KotOR2 base weapon damage for KotOR1 1.0.0

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Changes the base weapon damage to be in line with that of KotOR2.

 

Standard Lightsaber:             Damage: 2-16 ----> 2-20

Double-Bladed Lightsaber:   Damage: 2-20 ----> 2-24

Short Lightsaber:                   Damage: 2-12 ----> 2-16

Blaster Pistol:                         Damage: 1-6  ----> 1-8

Heavy Blaster:                        Damage: 1-8  ----> 1-10

Blaster Carbine:                     Damage: 1-8  ----> 1-10
                                                 Critical Treat Range: 19-20 ----> 20-20

Blaster Rifle:                           Damage: 1-8  ----> 1-12

Repeating Blaster:                 Damage: 1-8  ----> 2-12

Heavy Repeating Blaster:     Damage: 1-10  ----> 2-16                        

Ion Blaster:                             Damage: 1-4  ----> 1-6
                                                 Criticalical Multiplier: x2 ----> x3

Ion Rifle:                                 Damage: 1-6  ----> 1-10
                                                Critical Multiplier: x2 ----> x3

Disruptor Pistol:                    Damage: 1-4  ----> 1-6
                                                Critical Treat Range: 20-20 ----> 18-20

Disruptor Rifle:                      Damage: 1-6  ----> 1-10
                                                Critical Treat Range: 20-20 ----> 18-20

Bowcaster:                            Critical Multiplier: x2 ----> x3

Sonic Rifle:                            Damage: 1-6  ----> 1-10

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