet every time I board the Hawk? (just kidding)
Congrats for this work!!
There is probably no correlation, but isn't it neat how this track was intended to be used for Sleheyron and it's called the "unknown world"? Sleheyron is pretty unknown about if you ask me.
Haha! Oh my, sorry... my bad! 🤪
Yes, that is certain to happen 'cause I have forgotten that the mod does not include the .txi's files it needed.
Alternatively, if you wish; as a token of my apology, I attached some .txis that I hope could be useful to you if you wish to unsee the "recently rubbed and waxed ground and surfaces" looks of your ship.
.txis:
Just unzip the archive, copy-all and then paste-overwrite [if necessary] all the files to the 'Override' folder. I do really hopin' that helps!
Thanks for the tip!!
I was testing just now and the floor looks much better... but now I can see through the walls of the Hawk, I can see most of the light sources, thresholds, the bed in medical cabin looking from the main deck, even the exterior of the Hawk.
I think I will stay with my -it really seems- recently rubbed and waxed ground and surfaces...
She will only spawn after you've spoke to Deesra about the Terentatek. Which is after the completion of the main Dantooine quest, she spawns pretty much when you've completed Dantooine and walk back to the Ebon Hawk for the last time
The Hive queen is definitely there, you'll remember her if you see her trust me