About This File
This mod was requested by @Spectrometer. This replaces part of the trio of Dark Jedi that ambush you on Tatooine and Kashyyyk with Sith Assassins from TSL. You have two options:
1) The two Dark Jedi by the sides are replaced with Sith Assassins
2) The leading Dark Jedi is replaced with a Sith Assassin
Personally I would go with option #1 because in #2 the Sith Assassin will be the one speaking to you, while in #1 they will silently stand by the side. I doubt Sith Assassins would waste time on pointless conversations. But it's your choice, otherwise I wouldn't have made it
Note: If you go with option #1, you will make the fight slightly easier. This is because one of the Dark Jedi had a Dark Jedi Knight robe, which I had to remove because it obviously looked weird with the new model. I might address this in the future.
Run TSLPatcher.exe, choose which option you want from the dropdown menu, and select your main game folder. You will get 4 warnings if you install one of the versions when you already had the other installed.
Remove n_darkjh01.mdl/mdx, n_darkjlowm.mdl/mdx, tat17_darkjedi01-03, N_DarkJLowM01.tpc, and N_DarkJH01.tpc from your Override folder. Replace your appearance.2da and heads.2da with the backup that was generated.
This is a port from TSL. I'm not sure if I have to clarify that, but just in-case.
Compatible with any mod unless for some reason it uses the Sith Assassin TSL models/textures (n_darkjlowm.mdl/mdx, n_darkjh01.mdl/mdx, N_DarkJLowM01.tpc, and N_DarkJH01.tpc)
Obsidian Entertainment (Sith Assassin model/texture)
Fred Tetra (KotOR Tool)
JCarter426 & Darth Parametric (helping me figure out porting between K1 and TSL)
Spectrometer (original idea)
Stoffe (TSL patcher)
What's New in Version 1.2.0 See changelog
-Uses the TPC files from TSL instead of converted TGAs
-Improved 2da compatibility with pretty much everything